Search found 4 matches
- Fri May 30, 2014 10:07 pm
- Forum: Testing and Bug reports
- Topic: Weird spinning behavior of a station and fuel station.
- Replies: 81
- Views: 43714
Re: Weird spinning behavior of a station and fuel station.
Maybe - depends how good you are with gdb. I assume what's happening is something is causing information to leak into another buffer, and the nature of the leak means it often hits station roll rates (that, or those aren't usually corrected by something else, so it's more noticeable then). If you c...
- Fri May 30, 2014 5:29 pm
- Forum: Testing and Bug reports
- Topic: Weird spinning behavior of a station and fuel station.
- Replies: 81
- Views: 43714
Re: Weird spinning behavior of a station and fuel station.
Loading a saved game is likely to reset everything to working state again, so it would probably be a matter of flying around for several systems and hoping that "didn't see it this time" means "gone". One of the reasons, I think, no-one's done it already. Indeed, everything went...
- Sun May 18, 2014 10:13 pm
- Forum: Testing and Bug reports
- Topic: Weird spinning behavior of a station and fuel station.
- Replies: 81
- Views: 43714
Re: Weird spinning behavior of a station and fuel station.
Thanks. Would you be able to try out the Mac nightly build - https://bb.oolite.space/viewtopic.php?f=10&t=7648 - and confirm that the bug is still there, please? I can do that. But I am not sure that the bug will still appear. Currently I am outside the station, and therefore I cannot save the ...
- Sun May 18, 2014 5:29 pm
- Forum: Testing and Bug reports
- Topic: Weird spinning behavior of a station and fuel station.
- Replies: 81
- Views: 43714
Re: Weird spinning behavior of a station and fuel station.
Question: have any of our Mac users noticed this continue to happen with the 1.77.1 release? We did fix a couple of memory-related bugs since 1.77, so I'm hoping it's been dealt with (and/or our other theory, that it has been fixed by upgrading the compiler). Or is this still there, now and then? I...