Search found 5 matches
- Sat Apr 18, 2020 5:51 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6896
- Views: 2117191
Re: Screenshots
Cool. Looks like the square texture at the bottom of the planet in that picture may need to be rotated before the conversion to equirectangular though. Of course you're free to use those assets from Space Nerds in Space (license is CC-BY-SA 3.0). If you run "make update-assets" it will suc...
- Fri Apr 17, 2020 9:04 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6896
- Views: 2117191
Re: Screenshots
If only there were someone able to replace and enhance the tremendous work which is Povray Planets with something even more tremendous What are you guys doing for gas giants? I made a gas giant texture making program called gaseous-giganticus which works pretty well. It produces cubemap images (not...
- Wed Apr 08, 2020 11:45 am
- Forum: Discussion
- Topic: Split: Re-scaling experiment
- Replies: 804
- Views: 407349
Re: Split: Re-scaling experiment
Speaking of this magic formula: totalColor.rgb = (x * (6.2 * x + 0.5)) / (x * (6.2 * x + 1.7) + 0.06); If you graph it... https://www.desmos.com/calculator/bgnp6yu96l You can see that it starts off quite steep, boosting levels of dark areas quite a bit, and also that y asymptotically approaches 1.0 ...
- Wed Sep 12, 2018 3:06 pm
- Forum: Expansion Pack
- Topic: Shaders’ Outpost
- Replies: 470
- Views: 482978
Re: Shaders’ Outpost
As some of you know, I have been working on an update for the System Features Rings OXP and there were some discussion about it in the Screenshots thread starting with this post . Because the discussion was out of topic over there (sorry again!), I thought of continuing it here. I currently have th...
- Wed Sep 12, 2018 2:17 pm
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1373
- Views: 753601
Re: Introduce Yourself.
Hello fellow space nerds. I have been working on my own open source space game (called Space Nerds In Space) for the last roughly six years, and I see some interesting topics around here so I thought I would join.