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- Thu Feb 12, 2026 8:24 pm
- Forum: Testing and Bug reports
- Topic: oolite.space blocks FlatHub verification
- Replies: 3
- Views: 47
- Thu Feb 12, 2026 7:11 am
- Forum: Testing and Bug reports
- Topic: oolite.space blocks FlatHub verification
- Replies: 3
- Views: 47
Re: oolite.space blocks FlatHub verification
A DDoS attack started the day before yesterday, so I enabled protection on CloudFlare. Unfortunately, I enabled general protection, not protection just for BB. So all resources on the domain started requiring security checks. Yesterday, the protection was disabled, and I suspect that's the source o...
- Thu Feb 12, 2026 3:23 am
- Forum: Discussion
- Topic: Impact of new builds
- Replies: 10
- Views: 121
Re: Impact of new builds
Now that we have the new builds (msix, appimage, flatpak) it is much easier to distribute Oolite again. In parallel the MacOS build was removed - it did not work anyway on today's Apple computers. Kudos for those who worked hard to get there! At the moment when Oolite 1.92 was released and the 'lat...
- Wed Feb 11, 2026 8:44 pm
- Forum: Testing and Bug reports
- Topic: oolite.space blocks FlatHub verification
- Replies: 3
- Views: 47
oolite.space blocks FlatHub verification
I've run into an issue where https://oolite.space by way of Cloudflare's human verification blocks FlatHub's checks. Their checks give: 'appid-url-not-reachable' error found in linter manifest check. Details: Tried https://oolite.space | Status: 403 | Body: <!DOCTYPE html><html lang="en-US"...
- Wed Feb 11, 2026 7:33 am
- Forum: Testing and Bug reports
- Topic: Failed to parse Oolite-download.plist?
- Replies: 4
- Views: 39
Failed to parse Oolite-download.plist?
Anyone seen the error below before when downloading the expansion list in the Expansion Manager? 20:27:46.833 [plist.parse.failed]: Failed to parse /home/mcarans/.var/app/space.oolite.Oolite/.GNUstep/Library/Caches/org.aegidian.oolite/Oolite-download.plist as a property list. Error Domain=NSProperty...
- Mon Feb 09, 2026 3:01 am
- Forum: Testing and Bug reports
- Topic: Explain setup of oolite-web?
- Replies: 3
- Views: 83
- Sat Feb 07, 2026 8:40 pm
- Forum: Testing and Bug reports
- Topic: Explain setup of oolite-web?
- Replies: 3
- Views: 83
Explain setup of oolite-web?
I have some questions about the oolite-web repo and https://www.oolite.space website. Where is the website hosted? There appears to be a site addons.oolite.space hosted on GitHub Pages. Is that used by https://www.oolite.space? What is in use in the repo? It appears there are branches only-static an...
- Sat Feb 07, 2026 3:02 am
- Forum: Oolite-Linux
- Topic: Anyone tried WinBoat?
- Replies: 3
- Views: 83
Re: Anyone tried WinBoat?
Hey, all you Linux users out there, has anyone tried out WinBoat? https://www.winboat.app If you have, what’s your experience with it been like? What apps have you tried with it? I’m trying to assess whether I might be able to switch to Linux on my laptop if WinBoat can give me access to the couple...
- Fri Feb 06, 2026 2:16 am
- Forum: Testing and Bug reports
- Topic: 1.92 source download doesn't include submodule files
- Replies: 3
- Views: 67
Re: 1.92 source download doesn't include submodule files
I've started updating the archlinux AUR oolite stable package and noticed https://github.com/OoliteProject/oolite/archive/refs/tags/1.92.tar.gz doesn't include files from submodules . This causes build failure for the (linux) release target src/Core/Debug/OOJSConsole.h:33:10: fatal error: jsapi.h: ...
- Wed Feb 04, 2026 8:15 pm
- Forum: Suggestion Box
- Topic: Submit Oolite to the Microsoft Store
- Replies: 32
- Views: 1005
Re: Submit Oolite to the Microsoft Store
Fantastic! What a smooth launch!
- Wed Jan 28, 2026 9:22 pm
- Forum: Outworld
- Topic: Elite: Dangerous - first impressions
- Replies: 44
- Views: 35193
Re: Elite: Dangerous - first impressions
I purchased ED a few months ago. I only started it briefly but didn't like the whole walking around on the planet training part and haven't played it since. It looks like it needs a serious investment in time for me to learn the controls. I couldn't figure out what I needed to do to open a door lol.
- Wed Jan 28, 2026 9:07 pm
- Forum: Suggestion Box
- Topic: mentioning distro packages in readme
- Replies: 1
- Views: 78
Re: mentioning distro packages in readme
I'd like to see linux distro packages being mentioned in the readme.md . Installing Oolite > Linux seems to be the correct location for that. The text could be something like this : On some distros it is possible to install oolite systemwide using packages provided by users/maintainers of that dist...
- Mon Jan 26, 2026 11:10 pm
- Forum: Discussion
- Topic: Code freeze coming up
- Replies: 12
- Views: 390
Re: Code freeze coming up
ΟΚ, so... are we good to go in code freeze as of Sunday February 1st? I think our feature set is now complete. I've made the PR to add the link to the readthedocs which makes available the PDFs online (in markdown other than the reference sheet). There's also a new section about game data locations.
- Mon Jan 26, 2026 7:32 pm
- Forum: Discussion
- Topic: Code freeze coming up
- Replies: 12
- Views: 390
Re: Code freeze coming up
Sounds good to me. The only thing I might add is a link in the master README.md to the readthedocs site I've generated off my fork if it's in a good enough state before Feb 1.another_commander wrote: ↑Mon Jan 26, 2026 9:45 amΟΚ, so... are we good to go in code freeze as of Sunday February 1st? I think our feature set is now complete.
- Mon Jan 26, 2026 4:35 am
- Forum: Testing and Bug reports
- Topic: Online documentation
- Replies: 22
- Views: 728
Re: Online documentation
I'm gradually populating readthedocs. You can see progress here: https://oolite.readthedocs.io/en/latest/. I've made some nice tables for Oolite's controls and other things.