Search found 197 matches

by cag
Tue Apr 23, 2024 12:45 am
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

hiran wrote: Mon Apr 22, 2024 6:33 am
I tested my luck by simply applying this. Got an error message in the logs.
I needed a github account to view the logs. cag was taken (!) so I'm Oocag
by cag
Mon Apr 22, 2024 11:12 pm
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

MrFlibble wrote: Mon Apr 22, 2024 10:56 pm
Perhaps that could be a hint in the debug console at startup.
You control the source at the moment, add what you'd like at line 4309
by cag
Mon Apr 22, 2024 10:30 pm
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

For my test, I've copied OoJSC128x128.png to $HOME/.local/share/icons Was there a problem w/ the 256x256 icon? In production, this ought to do as the Oolite installer does and set a full path. Are you planning to include this in Linux package/installer? All I've been doing is parking the executable...
by cag
Mon Apr 22, 2024 9:40 pm
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 129
Views: 67994

Re: [Beta] Release of Telescope 2.0

If skies are clear, and the game can be tweaked to allow it, then this is what I was really thinking about:- Don't forget about security. Disk access should be read-only or write restricted to text files w/ limited extensions. Similar precautions wrt net access. We don't want Oolite to become a con...
by cag
Mon Apr 22, 2024 8:23 pm
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

Good work. It's nice to finally get some work done on the Linux side.

We should try not to overwork hiran. Are you on github? Do I need to make an account before I can get access to out project? Anyone got suggestions on learning how to git?
by cag
Mon Apr 22, 2024 2:24 am
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 129
Views: 67994

Re: [Beta] Release of Telescope 2.0

D'oh! :oops:

was the same file as before!

Once more from the top:

https://www.dropbox.com/scl/fi/7f5hi7jf ... 8d50q&dl=0
by cag
Mon Apr 22, 2024 2:17 am
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

First, let me thank you for hard work & patience with this - much appreciated! And we may look into building for other platforms as well. here's what I used on my last local Windows build, over 2 years ago. pyinstaller ^ --noconfirm ^ --clean ^ --log-level=WARN ^ --paths "C:\Program Files (...
by cag
Mon Apr 22, 2024 1:15 am
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 129
Views: 67994

Re: [Beta] Release of Telescope 2.0

Directory timestamps not though. Fixed - that's what I get trusting someone else's code in the wee hours. My generated OZXs had blank timestamps on the directories. Different story with python 2.7.18. Only because you ran the 3 version first. Both had the error but you didn't have a file to delete ...
by cag
Sun Apr 21, 2024 10:21 pm
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 129
Views: 67994

Re: [Beta] Release of Telescope 2.0

Whoops! Do I understand correctly that before starting Oolite, it is advisable to run a python script (especially if we don't know whether such a script has run since the last time OXPs were installed/uninstalled)? IF you've installed some fancy non-standard ships, IF you use telescope's 3D view an...
by cag
Sun Apr 21, 2024 9:38 pm
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 129
Views: 67994

Re: [Beta] Release of Telescope 2.0

If these 3D views are different from what the rest of us get, would there be any chance (eventually) of a screenshot for the Telescope page on our wiki? You could always upload it to the wiki itself if you have nowhere else to put it. These are not new and are present in some of the wiki's screensh...
by cag
Sun Apr 21, 2024 4:52 am
Forum: Expansion Pack
Topic: [Beta] Release of Telescope 2.0
Replies: 129
Views: 67994

Re: [Beta] Release of Telescope 2.0

Attempting to use the collect_shipdata.py script. Totally ignorant as to whether it'll make any difference to the "no problem" I have. What, pray tell, is your "no problem"? I've got a new script just for you: https://www.dropbox.com/scl/fi/7f5hi7jfj4zxxspzn8t3x/collect_shipdata...
by cag
Sun Apr 21, 2024 4:16 am
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

link works fine I read your last post a few times. Not being a Linux user, that did not help. I'm it is possible to limit the files to the launch folder if you know how. Let's put off any further changes unless we get multiple requests. All we need now is a place on the wiki to store your zip file. ...
by cag
Sun Apr 21, 2024 1:39 am
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

a line got duplicated: 298 & 299 there's an extra 'u' (my fault) in 2888: errmsg = 'Uunsupported var ... were you not going to change default value of 'Use Oolite Plist for local font/colors'? line 214 wrt cfg/log files in current directory, I've been running it from the folder it was unzipped i...
by cag
Sun Apr 21, 2024 1:07 am
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

link to OoliteDebugConsole2-02.zip not working: ERR_ADDRESS_INVALID

1st one was: https://www.uploadlite.com/en/d/OoDebugConsole2-01
second one: https://uploadlite.com/d/OoliteDebugConsole2-02

hacking it to be the following worked
https://www.uploadlite.com/en/d/OoliteDebugConsole2-02
by cag
Sun Apr 21, 2024 12:22 am
Forum: Expansion Pack
Topic: [WIP] new GUI for debug console
Replies: 79
Views: 8881

Re: [WIP] new GUI for debug console

Alas quite a few folk don't care to have 'latest' python, especially not system-wide. In the Telescope thread it became apparent that Cholly is still on a system where 2.7 is standard. Obviously, for developer tools like the DebugConsole, requiring a reasonably current python is not an issue. The i...