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- Sat Sep 05, 2015 5:21 pm
- Forum: Expansion Pack
- Topic: [WIP] Distant Stars v0.0.7
- Replies: 17
- Views: 26488
Re: Distant Stars [Test release]
Anything is possible, but how many have you got? === The Harvard classification system - for all stars https://en.wikipedia.org/wiki/Stellar_classification === B 0.13% A 0.6% F 3% G 7.6% K 12.1% M 76.45% == I rebalancing star distribution to habitable for life. Galaxy Sector 1 B 2% A 5% F 23% G 45%...
- Sat Sep 05, 2015 2:02 pm
- Forum: Expansion Pack
- Topic: [WIP] Distant Stars v0.0.7
- Replies: 17
- Views: 26488
Re: Distant Stars [Test release]
Should I keep the B(may be - A) - stars used in the list?
Since B stars, these very massive objects race through their life-cycles in only a few tens of millions of years – too quickly to allow even primitive life-forms to emerge.
In the Ooniverse as possible?
Since B stars, these very massive objects race through their life-cycles in only a few tens of millions of years – too quickly to allow even primitive life-forms to emerge.
In the Ooniverse as possible?
- Sat Sep 05, 2015 1:58 pm
- Forum: Expansion Pack
- Topic: [WIP] Distant Stars v0.0.7
- Replies: 17
- Views: 26488
Re: Distant Stars [Test release]
Ok, another_commander!
The color of Lave changed to white, that would be on the start screen was white.
The color of Lave changed to white, that would be on the start screen was white.
- Thu Sep 03, 2015 6:16 pm
- Forum: Expansion Pack
- Topic: [WIP] Distant Stars v0.0.7
- Replies: 17
- Views: 26488
[WIP] Distant Stars v0.0.7
The color of the stars depends on sun radius and the planet radius. Agricultural shifted to K-type star, Industrial closer to A-type stars. A-type star are located far away. The radius of the sun used by default. The corona shim and hues did change. Recommended use with OXP - System Features Sunspot...
- Wed Aug 12, 2015 11:22 am
- Forum: Expansion Pack
- Topic: Idea for Smugglers OXP
- Replies: 68
- Views: 27085
Re: Idea for Smugglers OXP
Equipment - Smugglers Hold may be convert smuggling contracts (limited - 15 TC) 1) smuggling narcotics (new vaccines, powders, etc) to Food or LiquorWines 2) smuggling firearms (turrets, robots, etc) to Machinery or Computers Result solve problems with IGT (temporarily). If damaged Smugglers Hold, t...