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Search found 33 matches
- Fri Feb 11, 2011 10:41 am
- Forum: Oolite-Linux
- Topic: Debian package build system broken
- Replies: 18
- Views: 11849
Debian package build system broken
Hello, After several monthes, I've tried to build a new time the oolite package from source. I've download this from the subversion repository and launch the make command ( # make -f Makefile deb-snapshot ) and the build stop with error messages meaning than some files were not found ... In fact the...
- Tue Oct 12, 2010 8:22 pm
- Forum: Expansion Pack
- Topic: A few case sensitive tweaks (blame Linux...)
- Replies: 16
- Views: 3989
That's odd, is that purely a Linux thing then, cos i've not had probs. In fact, the route AI name was cut/pasted from another OXP way back when when i was first learning OXPing, so that OXP will not be working for you either (sorry, too far back to recall which one, now!) Please don't blame Linux, ...
- Fri Jul 16, 2010 10:19 am
- Forum: Expansion Pack
- Topic: Debuging and qualifying my f... OXP
- Replies: 16
- Views: 2897
- Thu Jul 15, 2010 10:56 am
- Forum: Expansion Pack
- Topic: Debuging and qualifying my f... OXP
- Replies: 16
- Views: 2897
Get my first OXP works ! but ....
Hello, I've succeed to have my first OXP working. I thank every body for the help. I can now fly with 'illicit vessels' which have no other interest than my curiosity. During the tests, I've got a weird thing : the change I've made don't take effect at the next reload of the game as there is a persi...
- Fri Jul 09, 2010 1:30 pm
- Forum: Expansion Pack
- Topic: Debuging and qualifying my f... OXP
- Replies: 16
- Views: 2897
- Thu Jul 08, 2010 4:13 pm
- Forum: Expansion Pack
- Topic: Debuging and qualifying my f... OXP
- Replies: 16
- Views: 2897
This is what I name a good recipe : Oolite has what amounts to a spell checker for shipdata.plist, called the OXP verifier. It can currently only be invoked from the command line. On Windows or Linux: oolite.app/oolite --verify-oxp <path to OXP> On Mac OS X: Oolite.app/Contents/MacOS/Oolite --verify...
- Thu Jul 08, 2010 4:09 pm
- Forum: Expansion Pack
- Topic: Debuging and qualifying my f... OXP
- Replies: 16
- Views: 2897
In my future projects I would like to have some better radar and hud functions as switching target, better target follow-up, display more informations ans so on ... You can switch between targets now, using the Multi-Targeting System and the Target System Memory Upgrade . Correct me if I am wrong, ...
- Thu Jul 08, 2010 4:02 pm
- Forum: Expansion Pack
- Topic: Debuging and qualifying my f... OXP
- Replies: 16
- Views: 2897
The frequency of ships at shipyards is determined by the 'Chance' entry near the top of the shipyard.plist. This also determines the frequency of equipment fitted. The higher the number the more likely the ship is to appear. It is also dependent on Tech Level (near the bottom of the shipyard.plist)...
- Thu Jul 08, 2010 2:12 pm
- Forum: Expansion Pack
- Topic: Debuging and qualifying my f... OXP
- Replies: 16
- Views: 2897
Hello, Thank you for your anwers. For my first OXP, I follow the tutorial found on the wiki : http://wiki.alioth.net/index.php/OXP_tutorial and work from ACDK's OXP : illicit unlock. My goal is to fly with vessels not found on the market or some uniq models based on Griff's works as illicit unlock d...
- Thu Jul 08, 2010 8:44 am
- Forum: Expansion Pack
- Topic: Debuging and qualifying my f... OXP
- Replies: 16
- Views: 2897
Debuging and qualifying my f... OXP
Hello, I am exploring the OXP world and made some tests with. My problem is to qualify the OXP. I've read many wiki entries and forums but don't found what I seek. There is an interesting debug.oxp, the logginf capacity of oolite itself, but not so well documented. I think experienced OXPers have so...
- Thu Jul 01, 2010 3:33 pm
- Forum: Expansion Pack
- Topic: [Obsolete] OXP Authors: GNUstep 1.19.3 bug workaround
- Replies: 9
- Views: 4898
As the ubuntu is debian based, I think that the gnustep packages are the same on the two distros and the experimental debian package may be rebuilt on lucid with no modification. I am agree with you as this kind of operation is not so easy to handle for all users, unfortunally. The same may be done ...
- Thu Jul 01, 2010 12:05 pm
- Forum: Expansion Pack
- Topic: [Obsolete] OXP Authors: GNUstep 1.19.3 bug workaround
- Replies: 9
- Views: 4898
Hello, The bug is corrected in the gnustep-core 1.20.1 realease. The debian package was updated in the experimental flavour. I get the sources, built the package and update my system (Debian Testing). I get also the oolite 1.74.1 sources and built the debian packages and install it. I've played two ...
- Thu Jul 01, 2010 11:51 am
- Forum: Expansion Pack
- Topic: Free tools!
- Replies: 8
- Views: 1964
Thats great. Have added these links to the wiki, here . Have put the programs under the 3D applications, and the Filter Tools under Graphics Editors. Great Jahaz, but I would like to suggest one thing : Oolite isn't only free, it is opensource, licensed under the GPL. I think it is the reason why i...
- Wed May 05, 2010 3:46 pm
- Forum: Discussion
- Topic: The Wiki. Any PHP coders want to try something...
- Replies: 12
- Views: 6324
Hello, There is a patch for phpbb2, and a guide to use recaptcha with php : http://recaptcha.net/plugins/php/ The idea about Elite ship isn't a good idea. The question/answer challenge is feeble in security point of view as only one identified question/answer is sufficient for a spammer. I may help ...
- Tue May 04, 2010 9:06 am
- Forum: Oolite-Linux
- Topic: Oolite & Lucid (Ubuntu 10.04)
- Replies: 72
- Views: 43638