Search found 23 matches

by fraterchaos
Sun Dec 31, 2017 6:30 pm
Forum: Discussion
Topic: switching ships... bug or feature?
Replies: 11
Views: 8575

Re: switching ships... bug or feature?

it is now telling me that OXPConfig and Library Config are not enabled or installed and it cannot provide options. As far as I can tell, both packages ARE installed. I even removed them both, along with removing the updated Storage Helper, then re-installed all of them, and it still reports the same...
by fraterchaos
Fri Dec 29, 2017 12:36 am
Forum: Discussion
Topic: switching ships... bug or feature?
Replies: 11
Views: 8575

Re: switching ships... bug or feature?

no problem, it's not like I can't play the game or anything...

whenever you get to it
by fraterchaos
Thu Dec 28, 2017 10:46 pm
Forum: Discussion
Topic: switching ships... bug or feature?
Replies: 11
Views: 8575

Re: switching ships... bug or feature?

Sorry I was unclear. There's a bit of history between LMSS and New Lasers, which resulted in a patch to New Lasers so that LMSS could switch lasers at any time. On reflection, though, I think my patch was a little short-sighted as it required LMSS to be available in the game (not installed on a shi...
by fraterchaos
Wed Dec 27, 2017 6:05 pm
Forum: Discussion
Topic: switching ships... bug or feature?
Replies: 11
Views: 8575

Re: [EDIT] switching ships... bug or feature?

Well, I do have the LMSS installed as a expansion, but I'm not using any LMSS on my ship. Well, as phkb pointed out; "You just have to have it installed in the game, not actually buying any of the equipment for your ship". So even if you're not using it, just having it installed is going ...
by fraterchaos
Wed Dec 27, 2017 2:32 am
Forum: Discussion
Topic: switching ships... bug or feature?
Replies: 11
Views: 8575

Re: switching ships... bug or feature?

To me, that very much sounds like a bug.. given that it's an uncommon one, it may well be due to incompatibility with some other OXP. The easiest way to test for clashes between OXPs (after reading the logs for clues, of course), is to use a binary search to find the culprit. See this post for a de...
by fraterchaos
Tue Dec 26, 2017 5:40 pm
Forum: Discussion
Topic: switching ships... bug or feature?
Replies: 11
Views: 8575

switching ships... bug or feature?

Ok, not sure if this is the proper thread to post this question, as it concerns an expansion, but it's a fairly general inquiry so here goes... I have the expansions that allow you to buy different ships, and store the other ships in the "Hyperspace Hangar"... but I have noticed something ...
by fraterchaos
Fri Dec 15, 2017 7:56 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 48
Views: 75319

Re: star trek ships?

This page on the wiki might be of use. Although the page hasn't been edited in five years, it should hopefully give you a place to start: http://wiki.alioth.net/index.php/OXP_howto_model yep, that definitely helps! Basically, what I needed most was to know about the Obj2DatTex.py thing. Not sure ye...
by fraterchaos
Fri Dec 15, 2017 5:56 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 48
Views: 75319

Re: star trek ships?

Maybe this will be of use: https://bb.oolite.space/viewtopic.php?f=4&t=10041 :) using Blender isn't the issue. While I'm no pro at it, I can and have used it to convert models on occasion (I normally use Bryce for actually working on a model, as it's a little more intuitive, if much less powerf...
by fraterchaos
Fri Dec 15, 2017 4:06 am
Forum: Suggestion Box
Topic: star trek ships?
Replies: 48
Views: 75319

Re: star trek ships?

No. Just no. This is its own universe. As much as I know we got several ships from Star Wars, including the Falcon. Furthermore there are Cylons from Battlestar Galactica and a lot ships from less known movies / stories, as mentioned before you are free to create your personal universe, if you disl...
by fraterchaos
Fri Dec 15, 2017 12:58 am
Forum: Suggestion Box
Topic: star trek ships?
Replies: 48
Views: 75319

Re: star trek ships?

montana05 wrote: Fri Dec 15, 2017 12:50 am
fraterchaos wrote: Thu Dec 14, 2017 4:40 pm
has anybody thought of adding ships from the Star Trek universe?
Well, there is still the Romulan Bird Of Prey, not Klingon but close enough I hope :wink:
well, not really. Never liked the original Romulan one that much
by fraterchaos
Fri Dec 15, 2017 12:00 am
Forum: Suggestion Box
Topic: star trek ships?
Replies: 48
Views: 75319

Re: star trek ships?

pleiadian wrote: Thu Dec 14, 2017 7:30 pm
No. Just no. This is its own universe.
then why do we have "Star Destroyers"?????
by fraterchaos
Thu Dec 14, 2017 11:59 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 48
Views: 75319

Re: star trek ships?

Disembodied wrote: Thu Dec 14, 2017 8:16 pm
:wink: Make what ships you like … nobody is compelled to download any OXP!
except I have no idea how to make ships for this...
by fraterchaos
Thu Dec 14, 2017 9:53 pm
Forum: Discussion
Topic: Issues with Graphics in Linux
Replies: 23
Views: 14789

Re: Issues with Graphics in Linux

Welcome aboard fraterchaos. By now it must be obvious that you have joined... (dramatic pause) (turning on the echo effect) ...the friendliest board this side of Riedquat! I refuse to have Getafix hanging off my Winchester! :lol: Low wings muscle tone couldn't keep me hanging for long anyhow... unl...
by fraterchaos
Thu Dec 14, 2017 5:59 pm
Forum: Discussion
Topic: Issues with Graphics in Linux
Replies: 23
Views: 14789

Re: Issues with Graphics in Linux

Welcome aboard fraterchaos. By now it must be obvious that you have joined... (dramatic pause) (turning on the echo effect) ...the friendliest board this side of Riedquat! Cody, you can also hang a penguin at the top of your rifle... I refuse to have Getafix hanging off my Winchester! :lol: Low win...
by fraterchaos
Thu Dec 14, 2017 4:40 pm
Forum: Suggestion Box
Topic: star trek ships?
Replies: 48
Views: 75319

star trek ships?

has anybody thought of adding ships from the Star Trek universe?

Myself, I would love to have a Klingon Bird of Prey to fly around in....