Search found 5200 matches

by phkb
Wed Jul 02, 2025 1:10 am
Forum: Expansion Pack
Topic: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp
Replies: 58
Views: 136376

Re: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp

You're also coming up against the limitations of the engine and the built in assumptions it makes. By default, planets are only there as eye candy, and as an anchor point for the main station. They were never designed to be interacted with. And so clouds were designed to be something that is always ...
by phkb
Tue Jul 01, 2025 9:52 pm
Forum: Expansion Pack
Topic: The Feudal States
Replies: 691
Views: 330001

Re: The Feudal States

Ok, I've sent you a PM with the links. Any problems give me a shout. There's a small problem with the shipdata.plist file from the Feudal_States_Extended.oxp. Some of the ship keys are duplicates from Dictators and then create problems with spawning. Here's and adjusted shipdata.plist which should ...
by phkb
Tue Jul 01, 2025 9:43 pm
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 468
Views: 88750

Re: Planetfall 2.0 (apparently)

Incidentally, is the height Oolite uses to determine entering atmosphere proper - not the adjustable turbulence value in Planetfall, but the one that determines when the sky changes colour and you start getting frictional heating - the same for all planets with an atmosphere? On all planets I've la...
by phkb
Tue Jul 01, 2025 4:28 am
Forum: Expansion Pack
Topic: Taxi Galactica v1.0
Replies: 110
Views: 29749

Re: Taxi Galactica v1.0

Well, I'm going to have to admit defeat on this one. I'm not able to tweak the manifest screen to show the correct number of passenger cabins when an in-system taxi passenger is active. I'm able to make sure other OXP's who query the "player.ship.passengerCapacity" and "player.ship.pa...
by phkb
Tue Jul 01, 2025 1:55 am
Forum: Expansion Pack
Topic: Anarchies 2.8 now available
Replies: 78
Views: 61724

Re: Anarchies 2.8 now available

Out of curiosity, how does a salvaged energy bomb differ from a regular one? I know most salvaged equipment has a chance of spontaneously breaking; does a salvaged E-bomb have a chance of being a dud? There is a 1% chance it will spontaneously fail at a random moment while flying around. You'll get...
by phkb
Tue Jul 01, 2025 12:24 am
Forum: Expansion Pack
Topic: Taxi Galactica v1.0
Replies: 110
Views: 29749

Re: Taxi Galactica v1.0

The solution I've put together trades one messy solution for a slightly less messy solution! The problem was always that IST (In-System Taxi for those not paying attention!) was trying to shoe-horn passenger details into a system it wasn't designed for. It worked, kind of, but it was having to do al...
by phkb
Tue Jul 01, 2025 12:10 am
Forum: Expansion Pack
Topic: Anarchies 2.8 now available
Replies: 78
Views: 61724

Re: Anarchies 2.8 now available

Ah, I see. So it doesn't check if the bomb is actually in game because it wasn't an OXP item when it was originally written. If you want to fix the issue (until I get around to publishing a new version), do the following: Open the "anarchies_conditions.js" file. At line 41, change this: c...
by phkb
Mon Jun 30, 2025 10:06 pm
Forum: Expansion Pack
Topic: Taxi Galactica v1.0
Replies: 110
Views: 29749

Re: Taxi Galactica v1.0

I don't suppose the system allows showing destinations in an abbreviated form? If by "system" you mean the built-in passenger contracts system, what appears there is completely up to us, as we're the one's pushing text into the passenger contract which then ends up on the screen. The issu...
by phkb
Mon Jun 30, 2025 9:50 pm
Forum: Expansion Pack
Topic: Docked HUDs OXP
Replies: 33
Views: 21222

Re: Docked HUDs OXP

Вот ещё нашёл, дополнение Combat_Simulator v1.1 каким то образом блокирует вывод приветствия внизу экрана. I've just released an update for Combat Simulator, which now hides the HUD if the HUD doesn't support big GUI's. I also moved all text into descriptions.plist/missiontext.plist for easier loca...
by phkb
Sun Jun 29, 2025 10:47 pm
Forum: Expansion Pack
Topic: Taxi Galactica v1.0
Replies: 110
Views: 29749

Re: Taxi Galactica v1.0

I'd been given to understand that some mystical matter referred to as "GPL" (or some such) had laid various metaphysical constraints on the manipulation of these screens. GPL, or OpenGL, is the the tool we are using to put images (text, ships, etc) on the screen. The width of the font in ...
by phkb
Sun Jun 29, 2025 5:57 am
Forum: Expansion Pack
Topic: Lave Academy OXP
Replies: 114
Views: 76858

Re: Lave Academy OXP

V2.2 should be in the manager shortly. In this version, I moved all text into descriptions.plist or missiontext.plist for easier localisation. I also fixed an issue where sometimes the Academy would spawn too close to the planet and the buoys would be destroyed by it, so I tweaked the spawn location...
by phkb
Sun Jun 29, 2025 5:53 am
Forum: Expansion Pack
Topic: Taxi Galactica v1.0
Replies: 110
Views: 29749

Re: Taxi Galactica v1.0

The contracts work now, but there's a little hitch if used in combination with the Additional Planets OXP - the landing site names don't say what planet they're on, so if the system has multiple planets/moons figuring out where you're supposed to go can be a little tricky. Would it be possible to, ...
by phkb
Sun Jun 29, 2025 12:06 am
Forum: Expansion Pack
Topic: Add-ons with Russian localization - русский
Replies: 52
Views: 4480

Re: Add-ons with Russian localization - русский

Помогите пожалуйста кто разбирается, интересует страница F8 список товаров. С добавлением разнообразия товаров, их стало на 5 штук больше страницы с товарами. Думаю это не конец и далее товаров может стать ещё больше. Внизу есть кнопочка далее. При нажатии листается по одному товару за раз. И прихо...
by phkb
Fri Jun 27, 2025 10:04 pm
Forum: Expansion Pack
Topic: Taxi Galactica v1.0
Replies: 110
Views: 29749

Re: Taxi Galactica v1.0

No need for an update to this one at the moment, as it doesn’t need to directly support PF2. Taxi Galactica contracts are from system to system. It was the In-System Taxi OXP that needed PF2 support, which has been done.
by phkb
Fri Jun 27, 2025 7:31 am
Forum: Expansion Pack
Topic: Add-ons with Russian localization - русский
Replies: 52
Views: 4480

Re: Add-ons with Russian localization - русский

НАЗРЕЛО ИНТЕРЕСНОЕ ПРЕДЛОЖЕНИЕ тасовал туда-сюда дополнения, почитал что пишут умные люди, посмотрел кое какой софт и пришёл к выводу, что нам надо вводить ещё одно нововведенье. Так как у нас получается модульная система, то можно пойти по пути Linux MagOS в которой очерёдность загрузки модулей ре...