Thanks Commander_X,
That didn't work...but...glxgears in a container *is* something that (according to Google at least) others have got working.
So I have a few blogposts to work through.
Search found 35 matches
- Wed Nov 18, 2020 11:03 pm
- Forum: Oolite-Linux
- Topic: Oolite in a Docker container
- Replies: 6
- Views: 14917
- Wed Nov 18, 2020 2:53 pm
- Forum: Oolite-Linux
- Topic: Oolite in a Docker container
- Replies: 6
- Views: 14917
Re: Oolite in a Docker container
OK, I'm running Docker on a Mac (Mojave 10.14.6). I have XQuartz installed as Xserver (see https://sourabhbajaj.com/blog/2017/02/07/gui-applications-docker-mac/) I have pushed the image I created to Dockerhub if anyone cares to reproduce: https://hub.docker.com/repository/docker/crush157/oolite Dock...
- Tue Nov 17, 2020 5:06 pm
- Forum: Oolite-Linux
- Topic: Oolite in a Docker container
- Replies: 6
- Views: 14917
Oolite in a Docker container
Hi, I'm trying to run Oolite in a Docker container (don't ask). I'm using Ubuntu as my base image. I have installed the 1.90 release into the image, but when I try to run it I keep getting tripped up by missing shared libs. The latest one has me stumped, because it's missing ALSA libs, which accordi...
- Tue Jun 30, 2015 8:20 am
- Forum: Porting to other platforms
- Topic: WebGL effort
- Replies: 112
- Views: 131756
Re: WebGL effort
All looks great so far 

- Mon Jun 29, 2015 7:59 pm
- Forum: Porting to other platforms
- Topic: JavaScript / Emscripten
- Replies: 7
- Views: 19242
Re: JavaScript / Emscripten
What we want is a full rewrite of oolite in HTML5/WebGL. ... Also, it so happens that a WebGL online course will begin in a few days on coursera: https://www.coursera.org/course/webgl I've done some playing about with Three.js, but currently have limited bandwidth due to day_job && small_ch...
- Sat May 09, 2015 7:15 pm
- Forum: Porting to other platforms
- Topic: JavaScript / Emscripten
- Replies: 7
- Views: 19242
Re: JavaScript / Emscripten
Oops! My bad. I had a brain fart - of course Oolite is written Objective C.
- Sat May 09, 2015 2:08 pm
- Forum: Porting to other platforms
- Topic: JavaScript / Emscripten
- Replies: 7
- Views: 19242
JavaScript / Emscripten
Has anyone got any idea how practical it would be to port Oolite to JavaScript?
Emscripten (and others) will apparently compile C++ to JavaScript, and as I would like to be able to play Oolite on my ChromeBook, this seemed a possible route.
Emscripten (and others) will apparently compile C++ to JavaScript, and as I would like to be able to play Oolite on my ChromeBook, this seemed a possible route.
- Sun Aug 17, 2014 9:08 am
- Forum: Discussion
- Topic: Combat balance - 1.80 and 1.82
- Replies: 72
- Views: 48383
Re: Combat balance - 1.80 and 1.82
I find the combat balance in 1.80 really quite unfriendly, especially as someone who tries to grab a quick few minutes here and there, which means using the keyboard (<aside> if anyone knows of a little full featured joystick that will fit easily on a laptop bag for use on the go, please tell me </a...
- Sun Aug 17, 2014 8:48 am
- Forum: Discussion
- Topic: Maybe I'm just old and slow...
- Replies: 63
- Views: 26522
Re: Maybe I'm just old and slow...
No, I'm finding 1.80 a right pain in the posterior. I can either do milk runs (yawn) or die horribly.
I posted in more detail on the other thread http://oolite.aegidian.org/bb/viewtopic ... 45#p226115
I posted in more detail on the other thread http://oolite.aegidian.org/bb/viewtopic ... 45#p226115
- Thu Aug 14, 2014 9:22 am
- Forum: Discussion
- Topic: Solar Horizon
- Replies: 7
- Views: 6437
Re: Solar Horizon
I know, just years of running projects on a shoestring have left me with a horror of unnecessary costs (even in an imaginary business)Falcon777 wrote:I mean, it's not like fuel is THAT expensive.

- Thu Aug 14, 2014 9:18 am
- Forum: Discussion
- Topic: Solar Horizon
- Replies: 7
- Views: 6437
Re: Solar Horizon
An excellent suggestion sir!Commander_X wrote:... or just use the Space Compass.
Thanks

- Wed Aug 13, 2014 2:22 pm
- Forum: Discussion
- Topic: Solar Horizon
- Replies: 7
- Views: 6437
Solar Horizon
Prior to 1.80 my refuelling technique was to head straight for the sun until mass locked then level off and fly straight at the solar horizon. Worked just fine - full fuel tanks and away just fine. With 1.80 I can't see where the damned horizon is 'cos the sun is too damned fuzzy. Any suggestions (o...
- Tue Aug 05, 2014 6:07 pm
- Forum: Suggestion Box
- Topic: Escape Pod consequences
- Replies: 14
- Views: 9824
Re: Escape Pod consequences
I was just musing about this again on the way home - I don't think you should be able to clean your legal record by ejecting either.
- Sat Aug 02, 2014 9:06 am
- Forum: Expansion Pack
- Topic: OXZ's - which directory to sync?
- Replies: 4
- Views: 5412
Re: OXZ's - which directory to sync?
Well, I'm synching the AddOns folder already, so it's just a case of clearing out the old OXPs (now done).
And yes you're right, I was mentally parsing string to float "1.80".to_f => 1.8

And yes you're right, I was mentally parsing string to float "1.80".to_f => 1.8

- Fri Aug 01, 2014 4:21 pm
- Forum: Expansion Pack
- Topic: OXZ's - which directory to sync?
- Replies: 4
- Views: 5412