Thanks, I hoped it might be something as simple as that. Now to think of something suitably interesting for me...
edit: it seems that phpbb doesn't like braces in url strings, odd!
Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 68 matches
- Tue May 11, 2010 11:51 am
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048884
- Tue May 11, 2010 10:00 am
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048884
- Thu May 06, 2010 8:50 am
- Forum: Discussion
- Topic: Need help with dogfights
- Replies: 25
- Views: 5698
It also depends on what ships you are trying to hit. I'm relatively new to this version of the game but I find that big ships like Pythons are easy to take down (or at least out of the fight) at 20km+ range as they are big and easy to hit*. Trying to hit a Krait at that range just isn't going to hap...
- Tue May 04, 2010 8:16 pm
- Forum: Discussion
- Topic: Passenger Ferrying Reputation?
- Replies: 13
- Views: 2677
Re: Passenger Ferrying Reputation?
Its normal. Or actually it is not dropping but a part of your reputation is changing randomly. The reputation is based on proven failures/successes and an unknown part. That "unknown part" is different on every station. However, the more passengers you transport, the smaller the unknown p...
- Tue May 04, 2010 12:07 pm
- Forum: Discussion
- Topic: Passenger Ferrying Reputation?
- Replies: 13
- Views: 2677
- Tue May 04, 2010 11:44 am
- Forum: Discussion
- Topic: Question about Griff ships
- Replies: 17
- Views: 5026
So to make this post not so completely pointless, can anyone tell me if downloading two different ship graphic packs would cause something to clash? It could I believe if two different OXPs overrode the same basic ship. For example the Neolite ships replace all the basic ones and Griff's override t...
- Tue May 04, 2010 11:27 am
- Forum: Suggestion Box
- Topic: Short Range Chart - show Advanced Navigational Array info
- Replies: 7
- Views: 2632
- Tue May 04, 2010 9:11 am
- Forum: Discussion
- Topic: Question about Griff ships
- Replies: 17
- Views: 5026
- Tue May 04, 2010 8:55 am
- Forum: Discussion
- Topic: Passenger Ferrying Reputation?
- Replies: 13
- Views: 2677
I think it's also a matter of time. If a lot of time passes between actually dropping someone off, your reputation will go down. Well that's the strange thing. There was no gap between dropping off the last fare and picking up the next one (or in fact two, got lucky with a 20k and a 10k contract go...
- Mon May 03, 2010 8:04 pm
- Forum: Discussion
- Topic: Passenger Ferrying Reputation?
- Replies: 13
- Views: 2677
Passenger Ferrying Reputation?
Is it normal that my reputation is dropping while I'm actually on a contract? I've gone from something that sounded quite impressive (impeccable or something) to "just starting to make a name for myself" in the course of ferrying two passengers the width of the galaxy. I've not even fired ...
- Sat May 01, 2010 11:27 am
- Forum: Discussion
- Topic: Shader problems with ATI Radeon drivers [Solved]
- Replies: 165
- Views: 33453
Although i haven't tested this, it might be as simple as changing any references to gl_TexCoord[0].st to gl_MultiTexCoord0.st in all the fragment shaders in these oxp's. eg, change the line vec2 texCoord = gl_TexCoord[0].st; to vec2 texCoord = gl_MultiTexCoord0.st; this might work for the moment, a...
- Fri Apr 30, 2010 11:34 am
- Forum: Discussion
- Topic: Shader problems with ATI Radeon drivers [Solved]
- Replies: 165
- Views: 33453
- Fri Apr 30, 2010 10:30 am
- Forum: Discussion
- Topic: Shader problems with ATI Radeon drivers [Solved]
- Replies: 165
- Views: 33453
:oops: I should have seen that myself. I can confirm that the latest PAGroove Stations since updating look fine now. I have had no problems with the Neolite ships though, they all look as they should AFAIK. Of the rest I've only got Your Ad Here and Feudal States, the former definitely still is brok...
- Fri Apr 30, 2010 6:52 am
- Forum: Discussion
- Topic: Shader problems with ATI Radeon drivers [Solved]
- Replies: 165
- Views: 33453
I had a couple of hours of intensive testing last night too and could see no differences between 10.3 and 10.4. I haven't experienced the stuttering/scrambling though for any of the Catalyst versions. Did I see somewhere that the shader code has been amended for 1.74 to take account of the ATI drive...
- Thu Apr 29, 2010 1:14 pm
- Forum: Discussion
- Topic: Shader problems with ATI Radeon drivers [Solved]
- Replies: 165
- Views: 33453
Catalyst version 10.4, driver version 8.723 now installed... and so far, so good. We'll see how it behaves over the next few days, which will involve some heavy game play. More deep immersion... the things one has to suffer! Does it fix the problems with shaders do you know? With CC 10.3 the Con St...