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by phkb
Wed Jul 23, 2014 9:52 am
Forum: Testing and Bug reports
Topic: Weapons Online toggle - page refresh when setting
Replies: 0
Views: 8563

Weapons Online toggle - page refresh when setting

Oolite 1.80, 64bit, on Windows 8.1. On the joystick config screen page two, top line, "Weapons Online Toggle", I press enter to begin selecting a button/keypress. I then press a button on my joystick and the page switches back to page one of the joystick config. The button has been registe...
by phkb
Wed Jul 23, 2014 9:46 am
Forum: Testing and Bug reports
Topic: Strange screen glitch
Replies: 3
Views: 5035

Re: Strange screen glitch

Actually, I don't play any games on this machine. The only thing I play is Oolite. The machine is also very new, only a few months old. Some more information: I'm playing with "Shaders enabled", rather than "Extra detail". I guess I should download the latest trunk and see if I c...
by phkb
Tue Jul 22, 2014 9:53 am
Forum: Testing and Bug reports
Topic: Strange screen glitch
Replies: 3
Views: 5035

Re: Strange screen glitch

I managed to grab a screenshot of the issue. I was on my way into Cebiledi, just finished a battle, scanner is clear. I'd been just flying, without hitting the torus drive, aimed directly at the station. I'm using the Combat WS HUD, and the cross-hairs started flashing on and off, and the lines star...
by phkb
Sun Jul 20, 2014 1:53 am
Forum: Expansion Pack
Topic: Comms log MFD
Replies: 49
Views: 33241

Re: Comms log MFD

V1.3 of the CommsLog MFD has been released. Based on discussions here https://bb.oolite.space/viewtopic.php?f=2&t=16702 , I've adjusted the price of this MFD accordingly, making it 250cr for the whole MFD, not just the scroller part. I've also added some new modes and the ability to view the ful...
by phkb
Thu Jul 17, 2014 2:00 am
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2386
Views: 735716

Re: Griff's normalmapped ship remakes

Griff, I've downloaded the latest versions of Moray, Thargoid and Tharglet, but I'm getting these errors in the log: 11:53:49.120 [shader.compile.failure]: ***** ERROR: GLSL fragment shader compilation failed for griff_morayMED_npc.fragment: >>>>> GLSL log: ERROR: 2:148: '=' : cannot convert from '4...
by phkb
Wed Jul 16, 2014 10:25 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 195
Views: 164212

Re: Additional Planets SR.oxp

In the expansion pack manager in the game, when I select the "Additional Planets SR Others Gas Giants" v1.1, it reports that the download size is "<1 KB". This seems to be a *touch* smaller than the actual download size of 19MB!

Just thought you'd like to know.
by phkb
Wed Jul 16, 2014 2:12 am
Forum: Expansion Pack
Topic: [Release] Font: Dangerous: Square v1.1
Replies: 26
Views: 34676

Re: [Release] Font: Dangerous: Square v1.1

edgepixel, I second that request for a zip of the images, or even links to where the images are. I've found a few myself, but I can't track down all of them.
by phkb
Tue Jul 15, 2014 11:44 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1048
Views: 402893

Re: Random Hits OXP

I'm getting this error in the log, just as I docked in a seedy space bar: 21:36:28.969 [script.javaScript.exception.unexpectedType]: ***** JavaScript exception (Random_Hits 1.8.1): TypeError: group is null 21:36:28.969 [script.javaScript.exception.unexpectedType]: C:\Oolite/oolite.app/GNUstep/Librar...
by phkb
Tue Jul 15, 2014 2:29 am
Forum: Expansion Pack
Topic: Comms log MFD
Replies: 49
Views: 33241

Re: Comms log MFD

I've now added "CommsLogMFD" to the Oolite manifest list, so it should be available in game as a downloadable package. And I think in the work I did to get the package installed I may have upset things for a little while. I noticed the wiki was unavailable soon after I published the manife...
by phkb
Mon Jul 14, 2014 10:57 am
Forum: Testing and Bug reports
Topic: Using "5" in a save game filename
Replies: 7
Views: 4656

Re: Using "5" in a save game filename

Yes, using the number 5 key on the numbers row.
by phkb
Mon Jul 14, 2014 5:34 am
Forum: Testing and Bug reports
Topic: Strange screen glitch
Replies: 3
Views: 5035

Strange screen glitch

I'm hesitating to post this, as I don't have a crash report or any concrete evidence, but I thought someone might be able to at least tell me what I can do to capture the issue. I had just arrived in system and was making my way to the station aegis. I don't recall there were any ships in range, or ...
by phkb
Mon Jul 14, 2014 3:01 am
Forum: Expansion Pack
Topic: Comms log MFD
Replies: 49
Views: 33241

Re: Comms log MFD

Version 1.2 is now released. Download link in first post. - Mode selection now changes scroll function between scroll back, scroll forward, scroll to previous launch, scroll to next launch, view current, view oldest, and clear log. - If log is scrolled and left for 90 seconds, log will automatically...
by phkb
Mon Jul 14, 2014 1:02 am
Forum: Testing and Bug reports
Topic: Using "5" in a save game filename
Replies: 7
Views: 4656

Re: Using "5" in a save game filename

Just tried a new game with "Strict Mode" on, and same issue. So that should eliminate any OXP issues I would think.
by phkb
Mon Jul 14, 2014 12:46 am
Forum: Testing and Bug reports
Topic: Using "5" in a save game filename
Replies: 7
Views: 4656

Re: Using "5" in a save game filename

Oh, that's odd. OS is Windows 8.1, Oolite 1.80 64bit.
by phkb
Mon Jul 14, 2014 12:38 am
Forum: Testing and Bug reports
Topic: Using "5" in a save game filename
Replies: 7
Views: 4656

Using "5" in a save game filename

If I press the number "5" when entering a save game filename, the view switches to the F5 screen. No other numbers do this.