Search found 10 matches

by CdrC64
Sun Apr 16, 2023 12:55 am
Forum: Testing and Bug reports
Topic: Constrictor tip selected wrong system on F6 screen
Replies: 4
Views: 1861

Re: Constrictor tip selected wrong system on F6 screen

Might you have invoked Cody's Square ? If you can remember the colour of your square, see F6 page (galactic chart "1") Almost certainly. I believe it was a green square. I was not even aware of this feature. I was surprised there wasn't a yellow square on the next system to travel to. I t...
by CdrC64
Sat Apr 15, 2023 11:28 pm
Forum: Testing and Bug reports
Topic: Constrictor tip selected wrong system on F6 screen
Replies: 4
Views: 1861

Constrictor tip selected wrong system on F6 screen

Doing the Constrictor mission, second galaxy, I got a tip sending me to a planet beginning with Err. The F6 screen put a small square around Reenen (ROT13). The actual system that gives you the next tip is Reevhf (ROT13). There was no square around that system. I don't *think* I was seeing the 'find...
by CdrC64
Tue Oct 27, 2015 5:43 am
Forum: Expansion Pack
Topic: does the miner cobra mk III needs rebalancing ?
Replies: 22
Views: 18909

Re: does the miner cobra mk III needs rebalancing ?

I brokeded it, somehow: 22:24:04.413 [shader.load.failed]: ***** ERROR: Could not build shader griff_minernormalmap_ships.vertex/Z_GrOovy_minercobra_mk3_player.fragment. 22:24:05.021 [shader.compile.failure]: ***** ERROR: GLSL fragment shader compilation failed for Z_GrOovy_minercobra_mk3_player.fra...
by CdrC64
Tue May 26, 2015 4:33 am
Forum: Expansion Pack
Topic: [Release] HUD Selector v1.17
Replies: 155
Views: 129526

Re: [Release] HUD Selector v1.16

Thank you for the report, v1.16 should solve the main problem. Some missing images caused timeout but only without NumericHUD. Please check your FPS again. Yay! Appears to be working. I did remove all the other HUDs I wasn't using. Your Large HUD seems a good compromise between the panel I remember...
by CdrC64
Tue May 26, 2015 2:29 am
Forum: Expansion Pack
Topic: [Release] HUD Selector v1.17
Replies: 155
Views: 129526

Re: [Release] HUD Selector v1.15

1.15 does the same thing. :-/
by CdrC64
Tue May 26, 2015 2:17 am
Forum: Expansion Pack
Topic: [Release] HUD Selector v1.17
Replies: 155
Views: 129526

Re: [Release] HUD Selector v1.14

the game slows to a crawl :shock: No problem in my machine so I can ask debug questions only: - The same happen if you start a new Commander? - Could you confirm the slowdown by looking the FPS (shift+F) in slow and fast HUDs? - The speed is changing up and down during flight also when you prime HU...
by CdrC64
Mon May 25, 2015 5:48 am
Forum: Expansion Pack
Topic: [Release] HUD Selector v1.17
Replies: 155
Views: 129526

Re: [Release] HUD Selector v1.14

Hi there,

Just upgraded to v1.14 and when I select the Large or Extra Large HUDs the HUD select screen closes and goes back to the status (F5) screen. When I launch, the game slows to a crawl (e.g. flashing lollipops take about 3s to change colour).

The Small HUD is working just fine.
by CdrC64
Wed Apr 08, 2015 6:15 am
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1373
Views: 753369

Re: Introduce Yourself.

Hi All, Been playing Elite since '86 on the C=64. Still have all of it except the ship ID chart and the keyboard overlay. I was sucked in by the 'expanded universe' the manual and novella created. I went to all the planets mentioned in the texts, of course I never found anything unusual in any of th...
by CdrC64
Wed Apr 08, 2015 6:05 am
Forum: Expansion Pack
Topic: Email System (Release)
Replies: 180
Views: 134061

Re: Email System (Release)

phkb wrote:
Version 1.4.5 has been released. In this version:
Hi phkb,

I'm having some issues downloading this from inside the game. I believe the version number in manifest.plist is still set to 1.4.4

Regards,

Glenn