Search found 65 matches
- Fri Jul 23, 2010 1:08 pm
- Forum: Expansion Pack
- Topic: Mining OXP
- Replies: 59
- Views: 15246
Can I make a small appeal for the possibility to run mines without using slaves? I have moral qualms about using slaves (in fact, I find myself unable to eject any scooped pods with slaves in them, even if there are loads of other, potentially high-value, pods floating around out there). Perhaps th...
- Tue Jul 20, 2010 10:45 pm
- Forum: Expansion Pack
- Topic: [Depricated] Trumble Treats - coming soon!
- Replies: 86
- Views: 50935
An interesting analogy - I'm from South Africa, so I know exactly what you mean (Yes, off-topic, I know, but it's just that I doubt all that many people are familiar with Afrikaans...)Arexack_Heretic wrote:Like a thick accent. (More like Afrikaans v Dutch actually, as some basic stuff are just plain different)
- Tue Jul 20, 2010 9:24 am
- Forum: Expansion Pack
- Topic: [Depricated] Trumble Treats - coming soon!
- Replies: 86
- Views: 50935
Though not a mission, here's another possible way to introduce trumbles: Disreputable equipment dealers who may not have sanitation measures quite up to galactic standards, might unwittingly give you a little something extra with a new piece of gear - a trumblesome stowaway. Similarly, a new (or mor...
- Sun Jul 18, 2010 11:49 pm
- Forum: Expansion Pack
- Topic: hyperradio
- Replies: 152
- Views: 85654
- Sun Jul 18, 2010 4:37 pm
- Forum: Expansion Pack
- Topic: [Depricated] Trumble Treats - coming soon!
- Replies: 86
- Views: 50935
Sounds like an entertaining concept - I'm in favour, and if I come up with any plots, I'll be sure to post them! :) Lestradae, some great ideas there :D Hmmm, how about a garden-variety bounty-style mission - except that the cargo (and/or maybe even the escape capsule, if this is doable) dropped by ...
- Sun Jul 18, 2010 4:27 pm
- Forum: Expansion Pack
- Topic: Oolite 6th Birthday present [RELEASE]
- Replies: 16
- Views: 5387
- Sun Jul 18, 2010 4:07 pm
- Forum: Expansion Pack
- Topic: BGS - The BackgroundSet
- Replies: 738
- Views: 401367
- Sun Jul 18, 2010 4:04 pm
- Forum: Expansion Pack
- Topic: Random Hits OXP
- Replies: 1048
- Views: 414591
- Sun Jul 18, 2010 3:58 pm
- Forum: Expansion Pack
- Topic: BGS - The BackgroundSet
- Replies: 738
- Views: 401367
- Sun Jul 18, 2010 3:34 pm
- Forum: Expansion Pack
- Topic: BGS - The BackgroundSet
- Replies: 738
- Views: 401367
I want to make some more sounds in the future. I probably come up with an engine pack :) Good to hear (yes, pun intended...) I haven't played around with this at all yet, just savouring the defaults. In particular the ambient track that plays while docked - I've now even been doing house chores wit...
- Sun Jul 18, 2010 2:33 pm
- Forum: Expansion Pack
- Topic: BGS - The BackgroundSet
- Replies: 738
- Views: 401367
Very, very slick! Svengali and PAGroove, in my opinion, this OXP contributes to the evolootion of this excellent game! Here's a suggestion: while I would say for veterans the government/economy legend serves little practical use, I think that beginners in particular might find it very handy. How abo...
- Sun Jul 18, 2010 1:17 pm
- Forum: Expansion Pack
- Topic: Oolite 6th Birthday present [RELEASE]
- Replies: 16
- Views: 5387
- Thu Jul 15, 2010 10:00 am
- Forum: Expansion Pack
- Topic: Split: SR1 troubleshooting
- Replies: 20
- Views: 5921
- Thu Jul 15, 2010 9:55 am
- Forum: Expansion Pack
- Topic: [RELEASE] Iron Raven
- Replies: 132
- Views: 82525
- Mon Jul 12, 2010 2:55 pm
- Forum: Expansion Pack
- Topic: Mining OXP
- Replies: 59
- Views: 15246
Ah yes, you've hit on an interesting and important subtlety there - the systems' interaction with government and economy types. I think, for example, in anarchies asteroids might change hands often, but consequently be richer, as they haven't had the chance to be exploited properly. In a feudal syst...