Search found 106 matches

by curtsibling
Tue Feb 08, 2011 6:48 am
Forum: Expansion Pack
Topic: [RELEASE] Resistance Commander
Replies: 154
Views: 87358

Re: Squadron Leader

Sounds really good! With an elegantly designed series of commands, it could give the player a nice experience.

:)
by curtsibling
Sat Jan 29, 2011 10:34 am
Forum: Suggestion Box
Topic: Oolite commodies, services & equipment ICONS mod, v0.1
Replies: 33
Views: 12320

Re: Oolite commodies, services & equipment ICONS mod, v0.1

Not sure if it is in mod form yet - I would like it too!
by curtsibling
Sat Jan 29, 2011 10:32 am
Forum: Expansion Pack
Topic: TG 2 OXP
Replies: 121
Views: 37203

Re: [RELEASE] - ToughGuys 2 - the road to Armageddon

El Viejo wrote:
curtsibling wrote:
perhaps not as geriatric as the "Commanders"
<grins wickedly>... 'geriatric' commanders, is it? Check six, young’un!
It's moments like this I am glad Oolite is not multiplayer! ;)
by curtsibling
Fri Jan 28, 2011 5:15 pm
Forum: Expansion Pack
Topic: [RELEASE] LongRangeScanner
Replies: 63
Views: 23022

Re: [RELEASE] LongRangeScanner

Ah! Yes - I noticed the other thread...Might give the OXP a shot and see what happens!
by curtsibling
Fri Jan 28, 2011 5:12 pm
Forum: Discussion
Topic: Oolite carrier market
Replies: 22
Views: 7319

Re: Oolite carrier market

Commander McLane wrote:
curtsibling wrote:
On a (slightly) related note - Does cargo-carrying rep go back down if no missions are done for a while?
Yes.

If you want to stay informed about your current reputation you may install [wiki]Display_reputation_OXP[/wiki]. :) </shameless plug>
Yep - I tried it out and it is very good! :)
by curtsibling
Fri Jan 28, 2011 5:11 pm
Forum: Discussion
Topic: Naval energy unit
Replies: 31
Views: 8422

Re: Naval energy unit

Just wondering - What does the cloaking device do? Make the enemy unable to target your ship?
by curtsibling
Fri Jan 28, 2011 5:09 pm
Forum: Discussion
Topic: Your current employment in your Ooniverse
Replies: 26
Views: 6167

Re: Your current employment in your Ooniverse

Started out as a bulk trader, moved to hired cargo flyer and then bounty hunter.

These days, there is only one career for this pilot and his semi-sentient Caddy Omega = Assassination!
(And sometimes cleaning up the more pirate-pulsating anarchy systems.)
by curtsibling
Fri Jan 28, 2011 5:01 pm
Forum: Expansion Pack
Topic: TG 2 OXP
Replies: 121
Views: 37203

Re: [RELEASE] - ToughGuys 2 - the road to Armageddon

Will give this a shot!

Perhaps some other space pilots (perhaps not as geriatric as the "Commanders", but with greying hair all the same) might lend some lasers to the fight!

:D
by curtsibling
Fri Jan 28, 2011 4:55 pm
Forum: Expansion Pack
Topic: [RELEASE] LongRangeScanner
Replies: 63
Views: 23022

Re: [RELEASE] LongRangeScanner

Can you give a run down on what the add-on does?

Is this worth the 50k creds? :)
by curtsibling
Tue Jan 25, 2011 1:45 am
Forum: Discussion
Topic: Oolite carrier market
Replies: 22
Views: 7319

Re: Oolite carrier market

On a (slightly) related note - Does cargo-carrying rep go back down if no missions are done for a while?
by curtsibling
Mon Jan 24, 2011 9:39 am
Forum: Suggestion Box
Topic: Oolite commodies, services & equipment ICONS mod, v0.1
Replies: 33
Views: 12320

Re: Oolite commodies, services & equipment ICONS mod, v0.1

An Oolite patch would be an incredible idea, and enamel badge too...! I love the icons, BTW, Tokus! The small icons placed to the far-right of the commodity list are great, but I am not so sure about the big ones spaced around the lines. One thing would be much needed are some nice icons for the F-b...
by curtsibling
Sun Jan 23, 2011 9:39 am
Forum: Suggestion Box
Topic: Safety switch for weapons?
Replies: 56
Views: 26193

Re: Safety switch for weapons?

Well - I am glad that no-one was hurt in this interstellar clash of the titan-egos! :D All I can say is that if the next version of Oolite can add this one tiny button control for we people that are not coders, that would be most welcome. Believe it or not, "foot-stompers" like myself are ...
by curtsibling
Sat Jan 22, 2011 11:52 am
Forum: Expansion Pack
Topic: Galactic Navy Strikes Back
Replies: 291
Views: 124508

Re: Galactic Navy Strikes Back

Dude, we are on the same frequency! A carrier tour mod (with random tours that can be done again and again) Would be heaven!

And yes, your sig inspired me! Perhaps we could inspire others to do this! :D
by curtsibling
Sat Jan 22, 2011 11:47 am
Forum: Suggestion Box
Topic: Safety switch for weapons?
Replies: 56
Views: 26193

Re: Safety switch for weapons?

You might want to rein that snooty attitude in yourself a little bit. Trust me - Oolite has had these kind of debates before - and guess what it's still here. Your initial imperious reaction got the ball rolling, sir. Don't whinge at developers who are trying to stay faithful to the feel of the ori...
by curtsibling
Sat Jan 22, 2011 1:52 am
Forum: Suggestion Box
Topic: Safety switch for weapons?
Replies: 56
Views: 26193

Re: Safety switch for weapons?

Well, I don't have the problem. I've got my own modded trunk...however, it's really easy to add. For someone who knows what he's doing, it would be more difficult to add the changes I made than to write them again. Thus, why not make more people happy? Because adding new controls – especially ones ...