Search found 51 matches
- Sat Jul 23, 2016 5:20 am
- Forum: Discussion
- Topic: Am I Really THAT Unlucky?
- Replies: 7
- Views: 5145
Re: Am I Really THAT Unlucky?
Thank you for the info, I will certainly give the testing a go as I have not successfully captured in many hours. I'll post findings.
- Fri Jul 22, 2016 4:15 pm
- Forum: Discussion
- Topic: Am I Really THAT Unlucky?
- Replies: 7
- Views: 5145
Re: Am I Really THAT Unlucky?
Different route, same result. A Google search showed a release yesterday and I wasn't aware (I don't check the bulletins often).
So no I wasn't but yes I now am. Will that fix things?
So no I wasn't but yes I now am. Will that fix things?
- Fri Jul 22, 2016 4:02 pm
- Forum: Discussion
- Topic: Am I Really THAT Unlucky?
- Replies: 7
- Views: 5145
Re: Am I Really THAT Unlucky?
Going to appear quite dim. How do I tell? Can't seem to find that info displayed?Astrobe wrote:Important thing to tell: are you on Oolite 1.84?
- Fri Jul 22, 2016 3:50 pm
- Forum: Discussion
- Topic: Am I Really THAT Unlucky?
- Replies: 7
- Views: 5145
Am I Really THAT Unlucky?
Hi all Every (and I do mean EVERY) derelict I try to collect/tug explodes on me. Every one. Every time. I am getting so frustrated. They either spin and explode through some booby-trap or explode through leaking gas whilst on my tow-bar. Every single frakking one. What have I downloaded, what has re...
- Wed May 04, 2016 1:02 pm
- Forum: Discussion
- Topic: JUST worked out I can update add-ons
- Replies: 2
- Views: 3364
Re: JUST worked out I can update add-ons
Thank you - have gotten used to the hula-hoops now though!
- Thu Apr 28, 2016 8:59 am
- Forum: Discussion
- Topic: JUST worked out I can update add-ons
- Replies: 2
- Views: 3364
JUST worked out I can update add-ons
:oops: Having updated for the first time ever (and I've been playing 18 months or so) I find the flight screen has significant changes. I have a lot of mods on my ship so I am having trouble working out what change relates to which add on and what theyu mean. My DRADIS/Radar is now full of dark-grey...
- Wed Apr 20, 2016 8:55 am
- Forum: Discussion
- Topic: Quick Escape Pod Help?
- Replies: 8
- Views: 4708
Re: Quick Escape Pod Help?
Of course - D'Oh - blindingly obvious - haven't done any though so can be excused!
- Wed Apr 20, 2016 8:50 am
- Forum: Discussion
- Topic: Quick Escape Pod Help?
- Replies: 8
- Views: 4708
Re: Quick Escape Pod Help?
Ah, thank you!
Does the game clock serve any purpose other than to mark time? My reactions/abilities don't seem to be failing even though I've been playing several hundred hours?
Does the game clock serve any purpose other than to mark time? My reactions/abilities don't seem to be failing even though I've been playing several hundred hours?
- Wed Apr 20, 2016 8:25 am
- Forum: Discussion
- Topic: Quick Escape Pod Help?
- Replies: 8
- Views: 4708
Quick Escape Pod Help?
Hi all Never used one. Always blow up - hit space - retry. However, I'd like to be a bit more realistic in my next character and go where death = death. Obv. an escape pod is a necessity there. What does it DO? I remember vaguely in Elite that an escape pod came with a like-for-like ship-insurance p...
- Thu Nov 12, 2015 11:00 am
- Forum: Discussion
- Topic: Derelicts
- Replies: 14
- Views: 7683
Re: Derelicts
Stunning - thank you!
- Thu Nov 12, 2015 10:08 am
- Forum: Discussion
- Topic: Derelicts
- Replies: 14
- Views: 7683
Re: Derelicts
Thank you - I'll seek out Notepad+ as when I opened the file in notepad yesterday (didn't save it) all I saw were non-alphanumeric characters.
- Thu Nov 12, 2015 9:22 am
- Forum: Discussion
- Topic: Derelicts
- Replies: 14
- Views: 7683
Re: Derelicts
Even better! However, can anyone suggest a program in which I can open and doctor the towbar oxp?
- Wed Nov 11, 2015 4:34 pm
- Forum: Discussion
- Topic: Derelicts
- Replies: 14
- Views: 7683
Re: Derelicts
That's a nice touch, thank you!
- Wed Nov 11, 2015 9:39 am
- Forum: Discussion
- Topic: Derelicts
- Replies: 14
- Views: 7683
Re: Derelicts
I like the towbar function but not the unsightly bar hanging off my Cobbie's bum: I cannot code, never really got much past basic and C. It'd be nice if there were a tractor or magnetic beam that could be activated when required. I could see the beam drawing half an energy bank when in use at modera...
- Sat Nov 07, 2015 8:59 am
- Forum: Oolite-PC
- Topic: Xbox 360 control?
- Replies: 13
- Views: 19507
Re: Xbox 360 control?
Brilliant!
Had enough GAME points to get the 360 Controller, which is cheaper than their 310, so a "free" controller is winging (geddit?) its way to me as I tyoe!
Had enough GAME points to get the 360 Controller, which is cheaper than their 310, so a "free" controller is winging (geddit?) its way to me as I tyoe!