Search found 299 matches

by Anonymissimus
Tue Jan 22, 2019 7:38 pm
Forum: Discussion
Topic: Mouse wheel speed control sensitivity
Replies: 11
Views: 13147

Re: Mouse wheel speed control sensitivity

I am not sure I understand the question. Which settings exactly do you refer to? rather than hard-coding a MouseSpeedFactor, we could maybe make it a .GNUstepDefaults setting, so there would be no need to recompile the game in order to change it. Any setting in some configuration file and/or comman...
by Anonymissimus
Mon Jan 21, 2019 7:40 pm
Forum: Discussion
Topic: Mouse wheel speed control sensitivity
Replies: 11
Views: 13147

Re: Mouse wheel speed control sensitivity

I have just upgraded to the 1.88 branch and recompiled. I don't notice much of a difference (if any) regarding the "speed change by mouse wheel" feature albeit I skipped my patch from above. So, that's good. For me at least.
Are there settings configurable without compiling now ?
by Anonymissimus
Tue Aug 07, 2018 8:28 pm
Forum: Discussion
Topic: fuel scoops question
Replies: 13
Views: 10896

Re: fuel scoops question

askfor wrote: Mon Aug 06, 2018 11:09 pm
I am running 1.86 on Linux x64. Anyone else scooping with such configuration ?
Yes.
by Anonymissimus
Mon Aug 06, 2018 6:57 pm
Forum: Discussion
Topic: fuel scoops question
Replies: 13
Views: 10896

Re: fuel scoops question

To make this clear: You are asking about the ship being equipped/not equipped with injectors, don't you ? Rather than sun skimming with/without activating injectors. I don't think you can get away in time from the star without using injectors if you want to stay in the system. However, if you have t...
by Anonymissimus
Wed Jul 11, 2018 4:42 pm
Forum: Outworld
Topic: Retro skin for GitHub?
Replies: 1
Views: 4212

Re: Retro skin for GitHub?

Gorgeous.

My desktop of choice also looks like that.
by Anonymissimus
Sun Jul 08, 2018 9:16 am
Forum: Outworld
Topic: Phew!
Replies: 12
Views: 9979

Re: Phew!

Luckily for you the German team was gone so early this time, har har har.
by Anonymissimus
Sun Jun 24, 2018 7:52 am
Forum: Outworld
Topic: Machine maintenance tips?
Replies: 38
Views: 33368

Re: Machine maintenance tips?

Actually thought of my ship when reading the title.

A sensible alternative to the usual can of compressed air recommendation is a pump such as for bikes or similar.
by Anonymissimus
Fri Jun 15, 2018 5:46 pm
Forum: Outworld
Topic: Thief
Replies: 2
Views: 5373

Re: Thief

Looks like the install process works without root rights in a "portable" way ? It installs into the directory they ask you to create ? So the OS itself should be safe at least. I always look in the distro's repos first, if it's not there, there is usually a ppa, but I think they are ubuntu...
by Anonymissimus
Sun May 27, 2018 8:17 pm
Forum: Oolite-Linux
Topic: Unable to start 1.86 on Ubuntu 16.04
Replies: 11
Views: 15868

Re: Unable to start 1.86 on Ubuntu 16.04

What's your GPU and driver ? Try minimizing the graphics requirements with startup parameters first as phkb suggests (probably less work than building). As for building, although considered outdated, most of the steps in http://bb.aegidian.org/viewtopic.php?f=9&t=4595 are still valid, such as th...
by Anonymissimus
Thu Apr 26, 2018 4:20 pm
Forum: Discussion
Topic: Manual install vs in game manager
Replies: 15
Views: 13621

Re: Manual install vs in game manager

Unfortunately, you have no option to temporary switch off installed OXZs – only to deinstall it and reinstall again. Create a /disabled subfolder in ~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns and move them in and out. Technically - yes, it will work. Modification of system folders is...
by Anonymissimus
Mon Apr 23, 2018 4:24 pm
Forum: Discussion
Topic: Manual install vs in game manager
Replies: 15
Views: 13621

Re: Manual install vs in game manager

stranger wrote: Mon Apr 23, 2018 8:04 am
Unfortunately, you have no option to temporary switch off installed OXZs – only to deinstall it and reinstall again.
Create a /disabled subfolder in ~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns and move them in and out.
by Anonymissimus
Mon Apr 23, 2018 3:58 pm
Forum: Discussion
Topic: Mouse wheel speed control sensitivity
Replies: 11
Views: 13147

Re: Mouse wheel speed control sensitivity

I had to make changes to SDL.dll Regardless of portability, this looks IMHO like a too expensive thing to do. It means the dev team has to maintain an own project-specific version of SDL. Once you want to upgrade to SDL2 or similar you have big problem. EDIT Linux-side modification to SDL is not po...
by Anonymissimus
Sat Apr 21, 2018 11:25 am
Forum: Expansion Pack
Topic: [RELEASE] ILS Instrument Landing System v1.13
Replies: 102
Views: 129744

Re: [RELEASE] ILS Instrument Landing System v1.11

It seems that ILS makes NPCs crash into Salvage Gangs (Anarchies OXP) always when docking. That station has a weird kind of dock, you first need to pass through a tunnel and a hollow space until entering the real dock. I suppose that ILS attempts to align the flight vector with the central axis too ...
by Anonymissimus
Fri Apr 20, 2018 5:44 pm
Forum: Discussion
Topic: Mouse wheel speed control sensitivity
Replies: 11
Views: 13147

Re: Mouse wheel speed control sensitivity

Ha. This works so-so: diff --git a/src/Core/Entities/PlayerEntityControls.m b/src/Core/Entities/PlayerEntityControls.m index b9e0c4e..4bc93fc 100644 --- a/src/Core/Entities/PlayerEntityControls.m +++ b/src/Core/Entities/PlayerEntityControls.m @@ -912,20 +912,37 @@ static NSTimeInterval time_last_fra...
by Anonymissimus
Thu Apr 12, 2018 6:37 pm
Forum: Expansion Pack
Topic: Wormhole_restoration.oxp v 1.1 now available
Replies: 46
Views: 29498

Re: Wormhole_restoration.oxp v 1.1 now available

Thanks. So...I use some other addons which are also unavailable in the addons manager, perhaps if I mention them in the forums you will update them...? :P EDIT A note about wormhole restoration, in case someone counts on it: If interstellar tweaks is also installed, the thargoid witchspace jammers a...