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by Travis
Sun Dec 04, 2016 10:45 am
Forum: Expansion Pack
Topic: Vector OXP
Replies: 99
Views: 71954

Re: Vector OXP

Maybe! :D I can see 2 possible issues: 1: something went wrong with installing the OXP/OXZ. 2: installation went fine - but the mission shows no sign of having started. 1. I've played this as an OXP and an OXZ and both have worked for me. However like a lot of the missions that have been around for ...
by Travis
Sun Apr 03, 2016 6:39 pm
Forum: Expansion Pack
Topic: [UPDATE RELEASE] Xeptatl's Sword OXP
Replies: 324
Views: 153730

Re: [UPDATE RELEASE] Xeptatl's Sword OXP

Xeptatl's Sword has not been tested with Oolite v1.80. No problems have been reported but some of the code is now out of date, and changes to the core game may affect the mission in unforseen ways. Please report any problems on the Oolite Forum So I've recently started this mission (in Oolite v 1.8...
by Travis
Thu Mar 19, 2015 9:47 pm
Forum: Expansion Pack
Topic: Vector OXP
Replies: 99
Views: 71954

Re: Vector OXP

Oh ok thanks Cody!

Wow - not just a sharpshooter, but quick on the draw too!

Btw thanks for Coyote's Run - really enjoyable mission - great work from you and Okti :)
by Travis
Thu Mar 19, 2015 9:17 pm
Forum: Expansion Pack
Topic: Vector OXP
Replies: 99
Views: 71954

Re: Vector OXP

Assuming of course I can work out how to send PMs.

And attach screenshots.

Bear with me ...
by Travis
Sun Mar 15, 2015 11:17 am
Forum: Expansion Pack
Topic: Vector OXP
Replies: 99
Views: 71954

Re: Vector OXP

If you like I could pm you the screenshots I took, I think that would narrow down the search area.
by Travis
Sun Mar 08, 2015 8:31 am
Forum: Expansion Pack
Topic: Vector OXP
Replies: 99
Views: 71954

Re: Vector OXP

Is there a trick to it I should have picked up from the text? Not that I know of. I think the trick is trial and error :) It took me several trips, and a whole lot of persistence. Keep an eye on your cabin temp guage! Once within scanner range it's pretty obvious, but that doesn't narrow it down mu...
by Travis
Wed Dec 31, 2014 6:26 pm
Forum: Expansion Pack
Topic: Vector OXP
Replies: 99
Views: 71954

Re: Vector OXP

Hmmm yes it seems the mission at the Specialist station isn't working as expected. V fcbxr gb Zrgu naq nterrq gb tb naq trg uvz fbzr Qrcuenp pelfgnyf. V ybnqrq hc ng gur fcrpvny znexrg ng Vagvfbne naq erghearq gb gur Fcrpvnyvfg fgngvba, bayl gb or bssrerq gur zvffvba ntnva - naq ab fcrpvny znexrg gb...
by Travis
Tue Dec 23, 2014 1:06 am
Forum: Expansion Pack
Topic: Vector OXP
Replies: 99
Views: 71954

Re: Vector OXP

Cool! Very pleased if I am the first to find it. I'm (fairly) new to Oolite, didn't think there was anything left unexplored ... Thanks for the pointer - I managed to dock, though it took a bit of trial and error. Fuvsg+Y ranoyrq qbpxvat pyrnenapr naq gur frpher punaaryf nf rkcrpgrq (znl unir unq gb...
by Travis
Thu Dec 18, 2014 10:44 pm
Forum: Expansion Pack
Topic: Vector OXP
Replies: 99
Views: 71954

Re: Vector OXP

Cool OXP, some unique features, and a beauuuuuuutiful ship :) Nice work, Svengali! And so far it seems to work with 1.80 ... I have a question - V'z va T6 ng Dhovvfvf, vairfgvtngvat n zrffntr V tbg nobhg n fgngvba arne gur fha. V znantrq gb svaq gur fgngvba, naq nccebnpurq vg gb qbpx (gubhtug gjvpr ...