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by Day
Thu Jun 15, 2017 3:14 pm
Forum: Suggestion Box
Topic: Thought experiment: no currency
Replies: 33
Views: 37491

Re: Thought experiment: no currency

"You don't need credits, you only need debt." :lol: In a small community where everybody knows everybody, there is no money. And there is no "instant bartering". Peoples fates are linked, and property is... theoretical. In our societies, property is enforced by the state (police ...
by Day
Wed Jun 07, 2017 10:27 pm
Forum: Expansion Pack
Topic: OXP Performance tips
Replies: 89
Views: 210084

Re: OXP Performance

That's good to know. That I asked myself that sort of question because the few OXP I made use the OnFrameCallback() (or something like that), but I was too happy that my stuff finally worked (working with dynamically typed languages can be a pain sometimes), and I didn't see any slowdown, so I didn...
by Day
Tue Jun 06, 2017 1:24 pm
Forum: Expansion Pack
Topic: (Release) Station Dock Control OXP
Replies: 219
Views: 177331

Re: (Release) Station Dock Control OXP

Naïve, really :lol:
I quite understand what you mean :wink:
by Day
Tue Jun 06, 2017 8:21 am
Forum: Expansion Pack
Topic: (Release) Station Dock Control OXP
Replies: 219
Views: 177331

Re: (Release) Station Dock Control OXP

You're welcome :)
And it's nice to hear that these tips will be useful :D

Truth be told, i tried twice to begin working on refactoring the Station Dock oxp initialization to offer you a patch, and finally stopped because of the sheer size of the code. You did a massive amount of work here!
by Day
Mon Jun 05, 2017 11:29 am
Forum: Expansion Pack
Topic: OXP Performance tips
Replies: 89
Views: 210084

OXP Performance tips

Hi everybody, I create this topic to have a place to share our performance tips. To put this into context, I had to improve drastically my code performance-wise for my Diplomacy OXP, where I (begin to) simulate wars between 2048 planetary systems. So... 2048 x 2048 = 4.000.000 relations. (Yes, I kno...
by Day
Mon Jun 05, 2017 10:46 am
Forum: Expansion Pack
Topic: (Release) Station Dock Control OXP
Replies: 219
Views: 177331

Re: (Release) Station Dock Control OXP

Hi phkb, first, thank you for this remarkable oxp ;) Second, I often have this in my logs: 09:16:44.542 [script.javaScript.timeLimit]: ***** ERROR: Script "StationDockControl" ran for 3.25673 seconds and has been terminated. 09:16:44.542 [script.javaScript.stackTrace]: 0 (stationdockcontro...
by Day
Sat Jun 03, 2017 7:04 am
Forum: Expansion Pack
Topic: [WIP] Diplomancy OXP
Replies: 109
Views: 130063

Re: [WIP] Diplomacy OXP

The 0.9 version is in the manager. Alliances may be broken!!! Other dev can introduce alliances rules through the Alliance API :D ------------------------------------------------------------------------------------- Systems treasury! Wars require money, and countries are defeated either by battles o...
by Day
Sun May 28, 2017 9:06 am
Forum: Expansion Pack
Topic: System Data Config (for Oolite v1.85ff)
Replies: 5
Views: 7004

Re: System Data Config (for Oolite v1.85ff)

Thank you, phkb.

I'll use it :D
by Day
Sat May 27, 2017 5:02 pm
Forum: Expansion Pack
Topic: System Data Config (for Oolite v1.85ff)
Replies: 5
Views: 7004

Re: System Data Config (for Oolite v1.85ff)

Hi phkb, very interesting indeed. For my Diplomacy wip oxp, I have added some info on Taxation level and Treasury on the F7 screen: description += " Tax level: 10% Treasury: 10000 €"; Well, with the correct amounts, of course. As the description is already long, it becomes longer, and not ...
by Day
Tue May 23, 2017 8:42 am
Forum: Testing and Bug reports
Topic: Trunk nightly
Replies: 1013
Views: 422939

Re: Trunk nightly

With pleasure ^^
by Day
Mon May 22, 2017 9:33 pm
Forum: Testing and Bug reports
Topic: Trunk nightly
Replies: 1013
Views: 422939

Re: Trunk nightly

Hi Getafix,

is the solution found, or do you need more bandwidth? Depending on the numbers, I might help. PM me if needed.

Day
by Day
Fri May 19, 2017 11:59 am
Forum: Expansion Pack
Topic: [WIP] Diplomancy OXP
Replies: 109
Views: 130063

Re: [WIP] Diplomacy OXP

The 0.8 version is in the manager. Alliances and Snooper news edition !!! :D ------------------------------------------------------------------------------------- Systems treasury! Wars require money, and countries are defeated either by battles or by bankruptcy, sometimes the latter producing the f...
by Day
Sat May 13, 2017 6:15 pm
Forum: Discussion
Topic: Why is Diso so Dangerous
Replies: 27
Views: 31373

Re: Why is Diso so Dangerous

So I wonder if players could be roughly split in two categories: those who play it for the challenges, and those who play it for the "eye candy". I play it neither for the challenges, nor for the eye-candy. I play it for the adventures :-) Eye-candy helps, of course, to be siderated by th...
by Day
Wed May 03, 2017 7:16 pm
Forum: Suggestion Box
Topic: Translating Oolite (and the OXZs)
Replies: 9
Views: 7792

Re: Translating Oolite (and the OXZs)

Un gros blème :lol: !

Bravo :mrgreen:
by Day
Sat Apr 29, 2017 10:22 pm
Forum: Expansion Pack
Topic: [WIP] Diplomancy OXP
Replies: 109
Views: 130063

Re: [WIP] Diplomacy OXP

The 0.7 version is in the manager. Strategic Map !!! :D 2 evolutions: - tech: an Alliances Engine is being implemented, - flavor: added a F4 Strategic Map, showing links between systems nearer than 7. The relation between systems is currently based on their government. No known bug. The event system...