Search found 5254 matches
- Sun Jul 13, 2025 12:08 pm
- Forum: Discussion
- Topic: "This is Oolite" Youtube video
- Replies: 17
- Views: 313
Re: "This is Oolite" Youtube video
Well, here's a like to the MP4 file: This is Oolite.mp4
- Sun Jul 13, 2025 6:48 am
- Forum: Suggestion Box
- Topic: JetBrains CLion/Visual Studio Code free IDE build and debug
- Replies: 11
- Views: 166
Re: JetBrains CLion/Visual Studio Code free IDE build and debug
I have asked Cholmondely for wiki access via PM but oddly my message remains stuck in the outbox. I'm not sure what I need to do to get it to send. Did I remember correctly that you previously had access to the wiki? I ask this because there is already a user named "Mcarans" registered on...
- Sun Jul 13, 2025 1:35 am
- Forum: Expansion Pack
- Topic: BroadcastComms MFD [Release]
- Replies: 176
- Views: 115102
Re: BroadcastComms MFD [Release]
For the other characters (like the government and economy icons), I use code like this: Governments: var govs = new Array(); for (var i = 0; i < 8; i++) govs.push(String.fromCharCode(i)); Economies: var ecos = new Array(); for (i = 0; i < 8; i++) ecos.push(String.fromCharCode(23 - i)); I can then us...
- Sun Jul 13, 2025 1:16 am
- Forum: Expansion Pack
- Topic: BroadcastComms MFD [Release]
- Replies: 176
- Views: 115102
Re: BroadcastComms MFD [Release]
On Windows I'd use the Character map app. But in the interests of making everyone's life easier: !"#$%&'()*+,-./ 0123456789:;<=>? @ABCDEFGHIJKLMNO PQRSTUVWXYZ[\]^_ `abcdefghijklmno pqrstuvwxyz{|}~@ ₢ ‚ƒ„…†‡ˆ‰Š‹Œ Ž ‘’“”•–—˜™š›œ žŸ ¡¢£¤¥¦§¨©ª«¬-®¯ °±²³´µ¶∙¸¹º»¼½¾¿ ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏ ÐÑÒÓÔÕÖרÙÚ...
- Sun Jul 13, 2025 1:11 am
- Forum: Expansion Pack
- Topic: [WIP] Ship's library OXP
- Replies: 96
- Views: 101428
Re: [WIP] Ship's library OXP
А `RUS_XenonHUD v3.8.10` я уже переводил. Вот он. There is a difference between Xenon HUD and Xenon UI . Xenon HUD is what you might use when you're in space. Xenon UI is what you see when you're docked or looking at a non-space view (F5-F8 screens, etc). So, when I look at the Ships Library, I see...
- Sun Jul 13, 2025 12:55 am
- Forum: Discussion
- Topic: "This is Oolite" Youtube video
- Replies: 17
- Views: 313
Re: "This is Oolite" Youtube video
Is there a download which I can upload to the Reddit thread ? They prefer .mp4 or .mov formats and I presume that the size will not be an issue. I can certainly upload the mp4 somewhere, but can’t a YouTube link be embedded in a reddit thread? I would’ve thought that would be better than sharing an...
- Sat Jul 12, 2025 1:48 am
- Forum: Expansion Pack
- Topic: [WIP] Ship's library OXP
- Replies: 96
- Views: 101428
Re: [WIP] Ship's library OXP
Сюда просится как нибудь картинка. Свиток старого папируса, лист бумаги или просто какая нибудь рамка. А то список книг выводиться на чёрном экране и всё. Бедно смотрится) I can add some overlays, but if you're using Xenon UI, you get a default background on most mission screens anyway. I can creat...
- Fri Jul 11, 2025 1:10 am
- Forum: Discussion
- Topic: "NPC detection" range
- Replies: 2
- Views: 44
Re: "NPC detection" range
Is my presumption true? Looks like it. See wiki: Shipdata.plist - scanner_range Sets a custom scanner range. Standard is 25.6 km, thargoids have 50 km. Only applies to NPCs. However, at least since oolite 1.65 all defined scanner ranges are limited to 25.6 km, even for thargoids. This means it only...
- Thu Jul 10, 2025 12:16 am
- Forum: Expansion Pack
- Topic: Cataclysm 2.0
- Replies: 7
- Views: 1758
Re: Cataclysm 2.0
I found, that everything works fine without Cataclysm and the planet is missing even when only TionislaReporter and Cataclysm are installed (and no other OXPs). Cataclysm has now been made compatible with Tionisla Reporter. Version 2.3 should be in the manager shortly. I also pushed an update to Ti...
- Thu Jul 10, 2025 12:02 am
- Forum: Discussion
- Topic: "This is Oolite" Youtube video
- Replies: 17
- Views: 313
Re: "This is Oolite" Youtube video
OK, the "Official" version is now live and public: Youtube - This is Oolite
Thanks for the feedback - I think it's a better video because of it.
Thanks for the feedback - I think it's a better video because of it.
- Wed Jul 09, 2025 11:55 am
- Forum: Expansion Pack
- Topic: BroadcastComms MFD [Release]
- Replies: 176
- Views: 115102
Re: BroadcastComms MFD [Release]
Yes, the only characters Oolite can display are in the oolite-font.png file.
- Wed Jul 09, 2025 11:53 am
- Forum: Expansion Pack
- Topic: Cataclysm 2.0
- Replies: 7
- Views: 1758
- Wed Jul 09, 2025 4:21 am
- Forum: Expansion Pack
- Topic: BroadcastComms MFD [Release]
- Replies: 176
- Views: 115102
Re: BroadcastComms MFD [Release]
I think I'm still doing something wrong - no matter what I do I can't get the new lines to show up. They always just respond with the generic default lines. Well, I copied the samples I gave before, expanded this line to actually have some replies: "kephalan_type3_reply" = ("Hiya!&qu...
- Wed Jul 09, 2025 4:09 am
- Forum: Discussion
- Topic: Main station variety
- Replies: 43
- Views: 1071
Re: Main station variety
How does that interact with Illegal Goods Tweak, which effectively makes all controlled goods illegal in both directions? There should be no conflicts with IGT. There would be more potential for a conflict with Smugglers, but in the event Smugglers decides to make radioactives illegal in Riredi, th...
- Wed Jul 09, 2025 3:46 am
- Forum: Expansion Pack
- Topic: BroadcastComms MFD [Release]
- Replies: 176
- Views: 115102