Search found 56 matches

by Prester John
Fri Jun 19, 2020 8:09 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

phkb wrote: Thu Jun 04, 2020 9:01 am
Well... some...
But not enough for a release yet. I really want to have a good play session with all the adjustments, but I'm just not getting any good time with my dev machine.
…. *eats fingernails* I am not anxious, I am NOT ANXIOUS!!! ***
by Prester John
Wed Jun 03, 2020 6:53 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

o.O
O.o
… no news …
… good news? ...
by Prester John
Wed Jun 03, 2020 6:50 pm
Forum: Expansion Pack
Topic: Lave is Earth OXP (8k Textures)
Replies: 20
Views: 15759

Re: Lave is Earth OXP (8k Textures)

And you don't happen to have a Light Version of these textures?
You know, for "powerless-computers"?
by Prester John
Thu May 21, 2020 5:02 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

More thinking: The other issue you encountered is the impact of buying regular ship equipment. Each time you do, there is a time penalty, simulating how long it would take to install said piece of equipment. But things on a RH are processed on a day-to-day schedule, so if you purchase an expensive ...
by Prester John
Wed May 20, 2020 9:47 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

Perhaps a few different start scenarios that vary in difficulty might be a good way to go, giving an opportunity for different playstyles. Some ideas: Easy: Cobra 1 and 1000cr in a somewhat stable system Normal: Modified Adder and 1000cr in a moderately stable system Hard: Stock Adder with 100cr in...
by Prester John
Wed May 20, 2020 9:42 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

*hides guffaw behind hand* That sounds ... bad... I know it’s probably rude of me but you did tell the story so well I couldn’t help laughing a little bit. So, do I need to put a custom Adder in play, with a slightly more generous hold, maybe at the expense of top speed? I didn’t want to start the ...
by Prester John
Sun May 17, 2020 9:57 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

Did I tell you guys I was cursed? Well, I am, really. Aleusqu take #1 ; Towbars are a no-go for an Adder. Learnt it the hard way. *argh* Savefile deleted because couldn't make it. Aleusqu take #2 : *argh* Now, I know who/what the Black Monks are. Never tried them before. Savefile deleted too and Bla...
by Prester John
Sun May 17, 2020 12:13 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

v0.5 is now available from this link Hermitage.zip . I think I nailed all the bugs that were preventing access to the F4 interface page. FIngers crossed (which is a worldwide-recognised and supported method of releasing software :D ). Testing right now! To ease my money needs, I have installed all ...
by Prester John
Sat May 16, 2020 1:27 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

Damocles Edge wrote: Sat May 16, 2020 1:16 am
Actually you don't have to buy radioactives

Take a look at this oxp: http://wiki.alioth.net/index.php/Ore_Processor
OMFG! :D
Thanks for the info!
by Prester John
Fri May 15, 2020 4:51 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

Like it! Haunted hermits - I could have a field day with that idea! I like it as well, never looked into it but I guess with effect data it would be easy to spawn a ghost ship as visual only. Left by disease offers another option, easy to take over but it will be kind of expensive to clean once you...
by Prester John
Thu May 14, 2020 4:39 am
Forum: Discussion
Topic: Escort Deck
Replies: 2
Views: 3423

Re: Escort Deck

I'm not the author, but if you want to remove the equipment from your ship I think that if you load and save a savefile without the OXP responsible for the equipment installed it will be removed from the ship. But I don't think that will remove the mission variables where the escortdeck data is sto...
by Prester John
Wed May 13, 2020 2:40 pm
Forum: Discussion
Topic: Escort Deck
Replies: 2
Views: 3423

Escort Deck

Can the Creator of the Escxort Deck make it so that this deck can be 'removed' from our ship in 'F3' menu, please?
by Prester John
Wed May 13, 2020 2:16 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

Ahem! *cough* Your modification worked fine, thanks! But… hum-hummm… 1- Owner's version Okay, I was able to transfert my cargo into the storage and I repaired both the Reactor and the Life Support. Everything was "whoopie". Until I realisedd I didn't have enough Radioactives to make the Re...
by Prester John
Sat May 02, 2020 11:11 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

ONE Suggestion you should consider : - The basic commodities and facilities of the Rock Hermit (LVL2) should be "un-damageable". I mean, I have tested many times "Hermitage" and, every time, it was a Failure : I couldn't repair in time the reactor (to prevent Life Support to fail...
by Prester John
Fri Sep 06, 2019 10:01 am
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 385
Views: 190494

Re: (WIP) Hermitage

phkb wrote: Wed Jul 31, 2019 11:53 am
Balisongdalo wrote: Wed Jul 31, 2019 8:46 am
This is the oxp I've been waiting for!
Awesome! With a bit of luck and work it will hopefully live up to your expectations.

Progress report: finalising some interactions with pirates, getting security systems in place, balance testing
Hum-hum *cough* any news?