Search found 25 matches

by bungi
Fri Nov 24, 2023 10:20 pm
Forum: Expansion Pack
Topic: Combat MFD
Replies: 57
Views: 68495

Re: Combat MFD

possible new bug. I've been updating from an old set of OXPs to the current latest, now I have 1.90 installed, and updated defaults to be able to see the Expansions Manager. I updated CombatMFD from 1.12 to 1.17 and noted that when a target is Weak, the Damaged label is not removed, but is overwritt...
by bungi
Mon Feb 03, 2020 3:43 pm
Forum: Oolite-Mac
Topic: Audio fails
Replies: 25
Views: 38300

Re: Audio fails

thanks. I'll give it a go, but about to go on holiday for a couple of weeks, so don't hold your breath. I have ideas though, and the code is now cloned.
by bungi
Sat Feb 01, 2020 11:42 pm
Forum: Oolite-Mac
Topic: Audio fails
Replies: 25
Views: 38300

Re: Audio fails

not sure if anyone else is still looking at this. I'm back looking at Oolite after a long hiatus with a job where I couldn't contribute here (sorry, I've now left that role). I've updated to the latest Oolite, and also migrated onto a top spec iMac So resources and hardware *should* not be an issue....
by bungi
Sat Dec 29, 2012 10:17 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]

Mamushi version 0.4. Adds Mamushi Katusha. By adding an extra frame to the top and bottom of the rear fuselage stalk, storage and a launching mechanism for up to 8 missiles has been added. These are the equivalent of a heavy weapons specialist in an infantry squad, and so you only get one added if t...
by bungi
Thu Dec 20, 2012 7:49 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]

I'll let you off. Nice that people are reading this stuff.
by bungi
Thu Dec 20, 2012 7:00 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]

Osoroshii version 0.2 released at https://www.box.com/s/6b1b6jc4bu2mwukjwrft Now launches Mamushi at every verse end. I've limited the roles to Police/Interceptor, Hunter and Pirate so they work with the AIs provided, launching whenever it seems appropriate. Reduced the occurence a bit, since they w...
by bungi
Wed Dec 19, 2012 10:04 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier

ah, that means getting to terms with AIs. I suspected as much.

Something to do when the other half is working over Christmas.
by bungi
Wed Dec 19, 2012 9:13 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier

well, assuming this thread hasn't been totally hijacked :? back to the topic. Mamushi version 0.3 released with the wingman role added. https://www.box.com/s/badod3xi1j5oh7iz88d6 and Osoroshii version 0.1, with basic models, behaviours, texture. https://www.box.com/s/lv567jc9ktz10jfkkz88 http://www....
by bungi
Mon Dec 10, 2012 10:48 am
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier

Before you do anything further to it, you should correctly orientate it along the three main axes. x = left/right y = up/down z = front/back Currently the cockpit section is at the ship's bottom, and the dock at its top, and it will look very odd when flying. Not in my setup. I'm using Blender's no...
by bungi
Mon Dec 10, 2012 12:10 am
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier

Go for it. I'd love to see this being used, rather than just doing it for my own edification. Just did a basic texture similar to the Mamushi, and I think it looks better already. http://www.sevigny.org.uk/oolite/Osoroshii%20textured%20in%20blender.png If you want the blends I'll load them onto box ...
by bungi
Sun Dec 09, 2012 11:40 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier

Duly changed. I now have a basic mesh for a Mamushi carrier: http://www.sevigny.org.uk/oolite/blender%20shot.png This will be called the Osoroshii, which is Japanese for dreadful, which in Greek is gorgós. Which ties in to the Medusa myth, without reusing or trading on the Medusa OXP ship, whilst ty...
by bungi
Sat Dec 08, 2012 10:54 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: [RELEASE] Mamushi Light Fighter 0.2

If anyone is interested the source files are here: https://www.box.com/s/u1q3ybr118af2zgxuptf Includes the original blender files, the uv map, and the Serif Photo Plus project used to create the texture map. These are made available under the same license as the OXP, namely: This work is licensed un...
by bungi
Sat Dec 08, 2012 10:43 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: [RELEASE] Mamushi Light Fighter 0.2

walk softly and carry a big stick. :-) I tend to lurk, till I have something to contribute. I've been registered on the forum a fair while, and play the game sporadically (a few hours a week for a few months, then not at all for a year). I got back into this and started to do an OXP because my girlf...
by bungi
Sat Dec 08, 2012 10:16 pm
Forum: Expansion Pack
Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Replies: 29
Views: 12759

Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]

Following discussions elsewhere on this forum, I've added scripts to the version 0.1 Mamushi to ensure that they are unlikely to be found on their own, and therefore vulnerable. Limited testing done under 1.76 so far, in so much as the cloning now seems to work, and Mamushi are appearing in variable...
by bungi
Sat Dec 08, 2012 7:53 pm
Forum: Expansion Pack
Topic: [Javascript] cloning objects
Replies: 10
Views: 3740

Re: [Javascript] cloning objects

alright then, if it's that easy, and the limit is 16, then yes please. I'll do a Mamushi version 0.2 which will be tested against 1.76, and comment the code for when I start testing vs 1.77. As for multiply launching Guardians... sounds interesting. I'll pull Aquatics and have a look sometime. I've ...