Search found 847 matches

by Mauiby de Fug
Wed Dec 27, 2023 3:10 pm
Forum: Oolite-Linux
Topic: Oolite won't start: libgnustep-base.so.1.28: cannot open shared object file
Replies: 51
Views: 2951

Re: Oolite won't start: libgnustep-base.so.1.28: cannot open shared object file

A few observations that may or may not be accurate... On Windows the gnustep library Oolite uses has been built with TLS support; is this the case with the Ubuntu version? Looking at make_installer.sh the posix installers already seems to compile with deps=yes (via using the Makefile targets deps-re...
by Mauiby de Fug
Sun Nov 12, 2023 12:54 pm
Forum: Oolite-PC
Topic: Building with MSYS2 and Mingw64 (almost!)
Replies: 11
Views: 4391

Re: Building with MSYS2 and Mingw64 (almost!)

@Mauiby: Now that I got some time to sit down and think a bit, here are some comments and advice on your endeavor. First of all, thanks for doing this. You're most welcome! I tend to have far too many hobbies and interests to focus on all of them at once, but at the moment I'm back in a programming...
by Mauiby de Fug
Thu Nov 09, 2023 12:59 am
Forum: Oolite-PC
Topic: Building Oolite Windows from source - The Easier Way
Replies: 260
Views: 183226

Re: Building Oolite Windows from source - The Easier Way

The type of build depends on the call to the Makefile: https://github.com/OoliteProject/oolite/blob/master/Makefile As noted at https://github.com/OoliteProject/oolite/blob/0f19e348ef66fa735d66d45a2c53890d7b2b99c8/Makefile#L81 there are four different development targets, and at https://github.com/O...
by Mauiby de Fug
Wed Nov 01, 2023 1:16 pm
Forum: Oolite-PC
Topic: Building with MSYS2 and Mingw64 (almost!)
Replies: 11
Views: 4391

Re: Building with MSYS2 and Mingw64 (almost!)

Is it possible that you have the executable but no complete installation and now the resource files are missing? There's no issue with the Oolite resource files - they appear without issue. What doesn't appear are the GNUstep folders, which ought to be created on a first run. That and the messages ...
by Mauiby de Fug
Tue Oct 31, 2023 9:46 pm
Forum: Oolite-PC
Topic: Building with MSYS2 and Mingw64 (almost!)
Replies: 11
Views: 4391

Building with MSYS2 and Mingw64 (almost!)

Some weeks ago I was having some problems building Oolite on Arch Linux, and so I thought I'd look at the Windows build environment that I had that was working for some clues as to why. The downloadable Windows dev environment is great, in that it just works and everything is all set up. However, it...
by Mauiby de Fug
Tue Oct 17, 2023 8:24 pm
Forum: Discussion
Topic: Mea culpa!
Replies: 13
Views: 2093

Re: Mea culpa!

Slight correction: 1.77.1 was deleted and is no longer on GitHub 1.77.1 a is still there and can be downloaded from GitHub 1.80 was deleted and is no longer on GitHub 1.80a was deleted and is no longer on GitHub 1.80 b is still there and can be downloaded from Github Looking at the oolite tags using...
by Mauiby de Fug
Sat Aug 27, 2022 6:43 pm
Forum: Suggestion Box
Topic: Render to Framebuffer
Replies: 79
Views: 27271

Re: Render to Framebuffer

Well, I can honestly say that this might be my favourite PR that I've ever seen on GitHub. Well done everyone! I've been struggling to see the bloom, although to be fair, I struggled to see it on the screenshots in this thread too. But it is indeed there - I eventually managed to wrangle an external...
by Mauiby de Fug
Mon Aug 01, 2022 8:22 pm
Forum: Suggestion Box
Topic: Render to Framebuffer
Replies: 79
Views: 27271

Re: Render to Framebuffer

Nicely done guys! I'm really very excited! And a for a brief moment a teensy bit jealous that you got it working so quickly when I was thwarted last year :D I'm definitely looking forward to having a play around when I'm on holiday next week! If a_c's observations can be fixed then we can have a ver...
by Mauiby de Fug
Fri Jul 29, 2022 5:04 pm
Forum: Suggestion Box
Topic: Render to Framebuffer
Replies: 79
Views: 27271

Re: Render to Framebuffer

It sound like you managed to get further than I did. I wasn't ever able to get a full screen quad to display anything useful. I vaguely remember trying to debug it by setting corners of a texture to different colours, and instead only getting the upper right quadrant with the colour of a different c...
by Mauiby de Fug
Wed Jul 27, 2022 8:44 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1360
Views: 729163

Re: Introduce Yourself.

I think it would have been my last summer holiday (so probably about a year ago) when I was curious about trying to figure out RTT. After nosing around, I was eventually scared away by the amount of legacy GL code in use. Most places don't even use glDrawArrays but still use glBegin/End! Oolite was ...
by Mauiby de Fug
Fri Jun 24, 2022 8:38 am
Forum: Outworld
Topic: Venus/Jupiter conjunction
Replies: 6
Views: 2940

Re: Venus/Jupiter conjunction

I've come to believe that it's a fundamental truth of the universe that whenever there's some sort of newsworthy astronomical phenomenon, the weather wherever I am is guaranteed to be overcast. There can be beautiful sunshine in the days immediately before and after, but at the key moment, cloud.
by Mauiby de Fug
Thu Mar 03, 2022 5:25 pm
Forum: Discussion
Topic: Where are Xeer Shipyards?
Replies: 16
Views: 11831

Re: Where are Xeer Shipyards?

Have you written any other oxp's? Well, I'd hardly call this an oxp - it was more about highlighting a possible bug in a core mission, which as you can see was promptly fixed. The closest I got to an actual oxp were my Wormhole Drones. Very useful when playtesting some of the mission oxps that were...
by Mauiby de Fug
Sun Jan 09, 2022 11:10 pm
Forum: Discussion
Topic: Changing Oolite...
Replies: 171
Views: 41219

Re: Changing Oolite...

Now we need testers to determine whether that installer has meaningful content. Opening log for Oolite development version 1.91.0.1-220109-305ad63 (x86-64 test release) under Windows 10.0.19044.1415 64-bit at 2022-01-09 22:42:35 +0000. Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 8 processors detected....
by Mauiby de Fug
Fri Dec 03, 2021 10:32 pm
Forum: Discussion
Topic: OXP Changes not respected by Oolite
Replies: 11
Views: 5810

Re: OXP Changes not respected by Oolite

Hopefully this should help: Hidden_Settings_in_Oolite Here's the How: How to Change Settings Mac OS X For Oolite under Mac OS X, there are several ways to modify these settings. Most of them can be set with the Secrets preference pane for Mac OS X 10.5. (download the tool by selecting the "pref...
by Mauiby de Fug
Wed Sep 08, 2021 4:17 pm
Forum: Expansion Pack
Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
Replies: 143
Views: 73173

Re: Galactic Almanac OXP - Beta 1

I was curious so downloaded this. Things seem to run fine on my Windows machine. I opened up the descriptions.plist and downloaded a VSCode extension to try and get syntax highlighting to see if there's anything obvious there. Might be a red herring, but within // ***********************************...