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More details in this thread.
More details in this thread.
Search found 55 matches
- Sun Nov 15, 2009 10:55 pm
- Forum: Expansion Pack
- Topic: Dat2Obj & Dat2ObjTex can't handle >1 texture. Any sol
- Replies: 16
- Views: 4312
- Sun Nov 15, 2009 10:22 pm
- Forum: Expansion Pack
- Topic: Viewing a ship/texture in Oolite Summary
- Replies: 26
- Views: 5957
- Sun Nov 15, 2009 9:45 pm
- Forum: Expansion Pack
- Topic: Viewing a ship/texture in Oolite Summary
- Replies: 26
- Views: 5957
- Sun Nov 15, 2009 6:47 am
- Forum: Expansion Pack
- Topic: Viewing a ship/texture in Oolite Summary
- Replies: 26
- Views: 5957
At the time of writing that page of the wiki, I hadn't yet compiled the python console into a windows executable. All normal python programs are interpreted, they need at least the python interpreter in order to run, and normally have a .py extension. (this is very much the case for the obj to dat ...
- Sat Nov 14, 2009 11:11 pm
- Forum: Expansion Pack
- Topic: Viewing a ship/texture in Oolite Summary
- Replies: 26
- Views: 5957
My apologies. I got that infomation from the wiki. Note: At the time of writing, a cross-platform, python based, external console application is available in the Berlios Oolite files area. It requires the twisted library, and the pywin32 library if run under windows. http://wiki.alioth.net/index.php...
- Sat Nov 14, 2009 10:14 pm
- Forum: Expansion Pack
- Topic: Viewing a ship/texture in Oolite Summary
- Replies: 26
- Views: 5957
Re: Viewing a ship/texture in Oolite Summary
Just a couple of comments: Dependencies: 2. Install Python if not already installed. [Python.org] (NOTE: Python 2.6 is required for PyWin32 & Twisted as of this writing) 3. Install PyWin32 [Python.org] 4. Install Twisted [http://twistedmatrix.com/trac/] 5. Install the OoliteDebugConsole [http:/...
- Sat Nov 14, 2009 2:19 am
- Forum: Oolite-PC
- Topic: help GREEN HORN WITH NEW OOLITE CRASHES-fixed
- Replies: 80
- Views: 39726
I'd be happy to put them up in the gallery I set up for my attempts.
http://cid-460916f1b114ab94.skydrive.li ... lic/Oolite
No pressure, just an option.
http://cid-460916f1b114ab94.skydrive.li ... lic/Oolite
No pressure, just an option.
- Sat Nov 14, 2009 1:46 am
- Forum: Expansion Pack
- Topic: Viewing a ship/texture in Oolite Summary
- Replies: 26
- Views: 5957
Viewing a ship/texture in Oolite Summary
VIEWING YOUR SKIN and/or MODEL IN OOLITE If the ship you want to view is your player ship simply launch the ship and press v to cycle through the external views. Otherwise ... Install Debug.oxp Installing Debug.oxp 1. Add Debug.oxp to your Oolite Addons http://wiki.alioth.net/index.php/Debug_OXP 2. ...
- Sat Nov 14, 2009 1:37 am
- Forum: Expansion Pack
- Topic: Dat2Obj & Dat2ObjTex can't handle >1 texture. Any sol
- Replies: 16
- Views: 4312
Dat2Obj & Dat2ObjTex can't handle >1 texture. Any sol
The Python scripts can't handle (AFAICT) a .dat with more than one texture -- no UV coordinates are present in the output .obj (according to LithUnmap & UVmap).
Any way to get a working UV map from one of these .dats?
Thanks.
Any way to get a working UV map from one of these .dats?
Thanks.
- Sat Nov 14, 2009 1:30 am
- Forum: Expansion Pack
- Topic: 2nd go at Dredger Trader Skin
- Replies: 0
- Views: 2032
2nd go at Dredger Trader Skin
Re-did the Dredger Trader Skin. Any constructive criticism welcome. Files are located here: http://cid-460916f1b114ab94.skydrive.live.com/browse.aspx/Berf%20Public/Oolite 1 texture is a generic player oriented skin, the other a NPC 'corporate' skin. http://www.ixdrive.co.uk/img/3102bca1e6c55270ebb59...
- Wed Nov 11, 2009 7:15 pm
- Forum: Expansion Pack
- Topic: JavaScript console: make ship available for purchase?
- Replies: 5
- Views: 1289
Re: JavaScript console: make ship available for purchase?
Is there an Oolite JavaScript cheatsheet? Possibly not what you're after but: http://wiki.alioth.net/index.php/Category:Oolite_scripting & automatic accounts are suspended do to too much spamming. I if you pm winston he should be able to add you in when he gets the time, though? Oops simul-post...
- Wed Nov 11, 2009 7:10 pm
- Forum: Expansion Pack
- Topic: JavaScript console: make ship available for purchase?
- Replies: 5
- Views: 1289
- Wed Nov 11, 2009 6:47 pm
- Forum: Expansion Pack
- Topic: JavaScript console: make ship available for purchase?
- Replies: 5
- Views: 1289
JavaScript console: make ship available for purchase?
Is there a JavaScript command to make a ship available for purchase? Also, to give player x number of credits: credits : x Is that correct? (I'm missing something, it does not work in the console) [Seeing if there is a way to give the player a certain ship in order to preview texture. Is there an Oo...
- Tue Nov 10, 2009 2:49 am
- Forum: Expansion Pack
- Topic: Noob makes new skin. Should I share it and if so, how?
- Replies: 20
- Views: 4354
- Mon Nov 09, 2009 10:11 pm
- Forum: Expansion Pack
- Topic: Noob makes new skin. Should I share it and if so, how?
- Replies: 20
- Views: 4354