Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
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- Tue Apr 30, 2024 9:59 pm
- Forum: Oolite-Linux
- Topic: Latest Oolite 1.90 on Debian 10
- Replies: 14
- Views: 504
Re: Latest Oolite 1.90 on Debian 10
Hi all, i have downloaded and installed with success Oolite 1.90 on Debian 10, it works very well, however i have noticed sometime problems with keyboard, i have to press a key two or more time to get it working, for example "enter" or "F1", etc... This problem is common with al...
- Tue Apr 30, 2024 9:56 pm
- Forum: Expansion Pack
- Topic: Dictators 2.0
- Replies: 56
- Views: 53489
Re: Dictators 2.0
While this OXP provides a bit of eye candy, it doesn’t change anything in how the system “feels”. Based on how a dictatorship would operate, what things could the player see while in the system that would reinforce the reality of where they are? In my experience, in a sandbox type of game, environm...
- Tue Apr 30, 2024 9:22 pm
- Forum: Discussion
- Topic: 1pm 7th July 2024 - Oolite Anniversary Party (London)
- Replies: 52
- Views: 1300
Re: July 2024 - Oolite Anniversary Party
Would love to be there... I’m hoping someone We could tax that! Gentlemen, there are a whole group of you on that side of our planet. As mentioned before, I'd be perfectly happy to bung a little dosh into your collective kitty if you wanted to organise your own get-together. As well as the three of...
- Sun Apr 28, 2024 12:09 pm
- Forum: Expansion Pack
- Topic: RELEASED TODAY: Famous Planets OXP
- Replies: 68
- Views: 38717
Re: RELEASED TODAY: Famous Planets OXP
So bung the planetary locations into Famous Planets and bung the Bastan palace into Lave 2.0 ? I'm busily adding all the locations into the individual OXP's as we speak, mainly because I have control over those ones at the moment. FPO isn't something I'm looking to get involved in at the moment, bu...
- Sun Apr 28, 2024 10:03 am
- Forum: Expansion Pack
- Topic: RELEASED TODAY: Famous Planets OXP
- Replies: 68
- Views: 38717
- Sun Apr 28, 2024 8:46 am
- Forum: Discussion
- Topic: Feudal Systems
- Replies: 111
- Views: 17689
Re: Feudal Systems
The Diqudi Royal Cruiser, affectionately called "the ROC". This ship will be featured in a chart three mission someday. It can just barely traverse through standard docking ports. http://chincasi.com/captsolo/cruiser.png I have a couple abandoned Wings models. Abandoned not because I tire...
- Sun Apr 28, 2024 8:36 am
- Forum: Expansion Pack
- Topic: Seeking expressions of interest
- Replies: 71
- Views: 13427
Re: Seeking expressions of interest
Wildeblood... what was the Explorers' Club ship set supposed to be?Wildeblood wrote: ↑Fri Jun 08, 2012 2:02 pmNice. Feel free to donate that to the Explorers' Club ship set...
- Sun Apr 28, 2024 8:23 am
- Forum: Fiction
- Topic: Metafiction: Dialogues on the Lore of Xlite
- Replies: 78
- Views: 51200
Re: Metafiction: Dialogues on the Lore of Xlite
Where... ...? Thy eschatological excellence! With Phkb's new version of PlanetFall, would you be interested in helping out with naming planetary sites (for a new version of Famous Planets)? If you are reading this but are not user2357 and are interested, let me know! I've so far got the following: ...
- Sun Apr 28, 2024 7:30 am
- Forum: Expansion Pack
- Topic: UPDATED OXPS: Lave 1.70 & transports 2.45(new)
- Replies: 96
- Views: 39526
Re: UPDATED OXPS: Lave 1.70 & transports 2.45(new)
The benefit of putting all the PF2.0 code into Famous Planets means there’s fewer issues with conflicts and one centralised place to do everything. On the flip side, any OXP that adds planets or moons will need separate code anyway. My feeling is, system-specific OXPs should probably be in control ...
- Sun Apr 28, 2024 7:24 am
- Forum: Expansion Pack
- Topic: Tianve 2.0
- Replies: 44
- Views: 4219
Re: Tianve 2.0
In my game (Stranger's World OXPs) Tianve initially started with: Kabah Landing Immigration Control Kesari Landing Ground Control Harper Junkyard (Recycling Sector) New Preston (Visitor’s Facility) Buhallin Cannery (Urban Quadrant) I then loaded my Lave test Jameson. On reloading my Tianve test Jam...
- Sun Apr 28, 2024 7:22 am
- Forum: Expansion Pack
- Topic: [RELEASE:] Riredi (ambience OXP)
- Replies: 33
- Views: 19357
Re: [RELEASE:] Riredi (ambience OXP)
V2 is not available in the Expansion Manager. And includes a custom buoy texture. Update for PlanetFall v.2.0 I'm not sure whether it makes more sense to include these landing spots with your Riredi 2.0 or with Famous Planets (can one do both?) Here are some landing sights for Riredi loosely based ...
- Sun Apr 28, 2024 7:13 am
- Forum: Expansion Pack
- Topic: Tianve 2.0
- Replies: 44
- Views: 4219
Re: Tianve 2.0
no matter what. Update for PlanetFall v.2.0 I'm not sure whether it makes more sense to include these landing spots with Tianve 2.0 or with Famous Planets (can one do both?) Here are some landing sights for Tianve based on the Lore (see references below). City: Tianvilus Other City: Wagarville Othe...
- Sun Apr 28, 2024 7:00 am
- Forum: Expansion Pack
- Topic: UPDATED OXPS: Lave 1.70 & transports 2.45(new)
- Replies: 96
- Views: 39526
Re: UPDATED OXPS: Lave 1.70 & transports 2.45(new)
Download Lave_2.0.oxz (note: it's a bit bigger now -- 56mb!) Update for PlanetFall v.2.0 I'm not sure whether it makes more sense to include these landing spots with Lave 2.0 or with Famous Planets (can one do both?) Here are some landing sights for Lave based on the Lore (see references below). Ci...
- Sun Apr 28, 2024 6:50 am
- Forum: Expansion Pack
- Topic: [Release] Imperial Astrofactory 2.0
- Replies: 36
- Views: 5103
Re: [Release] Imperial Astrofactory 2.0
Does this work? ( { ship = "dfl_astrofarm"; class = "station"; summary = "Station"; description = "The Junta dictatorships use these re-purposed mined asteroids to grow various agricultural products under zero-G gravity. These are not GalCop stations."; }, ) R...
- Sat Apr 27, 2024 10:30 pm
- Forum: Outworld
- Topic: Science Fiction Trivia
- Replies: 7376
- Views: 1757334
Re: Science Fiction Trivia
Danann (LE Modesitt - The Eternity Artifact)