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Search found 31 matches
- Fri Oct 16, 2009 11:56 pm
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
- Fri Oct 16, 2009 9:52 am
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
That's OK, thanks for having a go! If it doesn't work then I will just go back to using other OXP's and leave Commies for a bit. It only causes problems as Esusti and a few other Communist worlds, not all. I appreciate that this doesn't help the community though! So I'll keep a save-game at this poi...
- Fri Oct 16, 2009 8:33 am
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
Thanks, but I still get the crash :( Here is the end of the log file: [textureLoader.asyncLoad]: Loading texture slapu-dock.png [textureLoader.asyncLoad.notStall]: Texture czgfchim.png loaded asynchronously. [textureCache.allocate]: Request for texture name while cache size is 86. [texture.upload]: ...
- Thu Oct 15, 2009 8:56 pm
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
OK, be prepared for a big log file :) [log.header]: Opening log for Oolite version 1.73.4 (x86-32 test release) under Windows at 2009-10-15 21:50:06 +0100. 4 processors detected. Oolite Options: [Procedural Planets] [Docking Clearance] [Wormhole Scanner] [Target Incoming Missiles] Note that the cont...
- Thu Oct 15, 2009 8:35 pm
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
- Thu Oct 15, 2009 6:58 pm
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
Hey guys, Just to confirm, I have tried it tonight on my XP x64 with DEP off for Oolite, and it still crashes at the same place - when I fly towards the sun at Esusti. Rather strangely, if I just sit at the Witchspace beacon and don't move, the game is perfectly happy and carries on running. I have ...
- Thu Oct 15, 2009 10:52 am
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
Re: ..
You devs are doing a great job, Oolite core has massively and - on my system, very noticably - become better and better this year. Perhaps all of that should be mentioned from time to time :wink: Keep up the good work by all means 8) L Yes, I definitely want to say a BIG thank you for this game. Th...
- Thu Oct 15, 2009 6:09 am
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
I downloaded the latest version that Eric suggested (I previously had the earlier version from the author's website). The errors in the log file seem to have gone with the newer version, but I still get a crash when I attempt to sun-skim at Esusti - I witchspace in to the system, locate the sun, fly...
- Wed Oct 14, 2009 6:21 am
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
- Wed Oct 14, 2009 5:53 am
- Forum: Testing and Bug reports
- Topic: Crash at Esusti
- Replies: 33
- Views: 5702
Crash at Esusti
Dear fellow Ooliters, I am playing the latest release (v.1.73.4) in Windows XP x64, and OOlite keeps crashing at the planet Esusti whilst I am in open space with no ships on the scanner. I think the problem is in Commies OXP, as I do not get the crash when the OXP is removed (ie I play Vanilla OOlit...
- Sun Oct 11, 2009 8:55 pm
- Forum: Testing and Bug reports
- Topic: Crash in OOlite v.1.73.4
- Replies: 23
- Views: 4426
The problem is not completely fixed. Had you also tried to reload the old oxp so you are sure that is was not a bug in the file somehow. Because when is was really a combination of you the texture was defined and your hardware, that problem could be in more files. I think I was the last one that up...
- Sat Oct 10, 2009 11:10 pm
- Forum: Testing and Bug reports
- Topic: Crash in OOlite v.1.73.4
- Replies: 23
- Views: 4426
You sir are a scholar and a gentleman :) I copied the data in the zip file to the x-ships.oxp directory, overwrote the data files in there, and held down shift whilst loading Oolite. It all now works! Fantastic! Here's a screenshot: http://img33.imageshack.us/img33/692/aspmarkiispecialnownotc.jpg Th...
- Sat Oct 10, 2009 9:53 am
- Forum: Testing and Bug reports
- Topic: Crash in OOlite v.1.73.4
- Replies: 23
- Views: 4426
Could you please try to download the oxp again and try with the fresh downloaded one (but only disable, do not delete the bug producing version, so you can compare them if necessary)? Maybe your download or file data was corrupted somehow? Just tried re-downloading the version I am using (Aegidian'...
- Sat Oct 10, 2009 8:56 am
- Forum: Testing and Bug reports
- Topic: Crash in OOlite v.1.73.4
- Replies: 23
- Views: 4426
- Sat Oct 10, 2009 8:10 am
- Forum: Testing and Bug reports
- Topic: Crash in OOlite v.1.73.4
- Replies: 23
- Views: 4426
Thanks everyone for your replies. The ship in question is this one: http://wiki.alioth.net/index.php/Image:Asp-special.png in the wiki. I'm farily sure it's an OXP problem with the Aegidian's X-Ships OXP, since this is the OXP that added the ship, but to confirm this I will uninstall all OXP's excep...