Next stop - online OOLite!
The source already has the ship AI in JavaScript too!
Search found 5 matches
- Fri Oct 27, 2017 3:08 am
- Forum: Porting to other platforms
- Topic: Obj files? Will I need to create Dat2ObjTexNorm.py?
- Replies: 16
- Views: 27856
- Fri Oct 27, 2017 1:36 am
- Forum: Porting to other platforms
- Topic: Obj files? Will I need to create Dat2ObjTexNorm.py?
- Replies: 16
- Views: 27856
- Wed Oct 25, 2017 11:40 am
- Forum: Porting to other platforms
- Topic: Obj files? Will I need to create Dat2ObjTexNorm.py?
- Replies: 16
- Views: 27856
Re: Obj files? Will I need to create Dat2ObjTexNorm.py?
All textures in the post-1.80 models look similar. The reason is that the emission map is embedded in the png's alpha channel. You will need an image processing program capable of separating a texture's individual channels in order to view it porperly. I see, thanks! It's hidden away in Photoshop -...
- Wed Oct 25, 2017 9:30 am
- Forum: Porting to other platforms
- Topic: Obj files? Will I need to create Dat2ObjTexNorm.py?
- Replies: 16
- Views: 27856
Re: Obj files? Will I need to create Dat2ObjTexNorm.py?
Hi and welcome! Hiyah! Thanks for the link - perfect, just what I needed. The Cobra - Mark 3 diffuse.png file seems to be multi layered... I open it in photoshop and there's just a very subtle black and white shading texture, with none of the hull's green and blue to be seen! I think it's a special...
- Wed Oct 25, 2017 2:29 am
- Forum: Porting to other platforms
- Topic: Obj files? Will I need to create Dat2ObjTexNorm.py?
- Replies: 16
- Views: 27856
Obj files? Will I need to create Dat2ObjTexNorm.py?
Hi everyone! I've made a little webpage page that spins some classic ships around, all in software: https://codepen.io/SarahC/pen/QqobmO And a super naive converter (it just scans for keywords, and stops at brackets) for VRML 2 to JavaScript ship declarations: https://codepen.io/SarahC/pen/yzZKWN ht...