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by grondilu
Mon Jun 29, 2015 3:51 pm
Forum: Porting to other platforms
Topic: WebGL effort
Replies: 112
Views: 124917

Re: WebGL effort

Good news. The script I wrote for mesh conversion seems to work.

Here is a test with the Anaconda:

Image

Now I need to set the code to display all the ships and have the viewer select them with the drop-down list.
by grondilu
Mon Jun 29, 2015 6:39 am
Forum: Porting to other platforms
Topic: WebGL effort
Replies: 112
Views: 124917

WebGL effort

Hello, so I bought a Chromebook lately and apparently there's no way to run Oolite on this machine (unless I go in developper mode but I'd like not to do that). It is a shame because it's my only machine with decent GPU power. Google's philosophy is to do everything in the browser, including gaming....
by grondilu
Sat Jun 27, 2015 2:56 pm
Forum: Porting to other platforms
Topic: JavaScript / Emscripten
Replies: 7
Views: 18103

Re: JavaScript / Emscripten

What we want is a full rewrite of oolite in HTML5/WebGL. A daunting task for sure, but a man can dream. Me, I'm currently reading about WebGL and I'd love to try to at least make a mini-game where the goal would be to dock to a coriolis station: http://i.imgur.com/8hbOi1C.png?1 Also, it so happens t...