Search found 65 matches

by myst.RAVEN
Fri Jul 23, 2010 1:08 pm
Forum: Expansion Pack
Topic: Mining OXP
Replies: 59
Views: 14848

Can I make a small appeal for the possibility to run mines without using slaves? I have moral qualms about using slaves (in fact, I find myself unable to eject any scooped pods with slaves in them, even if there are loads of other, potentially high-value, pods floating around out there). Perhaps th...
by myst.RAVEN
Tue Jul 20, 2010 10:45 pm
Forum: Expansion Pack
Topic: [Depricated] Trumble Treats - coming soon!
Replies: 86
Views: 50283

Arexack_Heretic wrote:
Like a thick accent. (More like Afrikaans v Dutch actually, as some basic stuff are just plain different)
An interesting analogy - I'm from South Africa, so I know exactly what you mean :D (Yes, off-topic, I know, but it's just that I doubt all that many people are familiar with Afrikaans...)
by myst.RAVEN
Tue Jul 20, 2010 9:24 am
Forum: Expansion Pack
Topic: [Depricated] Trumble Treats - coming soon!
Replies: 86
Views: 50283

Though not a mission, here's another possible way to introduce trumbles: Disreputable equipment dealers who may not have sanitation measures quite up to galactic standards, might unwittingly give you a little something extra with a new piece of gear - a trumblesome stowaway. Similarly, a new (or mor...
by myst.RAVEN
Sun Jul 18, 2010 11:49 pm
Forum: Expansion Pack
Topic: hyperradio
Replies: 152
Views: 84891

Here's another idea, inspired by the "communist aversion to capitalist subversion" idea mentioned above, just sort of the converse. However, it would probably require quite a lot of work: voice acting and sound engineering (hmmmm... PAGroove does spring to mind... :wink:) How about governm...
by myst.RAVEN
Sun Jul 18, 2010 4:37 pm
Forum: Expansion Pack
Topic: [Depricated] Trumble Treats - coming soon!
Replies: 86
Views: 50283

Sounds like an entertaining concept - I'm in favour, and if I come up with any plots, I'll be sure to post them! :) Lestradae, some great ideas there :D Hmmm, how about a garden-variety bounty-style mission - except that the cargo (and/or maybe even the escape capsule, if this is doable) dropped by ...
by myst.RAVEN
Sun Jul 18, 2010 4:27 pm
Forum: Expansion Pack
Topic: Oolite 6th Birthday present [RELEASE]
Replies: 16
Views: 5326

LoL @ all the slapstick! One could almost say it's pie-in-the-face material ;)
by myst.RAVEN
Sun Jul 18, 2010 4:07 pm
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 738
Views: 396156

Try and go experiment. I also encourage the community to come up and customize this. I'll give it a bash - though I have next to zero of the skills required for OXP making/modding... :? But hey, what could go wrong, right? :wink: "Say, I wonder what this button does..." [Congratulations, ...
by myst.RAVEN
Sun Jul 18, 2010 4:04 pm
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1047
Views: 398216

I just saw the most excellent reference in Random Hits: "...renew you on Carousel" :D I think I might re(re-re-re-re)watch Logan's Run a bit later this evening... Hmmm, maybe throw it on my "port" monitor while I fly :D
by myst.RAVEN
Sun Jul 18, 2010 3:58 pm
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 738
Views: 396156

… a laser pack would also be cool. Excellent idea. And if I might make a suggestion: if the core code permits it, how about different sounds for the different types? The pulse laser could get, for example, a piddly pew-pew, while the military laser could be something entirely more... "extrover...
by myst.RAVEN
Sun Jul 18, 2010 3:34 pm
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 738
Views: 396156

I want to make some more sounds in the future. I probably come up with an engine pack :) Good to hear (yes, pun intended...) I haven't played around with this at all yet, just savouring the defaults. In particular the ambient track that plays while docked - I've now even been doing house chores wit...
by myst.RAVEN
Sun Jul 18, 2010 2:33 pm
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 738
Views: 396156

Very, very slick! Svengali and PAGroove, in my opinion, this OXP contributes to the evolootion of this excellent game! Here's a suggestion: while I would say for veterans the government/economy legend serves little practical use, I think that beginners in particular might find it very handy. How abo...
by myst.RAVEN
Sun Jul 18, 2010 1:17 pm
Forum: Expansion Pack
Topic: Oolite 6th Birthday present [RELEASE]
Replies: 16
Views: 5326

"I want cake" and "The pie is a lie" - some mixed metaphors there, beautiful! :D

@Smivs: nice going, bruv, am going to download it now, it sounds like fun. Thanks! :)
by myst.RAVEN
Thu Jul 15, 2010 10:00 am
Forum: Expansion Pack
Topic: Split: SR1 troubleshooting
Replies: 20
Views: 5830

Smivs wrote:
CaptKev wrote:
No problems with Gas Giants in the original System Redux
:lol:
LoL!! Sorry, I couldn't contain myself :D
by myst.RAVEN
Thu Jul 15, 2010 9:55 am
Forum: Expansion Pack
Topic: [RELEASE] Iron Raven
Replies: 132
Views: 81322

Encouragement +1! I like what I've read so far. Nothing quite like a bit of healthy intrigue :) I really like the concept of a drug to alleviate hyperspace-sickness ("getting a tad witch-sick there, dear?") - I imagine that spending hours in witchspace, which does not obey our dimension's ...
by myst.RAVEN
Mon Jul 12, 2010 2:55 pm
Forum: Expansion Pack
Topic: Mining OXP
Replies: 59
Views: 14848

Ah yes, you've hit on an interesting and important subtlety there - the systems' interaction with government and economy types. I think, for example, in anarchies asteroids might change hands often, but consequently be richer, as they haven't had the chance to be exploited properly. In a feudal syst...