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- Thu Mar 06, 2014 5:43 pm
- Forum: Expansion Pack
- Topic: [RELEASE] SKS Plasma Mark I
- Replies: 9
- Views: 10341
[RELEASE] SKS Plasma Mark I
From Silver Knight Shipyards on Diqudi in chart 3 comes the Plasma Mark I, a small multi-roll craft designed primarily for a pilot who is trying to make a living in the business of passenger carrying, and who, to be able to get contracts, must take the ones through more dangerous systems than most p...
- Thu Mar 06, 2014 4:35 pm
- Forum: Expansion Pack
- Topic: [RELEASE] various ships
- Replies: 22
- Views: 7630
Re: [RELEASE] various ships
So, I installed the Hauler P30... Look what I saw in the shipyard...
I don't think any commander would ever need that many passenger berths!
I don't think any commander would ever need that many passenger berths!
- Wed Mar 05, 2014 5:31 pm
- Forum: Expansion Pack
- Topic: The Honourable Guild of Test Pilots
- Replies: 295
- Views: 108888
- Wed Mar 05, 2014 3:30 am
- Forum: Expansion Pack
- Topic: The Honourable Guild of Test Pilots
- Replies: 295
- Views: 108888
Re: The Honourable Guild of Test Pilots
I think what I am going to do is make it 215,000 Cr. That is the base price according to that formula, plus 5000 which I added to make up for the extra passenger berth, and the small size. It wasn't easy for my engineers to pack all that into such a small hull! :wink: I think I will use that formula...
- Tue Mar 04, 2014 9:43 pm
- Forum: Expansion Pack
- Topic: The Honourable Guild of Test Pilots
- Replies: 295
- Views: 108888
Re: The Honourable Guild of Test Pilots
As to the price of your ship: yes, your ship seems well priced compare to the Asp. But/so perhaps the Asp is itself overpriced! According to this guide my ship should be 210,000... Which seems to be way to cheap. So, I altered the formula a little bit to include supply and demand (If you are intere...
- Tue Mar 04, 2014 6:40 pm
- Forum: Suggestion Box
- Topic: Warehouse storage facility
- Replies: 10
- Views: 7264
Re: Warehouse storage facility
Cim. I recall some time ago now that I bought some witchspace engines, that I sold for a profit, only to find a little later another system where I could of got 30cr per tn more. At 35tn x 30cr in my cobra that makes for a lot of additional profit missed. Maybe. It depends where the two importers w...
- Tue Mar 04, 2014 6:26 pm
- Forum: Expansion Pack
- Topic: The Honourable Guild of Test Pilots
- Replies: 295
- Views: 108888
Re: The Honourable Guild of Test Pilots
Thanks for doing that! Might you tell me a little more, though? What did you see on your misjumps? Sometimes just thargoids? Sometimes just navy? Sometimes empty space? Sometimes other things? If you ever saw a huge amount of ships, and you suspect that my OXP was responsible, could your graphics c...
- Tue Mar 04, 2014 4:30 am
- Forum: Expansion Pack
- Topic: The Honourable Guild of Test Pilots
- Replies: 295
- Views: 108888
Re: The Honourable Guild of Test Pilots
Dear Honorable Members of the Guild of Test Pilots Anyone fancy testing the latest version of my Interstellar Tweaks OXP? If so, please download it from here (it's in a folder labelled 'InterstellarTweaks - new *BETA* version'), install it, force some misjumps, and . . see what happens! If anything...
- Mon Mar 03, 2014 9:24 am
- Forum: Expansion Pack
- Topic: The Shipyard at the End of the Ooniverse. Modeller's bit.
- Replies: 357
- Views: 381010
Re: The Shipyard at the End of the Ooniverse. Modeller's b
Okay. And if I put in the player version that it only has a 5 TC max, that will make it so that the player version does not change, correct? Yes, that's right. Thanks! I think it's about ready to be released... I need to use it a bit more myself, and make sure it works correctly for me, and then I'...
- Sun Mar 02, 2014 10:57 pm
- Forum: Expansion Pack
- Topic: The Shipyard at the End of the Ooniverse. Modeller's bit.
- Replies: 357
- Views: 381010
Re: The Shipyard at the End of the Ooniverse. Modeller's b
The cargo thing was actually kind of intentional. It was supposed to take into account the fact that it has a 10 TC cargo extension available. Will that cause problems? You can't really give NPCs large cargo bays as such, but if you increase the max_cargo to 15 it will have the same effect. Okay. A...
- Sun Mar 02, 2014 8:23 pm
- Forum: Expansion Pack
- Topic: The Shipyard at the End of the Ooniverse. Modeller's bit.
- Replies: 357
- Views: 381010
Re: The Shipyard at the End of the Ooniverse. Modeller's b
Okay, that makes sense. I have reduced the maneuverability, (actually because I had so much trouble controlling it before, after flying the D.T.T. Atlas these last few days) and it is now 1.2 for pitch and 1.5 for roll, and have removed the super equipment. The laser problem does explain why when I ...
- Sun Mar 02, 2014 6:01 pm
- Forum: Expansion Pack
- Topic: The Shipyard at the End of the Ooniverse. Modeller's bit.
- Replies: 357
- Views: 381010
Re: The Shipyard at the End of the Ooniverse. Modeller's b
*facepalm* I knew I had messed it up, but I didn't think it was that bad. They were alphabetized when I wrote it, (in XML) but when I converted it to OpenStep it got a little mixed up. I thought I had taken out the equipment.plist. I wanted it to have a built in passenger berth, and saw that in the ...
- Sun Mar 02, 2014 7:33 am
- Forum: Expansion Pack
- Topic: The Shipyard at the End of the Ooniverse. Modeller's bit.
- Replies: 357
- Views: 381010
Re: The Shipyard at the End of the Ooniverse. Modeller's b
So, I'm not entirely sure this is the right thread to be posting about this, but I can't find one that seems better, so here I go. I am trying to develop a ship OXP. I have the model finished, textured and converted, and have written the shipdata.plist, shipyard.plist and demoships.plist, and put it...
- Sat Mar 01, 2014 5:53 pm
- Forum: Expansion Pack
- Topic: [RELEASE] HoloConHUDv1.0
- Replies: 20
- Views: 10699
Re: [RELEASE] HoloConHUDv1.0
this could be a nice hud, but i´ve got a problem with it. it puts some kind of layer over the screen to brighten up the background. good idea but at my screen the layer ends rigth in the middle of the numbers, which is highly irritating...... :( anybody got a clue if and how this problem could be r...