Search found 847 matches
- Wed Dec 27, 2023 3:10 pm
- Forum: Oolite-Linux
- Topic: Oolite won't start: libgnustep-base.so.1.28: cannot open shared object file
- Replies: 51
- Views: 5138
Re: Oolite won't start: libgnustep-base.so.1.28: cannot open shared object file
A few observations that may or may not be accurate... On Windows the gnustep library Oolite uses has been built with TLS support; is this the case with the Ubuntu version? Looking at make_installer.sh the posix installers already seems to compile with deps=yes (via using the Makefile targets deps-re...
- Sun Nov 12, 2023 12:54 pm
- Forum: Oolite-PC
- Topic: Building with MSYS2 and Mingw64 (almost!)
- Replies: 11
- Views: 5228
Re: Building with MSYS2 and Mingw64 (almost!)
@Mauiby: Now that I got some time to sit down and think a bit, here are some comments and advice on your endeavor. First of all, thanks for doing this. You're most welcome! I tend to have far too many hobbies and interests to focus on all of them at once, but at the moment I'm back in a programming...
- Thu Nov 09, 2023 12:59 am
- Forum: Oolite-PC
- Topic: Building Oolite Windows from source - The Easier Way
- Replies: 261
- Views: 187596
Re: Building Oolite Windows from source - The Easier Way
The type of build depends on the call to the Makefile: https://github.com/OoliteProject/oolite/blob/master/Makefile As noted at https://github.com/OoliteProject/oolite/blob/0f19e348ef66fa735d66d45a2c53890d7b2b99c8/Makefile#L81 there are four different development targets, and at https://github.com/O...
- Wed Nov 01, 2023 1:16 pm
- Forum: Oolite-PC
- Topic: Building with MSYS2 and Mingw64 (almost!)
- Replies: 11
- Views: 5228
Re: Building with MSYS2 and Mingw64 (almost!)
Is it possible that you have the executable but no complete installation and now the resource files are missing? There's no issue with the Oolite resource files - they appear without issue. What doesn't appear are the GNUstep folders, which ought to be created on a first run. That and the messages ...
- Tue Oct 31, 2023 9:46 pm
- Forum: Oolite-PC
- Topic: Building with MSYS2 and Mingw64 (almost!)
- Replies: 11
- Views: 5228
Building with MSYS2 and Mingw64 (almost!)
Some weeks ago I was having some problems building Oolite on Arch Linux, and so I thought I'd look at the Windows build environment that I had that was working for some clues as to why. The downloadable Windows dev environment is great, in that it just works and everything is all set up. However, it...
- Tue Oct 17, 2023 8:24 pm
- Forum: Discussion
- Topic: Mea culpa!
- Replies: 13
- Views: 2330
Re: Mea culpa!
Slight correction: 1.77.1 was deleted and is no longer on GitHub 1.77.1 a is still there and can be downloaded from GitHub 1.80 was deleted and is no longer on GitHub 1.80a was deleted and is no longer on GitHub 1.80 b is still there and can be downloaded from Github Looking at the oolite tags using...
- Sat Aug 27, 2022 6:43 pm
- Forum: Suggestion Box
- Topic: Render to Framebuffer
- Replies: 79
- Views: 30812
Re: Render to Framebuffer
Well, I can honestly say that this might be my favourite PR that I've ever seen on GitHub. Well done everyone! I've been struggling to see the bloom, although to be fair, I struggled to see it on the screenshots in this thread too. But it is indeed there - I eventually managed to wrangle an external...
- Mon Aug 01, 2022 8:22 pm
- Forum: Suggestion Box
- Topic: Render to Framebuffer
- Replies: 79
- Views: 30812
Re: Render to Framebuffer
Nicely done guys! I'm really very excited! And a for a brief moment a teensy bit jealous that you got it working so quickly when I was thwarted last year :D I'm definitely looking forward to having a play around when I'm on holiday next week! If a_c's observations can be fixed then we can have a ver...
- Fri Jul 29, 2022 5:04 pm
- Forum: Suggestion Box
- Topic: Render to Framebuffer
- Replies: 79
- Views: 30812
Re: Render to Framebuffer
It sound like you managed to get further than I did. I wasn't ever able to get a full screen quad to display anything useful. I vaguely remember trying to debug it by setting corners of a texture to different colours, and instead only getting the upper right quadrant with the colour of a different c...
- Wed Jul 27, 2022 8:44 pm
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1373
- Views: 753369
Re: Introduce Yourself.
I think it would have been my last summer holiday (so probably about a year ago) when I was curious about trying to figure out RTT. After nosing around, I was eventually scared away by the amount of legacy GL code in use. Most places don't even use glDrawArrays but still use glBegin/End! Oolite was ...
- Fri Jun 24, 2022 8:38 am
- Forum: Outworld
- Topic: Venus/Jupiter conjunction
- Replies: 6
- Views: 3128
Re: Venus/Jupiter conjunction
I've come to believe that it's a fundamental truth of the universe that whenever there's some sort of newsworthy astronomical phenomenon, the weather wherever I am is guaranteed to be overcast. There can be beautiful sunshine in the days immediately before and after, but at the key moment, cloud.
- Thu Mar 03, 2022 5:25 pm
- Forum: Discussion
- Topic: Where are Xeer Shipyards?
- Replies: 16
- Views: 12100
Re: Where are Xeer Shipyards?
Have you written any other oxp's? Well, I'd hardly call this an oxp - it was more about highlighting a possible bug in a core mission, which as you can see was promptly fixed. The closest I got to an actual oxp were my Wormhole Drones. Very useful when playtesting some of the mission oxps that were...
- Sun Jan 09, 2022 11:10 pm
- Forum: Discussion
- Topic: Changing Oolite...
- Replies: 171
- Views: 42477
Re: Changing Oolite...
Now we need testers to determine whether that installer has meaningful content. Opening log for Oolite development version 1.91.0.1-220109-305ad63 (x86-64 test release) under Windows 10.0.19044.1415 64-bit at 2022-01-09 22:42:35 +0000. Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz 8 processors detected....
- Fri Dec 03, 2021 10:32 pm
- Forum: Discussion
- Topic: OXP Changes not respected by Oolite
- Replies: 11
- Views: 6143
Re: OXP Changes not respected by Oolite
Hopefully this should help: Hidden_Settings_in_Oolite Here's the How: How to Change Settings Mac OS X For Oolite under Mac OS X, there are several ways to modify these settings. Most of them can be set with the Secrets preference pane for Mac OS X 10.5. (download the tool by selecting the "pref...
- Wed Sep 08, 2021 4:17 pm
- Forum: Expansion Pack
- Topic: Galactic Almanac OXZ - Full Version 0.93 (Updated 04.05.24 - Now on the Expansion Manager)
- Replies: 146
- Views: 82643
Re: Galactic Almanac OXP - Beta 1
I was curious so downloaded this. Things seem to run fine on my Windows machine. I opened up the descriptions.plist and downloaded a VSCode extension to try and get syntax highlighting to see if there's anything obvious there. Might be a red herring, but within // ***********************************...