And here's a quick update - rotation now works properly. Took me awhile to figure out all the matrix math
Search found 3 matches
- Sat Aug 22, 2015 7:54 pm
- Forum: Outworld
- Topic: Space Farer 3d (js13k game jam entry)
- Replies: 7
- Views: 4989
- Wed Aug 19, 2015 6:20 pm
- Forum: Outworld
- Topic: Space Farer 3d (js13k game jam entry)
- Replies: 7
- Views: 4989
Re: Space Farer 3d (js13k game jam entry)
I wonder if the original elite algorithm which creates the maps and planet names and properties based on a fix random seed would need even less space than a static map. Oh, and welcome! Thank you ^^ Nah, i doubt it. It does create planets via basic circle generator, same goes for stations (i am pre...
- Wed Aug 19, 2015 5:22 pm
- Forum: Outworld
- Topic: Space Farer 3d (js13k game jam entry)
- Replies: 7
- Views: 4989
Space Farer 3d (js13k game jam entry)
Hi. I am currently developing a small partially elite-based (graphics, parts of gui) game for js13k game jam. If you don't know what that is - basically it's a javascript jam where your end-product, minified and zipped, should weight only 13.272 kb. Right now i am at 8 kb, still some place to spare....