Sounds really good! With an elegantly designed series of commands, it could give the player a nice experience.
Search found 106 matches
- Tue Feb 08, 2011 6:48 am
- Forum: Expansion Pack
- Topic: [RELEASE] Resistance Commander
- Replies: 154
- Views: 88066
- Sat Jan 29, 2011 10:34 am
- Forum: Suggestion Box
- Topic: Oolite commodies, services & equipment ICONS mod, v0.1
- Replies: 33
- Views: 12590
Re: Oolite commodies, services & equipment ICONS mod, v0.1
Not sure if it is in mod form yet - I would like it too!
- Sat Jan 29, 2011 10:32 am
- Forum: Expansion Pack
- Topic: TG 2 OXP
- Replies: 121
- Views: 37846
Re: [RELEASE] - ToughGuys 2 - the road to Armageddon
It's moments like this I am glad Oolite is not multiplayer!El Viejo wrote:<grins wickedly>... 'geriatric' commanders, is it? Check six, young’un!curtsibling wrote:perhaps not as geriatric as the "Commanders"
- Fri Jan 28, 2011 5:15 pm
- Forum: Expansion Pack
- Topic: [RELEASE] LongRangeScanner
- Replies: 63
- Views: 23365
Re: [RELEASE] LongRangeScanner
Ah! Yes - I noticed the other thread...Might give the OXP a shot and see what happens!
- Fri Jan 28, 2011 5:12 pm
- Forum: Discussion
- Topic: Oolite carrier market
- Replies: 22
- Views: 7477
Re: Oolite carrier market
Yep - I tried it out and it is very good!Commander McLane wrote:Yes.curtsibling wrote:On a (slightly) related note - Does cargo-carrying rep go back down if no missions are done for a while?
If you want to stay informed about your current reputation you may install [wiki]Display_reputation_OXP[/wiki]. </shameless plug>
- Fri Jan 28, 2011 5:11 pm
- Forum: Discussion
- Topic: Naval energy unit
- Replies: 31
- Views: 8529
Re: Naval energy unit
Just wondering - What does the cloaking device do? Make the enemy unable to target your ship?
- Fri Jan 28, 2011 5:09 pm
- Forum: Discussion
- Topic: Your current employment in your Ooniverse
- Replies: 26
- Views: 6400
Re: Your current employment in your Ooniverse
Started out as a bulk trader, moved to hired cargo flyer and then bounty hunter.
These days, there is only one career for this pilot and his semi-sentient Caddy Omega = Assassination!
(And sometimes cleaning up the more pirate-pulsating anarchy systems.)
These days, there is only one career for this pilot and his semi-sentient Caddy Omega = Assassination!
(And sometimes cleaning up the more pirate-pulsating anarchy systems.)
- Fri Jan 28, 2011 5:01 pm
- Forum: Expansion Pack
- Topic: TG 2 OXP
- Replies: 121
- Views: 37846
Re: [RELEASE] - ToughGuys 2 - the road to Armageddon
Will give this a shot!
Perhaps some other space pilots (perhaps not as geriatric as the "Commanders", but with greying hair all the same) might lend some lasers to the fight!
Perhaps some other space pilots (perhaps not as geriatric as the "Commanders", but with greying hair all the same) might lend some lasers to the fight!
- Fri Jan 28, 2011 4:55 pm
- Forum: Expansion Pack
- Topic: [RELEASE] LongRangeScanner
- Replies: 63
- Views: 23365
Re: [RELEASE] LongRangeScanner
Can you give a run down on what the add-on does?
Is this worth the 50k creds?
Is this worth the 50k creds?
- Tue Jan 25, 2011 1:45 am
- Forum: Discussion
- Topic: Oolite carrier market
- Replies: 22
- Views: 7477
Re: Oolite carrier market
On a (slightly) related note - Does cargo-carrying rep go back down if no missions are done for a while?
- Mon Jan 24, 2011 9:39 am
- Forum: Suggestion Box
- Topic: Oolite commodies, services & equipment ICONS mod, v0.1
- Replies: 33
- Views: 12590
Re: Oolite commodies, services & equipment ICONS mod, v0.1
An Oolite patch would be an incredible idea, and enamel badge too...! I love the icons, BTW, Tokus! The small icons placed to the far-right of the commodity list are great, but I am not so sure about the big ones spaced around the lines. One thing would be much needed are some nice icons for the F-b...
- Sun Jan 23, 2011 9:39 am
- Forum: Suggestion Box
- Topic: Safety switch for weapons?
- Replies: 56
- Views: 27009
Re: Safety switch for weapons?
Well - I am glad that no-one was hurt in this interstellar clash of the titan-egos! :D All I can say is that if the next version of Oolite can add this one tiny button control for we people that are not coders, that would be most welcome. Believe it or not, "foot-stompers" like myself are ...
- Sat Jan 22, 2011 11:52 am
- Forum: Expansion Pack
- Topic: Galactic Navy Strikes Back
- Replies: 291
- Views: 126383
Re: Galactic Navy Strikes Back
Dude, we are on the same frequency! A carrier tour mod (with random tours that can be done again and again) Would be heaven!
And yes, your sig inspired me! Perhaps we could inspire others to do this!
And yes, your sig inspired me! Perhaps we could inspire others to do this!
- Sat Jan 22, 2011 11:47 am
- Forum: Suggestion Box
- Topic: Safety switch for weapons?
- Replies: 56
- Views: 27009
Re: Safety switch for weapons?
You might want to rein that snooty attitude in yourself a little bit. Trust me - Oolite has had these kind of debates before - and guess what it's still here. Your initial imperious reaction got the ball rolling, sir. Don't whinge at developers who are trying to stay faithful to the feel of the ori...
- Sat Jan 22, 2011 1:52 am
- Forum: Suggestion Box
- Topic: Safety switch for weapons?
- Replies: 56
- Views: 27009
Re: Safety switch for weapons?
Well, I don't have the problem. I've got my own modded trunk...however, it's really easy to add. For someone who knows what he's doing, it would be more difficult to add the changes I made than to write them again. Thus, why not make more people happy? Because adding new controls – especially ones ...