Search found 25 matches
- Fri Nov 24, 2023 10:20 pm
- Forum: Expansion Pack
- Topic: Combat MFD
- Replies: 57
- Views: 68495
Re: Combat MFD
possible new bug. I've been updating from an old set of OXPs to the current latest, now I have 1.90 installed, and updated defaults to be able to see the Expansions Manager. I updated CombatMFD from 1.12 to 1.17 and noted that when a target is Weak, the Damaged label is not removed, but is overwritt...
- Mon Feb 03, 2020 3:43 pm
- Forum: Oolite-Mac
- Topic: Audio fails
- Replies: 25
- Views: 38300
Re: Audio fails
thanks. I'll give it a go, but about to go on holiday for a couple of weeks, so don't hold your breath. I have ideas though, and the code is now cloned.
- Sat Feb 01, 2020 11:42 pm
- Forum: Oolite-Mac
- Topic: Audio fails
- Replies: 25
- Views: 38300
Re: Audio fails
not sure if anyone else is still looking at this. I'm back looking at Oolite after a long hiatus with a job where I couldn't contribute here (sorry, I've now left that role). I've updated to the latest Oolite, and also migrated onto a top spec iMac So resources and hardware *should* not be an issue....
- Sat Dec 29, 2012 10:17 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Mamushi version 0.4. Adds Mamushi Katusha. By adding an extra frame to the top and bottom of the rear fuselage stalk, storage and a launching mechanism for up to 8 missiles has been added. These are the equivalent of a heavy weapons specialist in an infantry squad, and so you only get one added if t...
- Thu Dec 20, 2012 7:49 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
I'll let you off. Nice that people are reading this stuff.
- Thu Dec 20, 2012 7:00 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Osoroshii version 0.2 released at https://www.box.com/s/6b1b6jc4bu2mwukjwrft Now launches Mamushi at every verse end. I've limited the roles to Police/Interceptor, Hunter and Pirate so they work with the AIs provided, launching whenever it seems appropriate. Reduced the occurence a bit, since they w...
- Wed Dec 19, 2012 10:04 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier
ah, that means getting to terms with AIs. I suspected as much.
Something to do when the other half is working over Christmas.
Something to do when the other half is working over Christmas.
- Wed Dec 19, 2012 9:13 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier
well, assuming this thread hasn't been totally hijacked :? back to the topic. Mamushi version 0.3 released with the wingman role added. https://www.box.com/s/badod3xi1j5oh7iz88d6 and Osoroshii version 0.1, with basic models, behaviours, texture. https://www.box.com/s/lv567jc9ktz10jfkkz88 http://www....
- Mon Dec 10, 2012 10:48 am
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier
Before you do anything further to it, you should correctly orientate it along the three main axes. x = left/right y = up/down z = front/back Currently the cockpit section is at the ship's bottom, and the dock at its top, and it will look very odd when flying. Not in my setup. I'm using Blender's no...
- Mon Dec 10, 2012 12:10 am
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier
Go for it. I'd love to see this being used, rather than just doing it for my own edification. Just did a basic texture similar to the Mamushi, and I think it looks better already. http://www.sevigny.org.uk/oolite/Osoroshii%20textured%20in%20blender.png If you want the blends I'll load them onto box ...
- Sun Dec 09, 2012 11:40 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier
Duly changed. I now have a basic mesh for a Mamushi carrier: http://www.sevigny.org.uk/oolite/blender%20shot.png This will be called the Osoroshii, which is Japanese for dreadful, which in Greek is gorgós. Which ties in to the Medusa myth, without reusing or trading on the Medusa OXP ship, whilst ty...
- Sat Dec 08, 2012 10:54 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: [RELEASE] Mamushi Light Fighter 0.2
If anyone is interested the source files are here: https://www.box.com/s/u1q3ybr118af2zgxuptf Includes the original blender files, the uv map, and the Serif Photo Plus project used to create the texture map. These are made available under the same license as the OXP, namely: This work is licensed un...
- Sat Dec 08, 2012 10:43 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: [RELEASE] Mamushi Light Fighter 0.2
walk softly and carry a big stick. :-) I tend to lurk, till I have something to contribute. I've been registered on the forum a fair while, and play the game sporadically (a few hours a week for a few months, then not at all for a year). I got back into this and started to do an OXP because my girlf...
- Sat Dec 08, 2012 10:16 pm
- Forum: Expansion Pack
- Topic: Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
- Replies: 29
- Views: 12759
Re: Mamushi Light Fighter and Osoroshii Carrier [RELEASE]
Following discussions elsewhere on this forum, I've added scripts to the version 0.1 Mamushi to ensure that they are unlikely to be found on their own, and therefore vulnerable. Limited testing done under 1.76 so far, in so much as the cloning now seems to work, and Mamushi are appearing in variable...
- Sat Dec 08, 2012 7:53 pm
- Forum: Expansion Pack
- Topic: [Javascript] cloning objects
- Replies: 10
- Views: 3740
Re: [Javascript] cloning objects
alright then, if it's that easy, and the limit is 16, then yes please. I'll do a Mamushi version 0.2 which will be tested against 1.76, and comment the code for when I start testing vs 1.77. As for multiply launching Guardians... sounds interesting. I'll pull Aquatics and have a look sometime. I've ...