cheers, will look into it soon and get back if there are issues.
Again, thanks for your help with this.
Search found 13 matches
- Mon Jun 22, 2015 9:39 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
- Mon Jun 22, 2015 1:26 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
If you could be so kind as to point me in the right direction for hiding the custom hud screens when viewing the manifest (etc) in flight and the fore hud when docked?
Cheers.
Cheers.
- Sun Jun 21, 2015 7:09 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
nailed it, thanks!
- Sun Jun 21, 2015 6:40 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
cool, will give it a go, thanks for the help...
- Sun Jun 21, 2015 6:22 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
Fixed that last one... now this: 14:19:39.664 [LogEvents]: Player launched from Coriolis Station 25176 14:19:39.672 [Total_patrol]: Adding additional police. 14:19:39.680 [Total_patrol]: Adding additional police. 14:19:40.976 [LogEvents]: Player VIEW_AFT 14:19:41.528 [script.javaScript.unrootedTimer...
- Sun Jun 21, 2015 6:14 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
cheers, looking into it now. 10:34:31.967 [script.javaScript.exception.curlyAfterBody]: ***** JavaScript exception (view.myship.js.anon-script): SyntaxError: missing } after function body 10:34:31.968 [script.javaScript.load.failed]: ***** Error loading JavaScript script ../AddOns/myship.oxz/Scripts...
- Sun Jun 21, 2015 2:35 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
I don't think you need the shipdata.plist file, unless your making the HUD for a specific ship. And I would suggest this: //------------------------------------------------------------------------------------------------------------- this.startUp = function () { player.ship.hud = "myship-hud-f...
- Sat Jun 20, 2015 8:36 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
Yep, its for a specific ship.
-awesome tips folks.
-I had noted the worldscript elsewhere, but was not sure about it - thanks I will give them a go later today and let you know the results!
: ]
-awesome tips folks.
-I had noted the worldscript elsewhere, but was not sure about it - thanks I will give them a go later today and let you know the results!
: ]
- Sat Jun 20, 2015 4:42 am
- Forum: Suggestion Box
- Topic: MFD Placement Idea
- Replies: 8
- Views: 6367
Re: MFD Placement Idea
similar request for help at this thread:
https://bb.oolite.space/viewtopic.php?f= ... 67#p238667
any progress/have you tried anything like this Diziet Sma? or Cim?
https://bb.oolite.space/viewtopic.php?f= ... 67#p238667
any progress/have you tried anything like this Diziet Sma? or Cim?
- Sat Jun 20, 2015 4:34 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
Thanks (on above) I will include a docked/not docked detection later... OK, so I have 'view.ship.js" in the script folder: this.name = "view-myship"; this.author = "BR"; this.copyright = "Creative Commons: attribution, non-commercial, sharealike."; this.description...
- Sat Jun 20, 2015 2:24 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
Cheers, I take it with the example viewdirectionchange code, it will be automatically overridden in dock?
- Sat Jun 20, 2015 1:54 am
- Forum: Suggestion Box
- Topic: Setting view direction from oxp
- Replies: 1
- Views: 3948
Re: Setting view direction from oxp
Wanting the same thing - fully customisable views when pressing F1-4...
- Sat Jun 20, 2015 1:11 am
- Forum: Expansion Pack
- Topic: Split: viewDirectionChanged woes
- Replies: 69
- Views: 26194
Re: Split: viewDirectionChanged woes
Hi, reviving this old topic as I am wanting to have not only 'damaged' huds, but also customise the image background for each view (fore, aft, port, starboard). Need help with getting the views customised first, specifically how to detect the view change keypress and then load a different hud.plist ...