Search found 86 matches

by Rimbaud
Tue May 13, 2008 12:05 am
Forum: Testing and Bug reports
Topic: "You have scooped a Navy Officer!"
Replies: 31
Views: 13457

And again, while cruising about at Bien in Galaxy 4. This is three times within 5 minutes.
by Rimbaud
Tue May 13, 2008 12:03 am
Forum: Testing and Bug reports
Topic: "You have scooped a Navy Officer!"
Replies: 31
Views: 13457

And again within a minute. This happened after an Adder sent messages about being attacked.
by Rimbaud
Tue May 13, 2008 12:01 am
Forum: Testing and Bug reports
Topic: "You have scooped a Navy Officer!"
Replies: 31
Views: 13457

OK it just happened to me while docked at Teceteis in Galaxy 4
by Rimbaud
Mon May 12, 2008 9:04 pm
Forum: Testing and Bug reports
Topic: "You have scooped a Navy Officer!"
Replies: 31
Views: 13457

That frequency leads me to believe there's more going on here. There's only 3 ships that should spawn an officer escape pod when destroyed, and I thought I set it up that these ships only launch from SecComs when the player is in there area. For you to see it 5 times a session means these ships (or...
by Rimbaud
Mon May 12, 2008 12:08 am
Forum: Testing and Bug reports
Topic: "You have scooped a Navy Officer!"
Replies: 31
Views: 13457

This happens a lot for me (say five times a session). I have to manually go into my saved game and remove the credits!
by Rimbaud
Mon May 12, 2008 12:07 am
Forum: Testing and Bug reports
Topic: Thargoid behaviour
Replies: 6
Views: 4405

Is this easily fixable? What release do you think it will be in?
by Rimbaud
Sat May 10, 2008 12:52 am
Forum: Testing and Bug reports
Topic: Behemoth gives loads of kills
Replies: 4
Views: 2704

Behemoth gives loads of kills

So... I was in Witch Space and dropped a Q bomb for a laugh and 50 odd kills. I then attacked the remaining Behemoth and received two Right On Commanders! I realised I had received 350 kills, and this was continuing as I kept pinging away at the Behemoth, which seemed to be indestructible (at least ...
by Rimbaud
Sun May 04, 2008 6:58 pm
Forum: Suggestion Box
Topic: 3 small things !!!
Replies: 29
Views: 10210

As an alien item they are worth a lot more than the 50Cr for a kill, providing you know where to offload them, but I do agree that they should not count as a kill unless they are firing at you of course.[/quote] Agreed: usually my cargo bay is full anyway (I'd rather take the kill). I think they did...
by Rimbaud
Sun May 04, 2008 6:55 pm
Forum: Discussion
Topic: Updating OXPs by clicking
Replies: 5
Views: 2078

Updating OXPs by clicking

Hello Automatic OXP updating was mentioned a couple of years ago in this thread: https://bb.oolite.space/viewtopic.php?t=1808&highlight=automatic+updates Did anything come of this? Is there a way to build updates into Oolite in a similar way to the way Firefox does it: i.e. a notification pops u...
by Rimbaud
Sat May 03, 2008 3:54 pm
Forum: Discussion
Topic: Thargoids getting their asses kicked
Replies: 33
Views: 8846

By the way, people on this board seem to refer to Thargons as Tharglets or even Thargoid Robot Fighters. What's that all about?
by Rimbaud
Sat May 03, 2008 3:51 pm
Forum: Expansion Pack
Topic: 'You have scooped a navy officer'???
Replies: 3
Views: 2764

Nice one. Love those navy ships, but still feel sorry for the Thargoids in Witch space, although as they always end up attacking each other...
by Rimbaud
Sat May 03, 2008 11:35 am
Forum: Expansion Pack
Topic: 'You have scooped a navy officer'???
Replies: 3
Views: 2764

'You have scooped a navy officer'???

Hello all I keep receiving the message 'You have scooped a navy officer' at random times while flying around and even once when docked at a station! When I dock with the station, I then am informed that I have rescued a rear admiral and am awarded 750 Cr. I have Galactic_Navy.oxp installed so presum...
by Rimbaud
Thu May 01, 2008 9:47 pm
Forum: Discussion
Topic: Wolf Mk 2 blew me up again
Replies: 9
Views: 2640

LittleBear wrote:
The gun mounts can also be shot off. A few seconds of Mil Laser directed at the gun and take them out, leaving the ship toothless.
Really? Awesome!
by Rimbaud
Thu May 01, 2008 9:37 pm
Forum: Discussion
Topic: Thargoids getting their asses kicked
Replies: 33
Views: 8846

Actually, it would be fine if the Thargoid Carrier simply pumped out some more ships: looking at the size, it could easily house two or three behemoths worth. Some plasma turrets would be nice too
by Rimbaud
Thu May 01, 2008 6:50 pm
Forum: Discussion
Topic: Thargoids getting their asses kicked
Replies: 33
Views: 8846

Thargons

What's also a bit bad about the Thargons going inactive is that the player can ram them for a kill and >= 50 Credits each. That is a very easy way to get kills when the Navy slaughters them all for you (hence I don't take advantage of it).