Search found 4986 matches

by phkb
Wed Apr 30, 2025 9:56 am
Forum: Expansion Pack
Topic: RELEASE: Nuit MkII
Replies: 11
Views: 322

Re: RELEASE: Nuit MkII

I can look at doing the same thing for this one tomorrow
by phkb
Wed Apr 30, 2025 9:04 am
Forum: Suggestion Box
Topic: Her Imperial Majesty's Space Navy
Replies: 987
Views: 336549

Re: Her Imperial Majesty's Space Navy

I've had a bit of a think about the issue and have come up against a brick wall. Here's a summary of where I see everything: 1. HIMSN is intended to have an *almost* invisible presence in the galaxy. So, if you know where to look, you can find a base or two, but they aren't advertising their presenc...
by phkb
Tue Apr 29, 2025 9:20 pm
Forum: Expansion Pack
Topic: Loadout by Category
Replies: 38
Views: 12398

Re: Loadout by Category

Nuts. 😠

I’ll post an update shortly.
by phkb
Tue Apr 29, 2025 12:10 pm
Forum: Suggestion Box
Topic: Her Imperial Majesty's Space Navy
Replies: 987
Views: 336549

Re: Her Imperial Majesty's Space Navy

...and G8, in the original design, had precisely 1 hidden outpost. It seems a waste to have all those other stations and yet not interact with them.

I suppose I could make the missions require galactic jumps, but that spoils the plan I had for an overarching story. Hmm.
by phkb
Tue Apr 29, 2025 11:57 am
Forum: Suggestion Box
Topic: Her Imperial Majesty's Space Navy
Replies: 987
Views: 336549

Re: Her Imperial Majesty's Space Navy

Cholmondely wrote: Tue Apr 29, 2025 9:20 am
So on that basis, I wouldn't make the missions galaxy independent
OK, so, G8 is looking pretty sparse for missions -- should I put them there?
by phkb
Tue Apr 29, 2025 8:32 am
Forum: Suggestion Box
Topic: Her Imperial Majesty's Space Navy
Replies: 987
Views: 336549

Re: Her Imperial Majesty's Space Navy

As a secondary question, I'm trying to make these missions galaxy independent. But in order to do that well, I kind of need to add a Imperial Navy station to each galaxy, whereas the original vision was just Xeer (G1), Birera (G3) and Xeer (G7). Thoughts?
by phkb
Tue Apr 29, 2025 7:57 am
Forum: Suggestion Box
Topic: Her Imperial Majesty's Space Navy
Replies: 987
Views: 336549

Re: Her Imperial Majesty's Space Navy

Context: I'm writing some missions for this OXP. The current OXP has a Constrictor that was intended for player missions. What are our thoughts on how this ship could potentially be used in missions? Obviously, there are potential missions doing something in intergalactic space. But I was thinking m...
by phkb
Mon Apr 28, 2025 5:53 am
Forum: Discussion
Topic: Travelogue: The Hunt For Edzaar
Replies: 28
Views: 2019

Re: Travelogue: The Hunt For Edzaar

user2357 wrote: Mon Apr 28, 2025 4:09 am
But does "dayChanged events" mean?
"dayChanged" is the Javascript event that fires every time the game clock passed 12:00am, signalling a new day has started.
by phkb
Fri Apr 25, 2025 6:43 am
Forum: Expansion Pack
Topic: (WIP) Anaconda Cruise Liners
Replies: 65
Views: 4811

Re: (WIP) Anaconda Cruise Liners

Version 0.2 is available at the previous download link. Nothing major, just a small bugfix and removal of the unnecessary effects maps.
by phkb
Fri Apr 25, 2025 1:33 am
Forum: Expansion Pack
Topic: Laser Booster OXP
Replies: 23
Views: 14608

Re: Laser Booster OXP

Version 2.1 is now in the manager, which fixes an issue related to the repair price for the laser items.
by phkb
Fri Apr 25, 2025 12:44 am
Forum: Expansion Pack
Topic: Tinkerer's Workshop - OXP tweaking for fun and profit!
Replies: 444
Views: 489990

Re: Tinkerer's Workshop - OXP tweaking for fun and profit!

Reval wrote: Thu Apr 24, 2025 11:59 pm
So I like to have an indication of how many minutes remain until we make station dock, at present speed.
The [EliteWiki] Navigation MFD has that information already. If you're targeting the main station on your space compass, and you're facing in that direction, it will give you the estimated travel time.
by phkb
Thu Apr 24, 2025 12:56 pm
Forum: Expansion Pack
Topic: Laser Booster OXP
Replies: 23
Views: 14608

Re: Laser Booster OXP

Laser Booster 2.0 should be available shortly through the download manager. I've updated this to work with any OXP laser you've got, and with LMSS and Laser Arrangement. You can switch a broken laser out while in flight for the working one, and vice versa. I also added a couple of options you can tw...
by phkb
Wed Apr 23, 2025 11:05 pm
Forum: Discussion
Topic: Joysticks
Replies: 83
Views: 28226

Re: Joysticks

RockDoctor wrote: Wed Apr 23, 2025 10:54 pm
What does "HOSAS" mean?
Hands on Stick and Stick
by phkb
Tue Apr 22, 2025 6:48 am
Forum: Expansion Pack
Topic: Contextual Help OXP
Replies: 8
Views: 2764

Re: Contextual Help OXP

Yep, that was in the Email System. I was attempting to make the Email system accessible from every screen, but made a mistake on the last one and forgot to check.
by phkb
Mon Apr 21, 2025 11:33 am
Forum: Expansion Pack
Topic: (WIP) Anaconda Cruise Liners
Replies: 65
Views: 4811

Re: (WIP) Anaconda Cruise Liners

cbr wrote: Mon Apr 21, 2025 11:12 am
What does the effects map do?
Actually... I'm not sure! Possibly nothing with the updated shaders. I copied the map from Griff's Anaconda, so it's probably only doing something if I reverted to his shaders.