Join us at the Oolite Anniversary Party -- London, 7th July 2024, 1pm
More details in this thread.
More details in this thread.
Search found 40 matches
- Mon May 18, 2015 4:14 am
- Forum: Expansion Pack
- Topic: [RELEASE] Torus To Sun OXP v1.7
- Replies: 92
- Views: 88057
Re: [RELEASE] Torus To Sun OXP v1.4
Norby, I checked out [wiki]TorusToSun[/wiki] per your suggestion in another thread. While useful for reaching distant targets, TorusToSun is interfering with the normal operation of the Torus Drive and there is no way for me to control when the extra speed kicks in. Found myself doing a lot of overs...
- Sat May 02, 2015 9:05 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048748
Re: Screenshots
Exciting. I guess I wait then.another_commander wrote:All this and more is answered here:Obsidian wrote:Thanks fellas. I'm running 1.80, but is there a really compelling reason to move to 1.81? Any drawbacks/bugs/differences in gameplay that argue against making the switch?
http://www.oolite.org/whatsnew/
- Sat May 02, 2015 8:38 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048748
Re: Screenshots
Thanks fellas. I'm running 1.80, but is there a really compelling reason to move to 1.81? Any drawbacks/bugs/differences in gameplay that argue against making the switch?
- Sat May 02, 2015 8:34 pm
- Forum: Discussion
- Topic: Tales from the spacelanes...
- Replies: 1343
- Views: 725753
Re: Tales from the spacelanes...
While I doubt the AI can plan tactics like that I'd love to think they deliberately lied to lure me away from the main station for an ambush... Sneaky Petes. Assassins will try to lure you out of the aegis - or follow you out of the aegis and/or through your wormhole. One of your passengers has pro...
- Sat May 02, 2015 8:17 pm
- Forum: Discussion
- Topic: Screenshots
- Replies: 6853
- Views: 2048748
Re: Screenshots
Cody! What oxp or setting do you use to get such vast and twinkling twinkling little starfields? If you really want an oxp, [wiki]RealisticStars[/wiki] will add additional stars as well, though not as many as an in Cody's pic; it will also increase the distance to suns and, thus, the time it takes ...
- Wed Apr 29, 2015 4:05 am
- Forum: Discussion
- Topic: Adder. And now?
- Replies: 23
- Views: 10240
Re: Adder. And now?
If you are sure that the target has an escape pod (for example [wiki]ShipVersion[/wiki] award it to all NPCs) then you are only a pirate and not a murder. I contend I'm not a pirate if I'm not after their stuff. On the rare occasions I had an empty hold I was just cleaning up litter like any good G...
- Tue Apr 28, 2015 4:22 am
- Forum: Discussion
- Topic: Adder. And now?
- Replies: 23
- Views: 10240
Re: Adder. And now?
On occasion I have killed fellow traders for mass-locking me... usually don't even have room in the hold for their stuff, which I won't attack them for anyway. How does that rate on the conscience scale? Since taking up Oolite again (1.80 is GREAT, btw), Realistic Stars made sun-skimming a little to...
- Sun Oct 24, 2010 7:14 pm
- Forum: Expansion Pack
- Topic: Neolite Ships links broken on the Wiki
- Replies: 37
- Views: 8685
- Sat Oct 23, 2010 5:50 pm
- Forum: Expansion Pack
- Topic: Neolite Ships links broken on the Wiki
- Replies: 37
- Views: 8685
Neolite Ships links broken on the Wiki
Been like this for at least a week. Anybody know when/if they'll be restored?
- Fri Oct 22, 2010 8:41 pm
- Forum: Expansion Pack
- Topic: Original Cobra at start w/ Griff's textures. Why?
- Replies: 30
- Views: 10130
I'm trying to decide if that ship texture reminds me most of a brick wall or a wool carpet... And yet it seems to work! :wink: That is the exclusive rush-mat exterior: bonafide hand-woven reeds encased in a transparent, heat resistant ceramic. It's the hand-craftmanship that makes it look so distin...
- Fri Oct 22, 2010 5:32 am
- Forum: Expansion Pack
- Topic: Original Cobra at start w/ Griff's textures. Why?
- Replies: 30
- Views: 10130
I have a similar problem with the loading screen showing the neolite version of the cobra mkiii...how do i get it to show griff's version? The neolite version seems to be overridden in the shipyard, showing griff's cobra mk111 models. I followed this thread and edited my savefiles so the cobra mk i...
- Tue Oct 19, 2010 4:28 am
- Forum: Expansion Pack
- Topic: A few faulty OXP links
- Replies: 26
- Views: 3763
Hah - didn't know starsoarer was in the wiki ... I'm on to my host service, but now I think about it, I have not heard from them in a while. I see I still own the domain name so we'll see. Probably just a glitch. It's a long glitch, because I've been checking at least every other day since I reinst...
- Sun Oct 17, 2010 1:26 am
- Forum: Expansion Pack
- Topic: Original Cobra at start w/ Griff's textures. Why?
- Replies: 30
- Views: 10130
- Sat Oct 16, 2010 10:35 pm
- Forum: Expansion Pack
- Topic: Original Cobra at start w/ Griff's textures. Why?
- Replies: 30
- Views: 10130
Sorry, I could have been more clear in the subject line. It's not the spinning Cobra on the startup screen, but the old-school Cobra that comes out of the stations every time I launch. The intro screen shows the old models for all those other ships too, but they don't show up in the game like the ca...
- Sat Oct 16, 2010 9:48 pm
- Forum: Expansion Pack
- Topic: Original Cobra at start w/ Griff's textures. Why?
- Replies: 30
- Views: 10130