Search found 8 matches

by brokencircle19
Tue Mar 23, 2010 4:11 pm
Forum: Discussion
Topic: How to make the big leap out of the Cobra mkIII?
Replies: 36
Views: 9353

..plan on a new commander sounds good! But don't throw the earlier BlackMonks' victim away. Keep file, build Commander up bit-by-bit and later on extract horrible revenge (however you do that to a Monk of Mammon). :evil: There are a couple of items in the Killit OXP that would probably do nicely.. ...
by brokencircle19
Tue Mar 23, 2010 2:16 am
Forum: Discussion
Topic: How to make the big leap out of the Cobra mkIII?
Replies: 36
Views: 9353

Thanks, everyone, for the replies!

I don't particularly want to edit anything to "cheat," so I plan on a new commander. And I'll be avoiding the Black Monks this time.
by brokencircle19
Wed Mar 17, 2010 12:53 pm
Forum: Discussion
Topic: How to make the big leap out of the Cobra mkIII?
Replies: 36
Views: 9353

How to make the big leap out of the Cobra mkIII?

So, I've read various the "strategies" in the wiki and what not, but I still don't have a clear idea of how to hoard enough money for a metallic anus. I sort of have these visions of doing milk runs in my Cobey III for the next six months until I finally have 200,000 credits, and that's si...
by brokencircle19
Mon Mar 08, 2010 8:10 pm
Forum: Testing and Bug reports
Topic: Framerate "hiccups"
Replies: 13
Views: 3008

Clean install didn't help, but I got a hold of last night's nightly build. Though the hiccups are still there, they seem to have decreased.
by brokencircle19
Sun Mar 07, 2010 3:12 pm
Forum: Testing and Bug reports
Topic: Framerate "hiccups"
Replies: 13
Views: 3008

That's weird. If it weren't system dependent, I would expect CPU limitation now. However, systems affect the random generator seed, thus maybe those systems simply have more ships. Oolite isn't that CPU demanding, though...do you have background processes running which consume much CPU power or ver...
by brokencircle19
Sun Mar 07, 2010 2:42 pm
Forum: Testing and Bug reports
Topic: Framerate "hiccups"
Replies: 13
Views: 3008

Removal of all OXP's didn't seem to change anything.

I should note-- the hiccups are worse in certain systems. Isinor (G1) is the one which gives me the most trouble. But again, changing the graphics settings doesn't seem to affect anything either.
by brokencircle19
Sat Mar 06, 2010 2:29 am
Forum: Testing and Bug reports
Topic: Framerate "hiccups"
Replies: 13
Views: 3008

Hi everyone, sorry for the delay. Here's a list of OXPs: Anarchies 2.3 Aquatics 2.11 Assassins Big Ships 1.02 Commies Mild Audio Random Hits 1.3.6 Black Monks (shady) I have a dual-core gaming laptop, NVIDIA 9600m GS card. Log: OOLogging internal - Inited: ***** ERROR: OOLoggingInit() has not been c...
by brokencircle19
Fri Mar 05, 2010 5:08 pm
Forum: Testing and Bug reports
Topic: Framerate "hiccups"
Replies: 13
Views: 3008

Framerate "hiccups"

So, I just switched to the latest release from 1.65. On the older version of Oolite, everything ran smoothly without a problem. With this new release, however, the framerate "hiccups." I say framrate, but really it seems to be the entire program. I will be flying along fine, and then sudde...