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by BlueSteel
Mon Jan 27, 2014 3:38 pm
Forum: Testing and Bug reports
Topic: Trunk nightly
Replies: 1013
Views: 421606

Re: Trunk nightly

updated first post with an image what i'm saying is that the model of the spinning ship for normal is the same is the one for strict. I believe it should show the oxp skin of the starter ship (if you have one) for normal and a non oxp model if you don't as should the strict mods model should show th...
by BlueSteel
Mon Jan 27, 2014 3:08 pm
Forum: Testing and Bug reports
Topic: Trunk nightly
Replies: 1013
Views: 421606

Re: Trunk nightly

weird i posted 3 bug reports on github but i can't see them on there. make clean make -f GNUmakefile SNAPSHOT_BUILD=yes VERSION_STRING=1.79.0.5570-140128-530e1cf debug=no 1. players ship on the character status screen needs to be re positioned, at the moment its like it top/right aligned, it needs t...
by BlueSteel
Tue Jan 21, 2014 2:58 pm
Forum: Oolite-PC
Topic: Building Oolite Windows from source - The Easier Way
Replies: 260
Views: 183460

Re: Building Oolite Windows from source - The Easier Way

Here is my updated bash script to update and recompile

Code: Select all

#!/bin/bash
echo Updating Oolete source code
cd /d/myoolite/oolite
git pull
git submodule update
make clean
# make debug=no
make -j4 -fMakefile release-snapshot
by BlueSteel
Fri Jan 17, 2014 6:31 am
Forum: Oolite-PC
Topic: Building Oolite Windows from source - The Easier Way
Replies: 260
Views: 183460

Re: Building Oolite Windows from source - The Easier Way

Thanks, last night I followed the instructions in the first post of this thread and it worked first time flawlessly on Windows 8 ultimate 64 bit I then wrote a bash script (comprising of the last bit) to update and compile it which I tested this morning again it worked flawlessly I hope to become an...