Guess I'll need to grind to afford a 3G then
Search found 19 matches
- Fri Feb 21, 2025 4:58 pm
- Forum: Discussion
- Topic: Ship for Bounty hunter
- Replies: 12
- Views: 7357
Re: Ship for Bounty hunter
To be honest I've not tried since I've been back into the game.
Guess I'll need to grind to afford a 3G then
Guess I'll need to grind to afford a 3G then
- Mon Feb 17, 2025 2:49 pm
- Forum: Discussion
- Topic: Ship for Bounty hunter
- Replies: 12
- Views: 7357
Re: Ship for Bounty hunter
It's a terrible cheat. 10kCr stake, 10:1 odds and all you have to do is take a single opposing vessel down to 'weak' without destroying it.
Heh.
- Sun Feb 16, 2025 11:13 pm
- Forum: Discussion
- Topic: Ship for Bounty hunter
- Replies: 12
- Views: 7357
Re: Ship for Bounty hunter
'Inside' small ships? As in when they're circling and showing their top or underside and you pull a high-G turn to keep them in view. If I slow down almost all the way I can do so, but that makes it easier for others in the fur-ball to target you as you're virtually motionless. Did you check out my...
- Sun Feb 16, 2025 7:28 pm
- Forum: Discussion
- Topic: Ship for Bounty hunter
- Replies: 12
- Views: 7357
Re: Ship for Bounty hunter
Bumping this post, since it's the most recent one on the theme I've been wondering about. I got myself a Wolf Mk II, which seems a good upgrade on the Cobra Mk III. Only 20T cargo, but the additional energy banks are a lifesaver, and the extra speed is nice. I can hold my own against 5 pirates witho...
- Tue Jan 07, 2025 1:28 am
- Forum: Testing and Bug reports
- Topic: Ship's Library 0.9 and Oolite 1.90
- Replies: 9
- Views: 3164
Re: Ship's Library 0.9 and Oolite 1.90
That's great to know! I was in the "List Installed Expansion Packs" view.
Thanks for solving that conundrum.
Thanks for solving that conundrum.
- Mon Jan 06, 2025 5:16 am
- Forum: Testing and Bug reports
- Topic: Ship's Library 0.9 and Oolite 1.90
- Replies: 9
- Views: 3164
Re: Ship's Library 0.9 and Oolite 1.90
So, if you plan on running Oolite 1.90, simply uninstall the latest version, and install the previous version. Can you install a particular version from the OXP manager in Oolite? I assumed anything that was listed as "update available" would be compatible with the version of Oolite that ...
- Sat Jan 04, 2025 9:18 pm
- Forum: Testing and Bug reports
- Topic: Ship's Library 0.9 and Oolite 1.90
- Replies: 9
- Views: 3164
Re: Ship's Library 0.9 and Oolite 1.90
I diffed 0.8 and 0.9:
The scripts add
That and textual changes to the flight manual.
The scripts add
"use strict"; to the top of the files and the MFD is free instead of 2000That and textual changes to the flight manual.
- Sat Jan 04, 2025 8:07 pm
- Forum: Testing and Bug reports
- Topic: Ship's Library 0.9 and Oolite 1.90
- Replies: 9
- Views: 3164
Re: Ship's Library 0.9 and Oolite 1.90
Here's the manifest.plist in the one I upgraded from the OXP expansion manager in-game: { identifier = "oolite.oxp.cim.ships-library"; version = "0.9"; title = "Ship's Library"; required_oolite_version = "1.91"; description = "An e-reader for your ship wh...
- Sat Jan 04, 2025 11:00 am
- Forum: Testing and Bug reports
- Topic: Ship's Library 0.9 and Oolite 1.90
- Replies: 9
- Views: 3164
Ship's Library 0.9 and Oolite 1.90
Coming back from a long hiatus, and decided to update all my OXPs using the release Oolite V1.90 Ships Library v0.9 is available, so I download it. It then greys out saying that it's incompatible with my version of Oolite, and claims v0.8.1 is available, but won't let me update it. Of course, bunch ...
- Sun Apr 16, 2023 12:55 am
- Forum: Testing and Bug reports
- Topic: Constrictor tip selected wrong system on F6 screen
- Replies: 4
- Views: 2609
Re: Constrictor tip selected wrong system on F6 screen
Might you have invoked Cody's Square ? If you can remember the colour of your square, see F6 page (galactic chart "1") Almost certainly. I believe it was a green square. I was not even aware of this feature. I was surprised there wasn't a yellow square on the next system to travel to. I t...
- Sat Apr 15, 2023 11:28 pm
- Forum: Testing and Bug reports
- Topic: Constrictor tip selected wrong system on F6 screen
- Replies: 4
- Views: 2609
Constrictor tip selected wrong system on F6 screen
Doing the Constrictor mission, second galaxy, I got a tip sending me to a planet beginning with Err. The F6 screen put a small square around Reenen (ROT13). The actual system that gives you the next tip is Reevhf (ROT13). There was no square around that system. I don't *think* I was seeing the 'find...
- Wed Oct 28, 2015 3:32 am
- Forum: Expansion Pack
- Topic: does the miner cobra mk III needs rebalancing ?
- Replies: 22
- Views: 19751
- Tue Oct 27, 2015 5:43 am
- Forum: Expansion Pack
- Topic: does the miner cobra mk III needs rebalancing ?
- Replies: 22
- Views: 19751
Re: does the miner cobra mk III needs rebalancing ?
I brokeded it, somehow: 22:24:04.413 [shader.load.failed]: ***** ERROR: Could not build shader griff_minernormalmap_ships.vertex/Z_GrOovy_minercobra_mk3_player.fragment. 22:24:05.021 [shader.compile.failure]: ***** ERROR: GLSL fragment shader compilation failed for Z_GrOovy_minercobra_mk3_player.fra...
- Tue May 26, 2015 4:33 am
- Forum: Expansion Pack
- Topic: [Release] HUD Selector v1.17
- Replies: 164
- Views: 152350
Re: [Release] HUD Selector v1.16
Thank you for the report, v1.16 should solve the main problem. Some missing images caused timeout but only without NumericHUD. Please check your FPS again. Yay! Appears to be working. I did remove all the other HUDs I wasn't using. Your Large HUD seems a good compromise between the panel I remember...
- Tue May 26, 2015 2:29 am
- Forum: Expansion Pack
- Topic: [Release] HUD Selector v1.17
- Replies: 164
- Views: 152350
Re: [Release] HUD Selector v1.15
1.15 does the same thing. :-/