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by ashtiboy
Thu Oct 05, 2017 11:50 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

Re: oolite might need more ram and gc overhead memroy since it stiil crashing

well the 1.85 uses more ram automaticly if it runs out out GC so the crash won't happen in 1.85 thank goodness i just tested that
by ashtiboy
Thu Oct 05, 2017 11:48 pm
Forum: Expansion Pack
Topic: OXP Performance tips
Replies: 89
Views: 209200

Re: OXP Performance tips

ok it's fixed in 1.85 so ignore my coments
by ashtiboy
Thu Oct 05, 2017 10:51 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

Re: oolite might need more ram and gc overhead memroy since it stiil crashing

so if i dont want the game to crash i would have to use my 2008 mac book pro for it and i don't want to go back to that cunker so oolite super small code dosn't get GC buy my computers bulit in GC in the kernal overdoing it
by ashtiboy
Thu Oct 05, 2017 10:37 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

Re: OXP Performance tips

plus i can't log the crash becuse the game GC overhead just impodes to fast becuse the kenral and shear POWER of my computer killed the engine before the log even gets any data from the game it crashes that fast
by ashtiboy
Thu Oct 05, 2017 10:34 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

Re: OXP Performance tips

so technaly my computer is techany like the hulk trying to pick a lock two times but the pick just brake when the secound file qury happens to cause the game engine inmplode
by ashtiboy
Thu Oct 05, 2017 10:29 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

Re: OXP Performance tips

i have 8 GB's of ram and your games overhead is 500 MBs and my computer has like 4 cores and my computer tends to cause crashs if the cores are not being used or when a app has less then 1-2 GBs or ram being used for a game with a gpu its even worse if it's all the above that if a even try to load t...
by ashtiboy
Thu Oct 05, 2017 10:25 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

Re: OXP Performance tips

well most use muticore possing as a requrment and anthing lower and 64 bit java is now requred to avoid crashes in real times games for even the smallst of games to even run on most computers bulit past 2012
by ashtiboy
Thu Oct 05, 2017 10:20 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

Re: oolite might need more ram and gc overhead memroy since it stiil crashing

the log just gets cut off becuse the computer just kills the game to fast becuse 500 MBs don't work if my computer HDD and ram just smashes the games poor code to death trying not crush it like an ant made out of dust
by ashtiboy
Thu Oct 05, 2017 10:20 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

Re: oolite might need more ram and gc overhead memroy since it stiil crashing

the log dosen't record when the game GC run out of ram to use the log don't work
by ashtiboy
Thu Oct 05, 2017 9:35 pm
Forum: Testing and Bug reports
Topic: Split: Crash and fullscreen problem
Replies: 7
Views: 7905

Re: Split: Crash and fullscreen problem

and it might be that oolite is only trying to use 500MB's of ram instead of the normal 2-4 GBs that all new sistems requre at the mimum for proper GC collection
by ashtiboy
Thu Oct 05, 2017 9:31 pm
Forum: Testing and Bug reports
Topic: oolite might need more ram and gc overhead memroy since it stiil crashing
Replies: 46
Views: 35749

oolite might need more ram and gc overhead memroy since it stiil crashing

oolite might need more ram and gc overhead memroy since it still crashing i now have a very powerfuel computer that can take full advancge of oolites potenal i have installed alot a oxz and have the max detail set and it runs at 50-60 fps but almost every time the garabige collector runs the game cr...
by ashtiboy
Thu Oct 05, 2017 9:21 pm
Forum: Expansion Pack
Topic: OXP Performance tips
Replies: 89
Views: 209200

Re: OXP Performance tips

so it's time to incrase the overheah and ram alocation if my computer can't run this without crashing even at max 50-60 fps with 90% of oxzs everytime the gc does something then **** give it more overhead and ram goshdarn it. opminzation for oxzs can only go so far. you programers have done all you ...
by ashtiboy
Thu Oct 05, 2017 9:07 pm
Forum: Expansion Pack
Topic: OXP Performance tips
Replies: 89
Views: 209200

Re: OXP Performance tips

i think it will help if we started to switch to 64 bit java and increased the ram i just got a new computer thats has 8GBs of ram and more then enoth to handle the highest grathics oolite can thow at me even with all oxz installed at 50 fps but it still crashes like it runs out of GC overhead wich i...
by ashtiboy
Mon Nov 02, 2015 10:52 pm
Forum: Expansion Pack
Topic: hey comanders i found whats been causeing some older oxp bug
Replies: 39
Views: 18380

Re: hey comanders i found whats been causeing some older oxp

thanks for the tip let me do that :

Code: Select all

[script.javaScript.exception.unexpectedType]:       /Users/kaylamiller/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.littlebear.blackmonks.oxz/Scripts/blackmonk_main.js, line 608.

does it work?
by ashtiboy
Mon Nov 02, 2015 10:40 pm
Forum: Expansion Pack
Topic: hey comanders i found whats been causeing some older oxp bug
Replies: 39
Views: 18380

Re: hey comanders i found whats been causeing some older oxp

and for the black monks oxz my log says this :

Code: Select all

[script.javaScript.exception.unexpectedType]:       /Users/kaylamiller/Library/Application Support/Oolite/Managed AddOns/oolite.oxp.littlebear.blackmonks.oxz/Scripts/blackmonk_main.js, line 608.