Search found 83 matches

by bigmike20vt
Wed May 19, 2010 6:21 am
Forum: Expansion Pack
Topic: Dodo Stations OXP by Griff & CaptKev
Replies: 42
Views: 11027

by "stations" does that mean there are other variants in this oxp?

also do they come up in various colours or just the one?

looks fab anyways.
by bigmike20vt
Fri Mar 26, 2010 8:40 pm
Forum: Discussion
Topic: Nightly trunk builds....
Replies: 8
Views: 3016

cool thanks for thereply.

i may give it a go :)
by bigmike20vt
Fri Mar 26, 2010 6:05 pm
Forum: Discussion
Topic: Nightly trunk builds....
Replies: 8
Views: 3016

Nightly trunk builds....

OK i am currently running the latest "stable" release, and i have to say i am getting very jealous with you guys with your swanky new nightly builds. so much so i have not even downloaded them as i know i would want to stick with em. however looking at the progress it sounds like it is get...
by bigmike20vt
Sun Mar 21, 2010 10:37 pm
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2386
Views: 732640

cheers guys :) Hi bigmike20vt This should be what you're looking for: In the Config\shipdata.plist of the OXP, find your chosen ship; go to the player ship section. A few lines down in the uniforms section there are two lines: PaintColor1 and PaintColor2, each with three values… RGB, all set to zero...
by bigmike20vt
Sat Mar 20, 2010 11:12 pm
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2386
Views: 732640

hi i installed the new multipack. everything looks amazing. 1 quick question. my save no longer worked, my ship was a question mark so i have edited the save so i can now see my ship again.. only thing is.... can you tell me what part of the file i need to edit to change the colour of my shio? some ...
by bigmike20vt
Sun Feb 28, 2010 8:24 pm
Forum: Discussion
Topic: Screenshots
Replies: 6853
Views: 2047297

in the words of Lizzie Birdsworth

Bugger me gently!


They look excellent..... cant wait for 1.74 to be properly released
by bigmike20vt
Thu Feb 25, 2010 8:49 am
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2386
Views: 732640

dont forget the griffboa and griffkrait. (both of which i think could do with a name change but that is just me)
by bigmike20vt
Mon Feb 22, 2010 12:15 pm
Forum: Discussion
Topic: The trading game
Replies: 82
Views: 15634

.

as a general rule, does anyone actually play this game as a trader anyway (other than a little extra cash)? am not knocking the career am just curious. i have never been able to pull myself away from the bounty hunter with cargo scooping elitieer myself, the milk runs have always been the way to get...
by bigmike20vt
Fri Feb 19, 2010 11:15 pm
Forum: Expansion Pack
Topic: Vector
Replies: 11
Views: 3371

taaaa.

i shall just forget about it then till am prompted.

right then, thats just the navy and random hits to do then, which spawn everywhere.

cant wait till local hero is fixed that looks like a good one, just hope i can start it if am in a later galaxy. :).
by bigmike20vt
Fri Feb 19, 2010 8:15 pm
Forum: Expansion Pack
Topic: Vector
Replies: 11
Views: 3371

Vector

Hi

am doing all the G1 missions before starting the constrictor hunt.

i have searched, and read the readme, what is the Vecor (Richmans world) oxp and how do i start the m,ission?

cheers
by bigmike20vt
Fri Feb 19, 2010 4:00 pm
Forum: Discussion
Topic: The trading game
Replies: 82
Views: 15634

.

good point.
by bigmike20vt
Fri Feb 19, 2010 2:50 pm
Forum: Discussion
Topic: bug with thargons?
Replies: 16
Views: 3785

Re: bug with thargons?

Alot of things count as kills, I think maybe even asteroids and cargo cannisters. Havn't checked in a while, but my kill count is definitely inflated, far higher than it should be. This piece of rampant speculation, however, is wrong. :-) Some missions add kills as a reward, like the first big one ...
by bigmike20vt
Thu Feb 18, 2010 12:20 pm
Forum: Discussion
Topic: The trading game
Replies: 82
Views: 15634

the thing is, in reality (if we can use such a term for a game set in space) what nuts galaxy would it be if legally you had to announce to any passing pirate what cargo you had on you. i cant really think of any device which would be able to scan your hold and know what you had. i guess radioactive...
by bigmike20vt
Thu Feb 18, 2010 12:14 pm
Forum: Discussion
Topic: bug with thargons?
Replies: 16
Views: 3785

Yeah, it's odd behaviour, they have their Bounty set at 50 if i recall, but if they kill someone it goes up to a higher amount, so the secret is to side with the thargoids and help them wipe out mankind, and then when you're the only man left, kill them all for the huge bounty :P but that would mak...
by bigmike20vt
Thu Feb 18, 2010 11:20 am
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2386
Views: 732640

.

cool, so then we could have griffs originals oxp pack

and then griffs "specials" oxp

<if you are game ;) >

once again, good job!.