Search found 19 matches

by CdrC64
Fri Feb 21, 2025 4:58 pm
Forum: Discussion
Topic: Ship for Bounty hunter
Replies: 12
Views: 5964

Re: Ship for Bounty hunter

To be honest I've not tried since I've been back into the game.

Guess I'll need to grind to afford a 3G then ;)
by CdrC64
Mon Feb 17, 2025 2:49 pm
Forum: Discussion
Topic: Ship for Bounty hunter
Replies: 12
Views: 5964

Re: Ship for Bounty hunter

UK_Eliter wrote: Mon Feb 17, 2025 12:06 am
Aha.

I had to reacquaint myself with the 'Hunting Lodge'. Well, I say that, but this page gives little away about the actual gameplay!
It's a terrible cheat. 10kCr stake, 10:1 odds and all you have to do is take a single opposing vessel down to 'weak' without destroying it.

Heh.
by CdrC64
Sun Feb 16, 2025 11:13 pm
Forum: Discussion
Topic: Ship for Bounty hunter
Replies: 12
Views: 5964

Re: Ship for Bounty hunter

'Inside' small ships? As in when they're circling and showing their top or underside and you pull a high-G turn to keep them in view. If I slow down almost all the way I can do so, but that makes it easier for others in the fur-ball to target you as you're virtually motionless. Did you check out my...
by CdrC64
Sun Feb 16, 2025 7:28 pm
Forum: Discussion
Topic: Ship for Bounty hunter
Replies: 12
Views: 5964

Re: Ship for Bounty hunter

Bumping this post, since it's the most recent one on the theme I've been wondering about. I got myself a Wolf Mk II, which seems a good upgrade on the Cobra Mk III. Only 20T cargo, but the additional energy banks are a lifesaver, and the extra speed is nice. I can hold my own against 5 pirates witho...
by CdrC64
Tue Jan 07, 2025 1:28 am
Forum: Testing and Bug reports
Topic: Ship's Library 0.9 and Oolite 1.90
Replies: 9
Views: 1830

Re: Ship's Library 0.9 and Oolite 1.90

That's great to know! I was in the "List Installed Expansion Packs" view.

Thanks for solving that conundrum.
by CdrC64
Mon Jan 06, 2025 5:16 am
Forum: Testing and Bug reports
Topic: Ship's Library 0.9 and Oolite 1.90
Replies: 9
Views: 1830

Re: Ship's Library 0.9 and Oolite 1.90

So, if you plan on running Oolite 1.90, simply uninstall the latest version, and install the previous version. Can you install a particular version from the OXP manager in Oolite? I assumed anything that was listed as "update available" would be compatible with the version of Oolite that ...
by CdrC64
Sat Jan 04, 2025 9:18 pm
Forum: Testing and Bug reports
Topic: Ship's Library 0.9 and Oolite 1.90
Replies: 9
Views: 1830

Re: Ship's Library 0.9 and Oolite 1.90

I diffed 0.8 and 0.9:

The scripts add "use strict"; to the top of the files and the MFD is free instead of 2000

That and textual changes to the flight manual.
by CdrC64
Sat Jan 04, 2025 8:07 pm
Forum: Testing and Bug reports
Topic: Ship's Library 0.9 and Oolite 1.90
Replies: 9
Views: 1830

Re: Ship's Library 0.9 and Oolite 1.90

Here's the manifest.plist in the one I upgraded from the OXP expansion manager in-game: { identifier = "oolite.oxp.cim.ships-library"; version = "0.9"; title = "Ship's Library"; required_oolite_version = "1.91"; description = "An e-reader for your ship wh...
by CdrC64
Sat Jan 04, 2025 11:00 am
Forum: Testing and Bug reports
Topic: Ship's Library 0.9 and Oolite 1.90
Replies: 9
Views: 1830

Ship's Library 0.9 and Oolite 1.90

Coming back from a long hiatus, and decided to update all my OXPs using the release Oolite V1.90 Ships Library v0.9 is available, so I download it. It then greys out saying that it's incompatible with my version of Oolite, and claims v0.8.1 is available, but won't let me update it. Of course, bunch ...
by CdrC64
Sun Apr 16, 2023 12:55 am
Forum: Testing and Bug reports
Topic: Constrictor tip selected wrong system on F6 screen
Replies: 4
Views: 2427

Re: Constrictor tip selected wrong system on F6 screen

Might you have invoked Cody's Square ? If you can remember the colour of your square, see F6 page (galactic chart "1") Almost certainly. I believe it was a green square. I was not even aware of this feature. I was surprised there wasn't a yellow square on the next system to travel to. I t...
by CdrC64
Sat Apr 15, 2023 11:28 pm
Forum: Testing and Bug reports
Topic: Constrictor tip selected wrong system on F6 screen
Replies: 4
Views: 2427

Constrictor tip selected wrong system on F6 screen

Doing the Constrictor mission, second galaxy, I got a tip sending me to a planet beginning with Err. The F6 screen put a small square around Reenen (ROT13). The actual system that gives you the next tip is Reevhf (ROT13). There was no square around that system. I don't *think* I was seeing the 'find...
by CdrC64
Tue Oct 27, 2015 5:43 am
Forum: Expansion Pack
Topic: does the miner cobra mk III needs rebalancing ?
Replies: 22
Views: 19300

Re: does the miner cobra mk III needs rebalancing ?

I brokeded it, somehow: 22:24:04.413 [shader.load.failed]: ***** ERROR: Could not build shader griff_minernormalmap_ships.vertex/Z_GrOovy_minercobra_mk3_player.fragment. 22:24:05.021 [shader.compile.failure]: ***** ERROR: GLSL fragment shader compilation failed for Z_GrOovy_minercobra_mk3_player.fra...
by CdrC64
Tue May 26, 2015 4:33 am
Forum: Expansion Pack
Topic: [Release] HUD Selector v1.17
Replies: 164
Views: 141635

Re: [Release] HUD Selector v1.16

Thank you for the report, v1.16 should solve the main problem. Some missing images caused timeout but only without NumericHUD. Please check your FPS again. Yay! Appears to be working. I did remove all the other HUDs I wasn't using. Your Large HUD seems a good compromise between the panel I remember...
by CdrC64
Tue May 26, 2015 2:29 am
Forum: Expansion Pack
Topic: [Release] HUD Selector v1.17
Replies: 164
Views: 141635

Re: [Release] HUD Selector v1.15

1.15 does the same thing. :-/