Thanks for the input guys. I'll try converting one of the animated ships and see if it works.
I'll let you know how I get on...
Search found 3 matches
- Fri May 09, 2014 1:56 am
- Forum: Discussion
- Topic: Use Oolite Ship Models in FFED3D
- Replies: 9
- Views: 4715
- Thu Mar 27, 2014 9:06 pm
- Forum: Discussion
- Topic: Use Oolite Ship Models in FFED3D
- Replies: 9
- Views: 4715
Re: Use Oolite Ship Models in FFED3D
Thanks everyone! I tried converting some of Griff's Oolite ships using Blender last night as a test. I successfully converted the Gecko and the Moray to the .X format used by FFED3D, but the game crashed as soon as it tried to load them. :( According to an old post on SSC from potsmoke66, the models...
- Thu Mar 27, 2014 12:12 am
- Forum: Discussion
- Topic: Use Oolite Ship Models in FFED3D
- Replies: 9
- Views: 4715
Use Oolite Ship Models in FFED3D
Hi, I don't know if anyone has played (or heard of) FFED3D , but I, and a few others, are trying to improve it's gaming experience. The game is currently missing a number of assets. In particular we are lacking updated 3D models of the classic models (Gecko, Moray, Thargoid Ships, Space Station, and...