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Search found 433 matches
- Wed Nov 25, 2009 6:32 am
- Forum: Discussion
- Topic: Explanations wanted!
- Replies: 12
- Views: 5589
I thought the extra cargo bay was an actual physical addition wielded on ton the ship, but if more exotic answers are required, I would go straight to the top. an Extra Cargo bay is actually a small machine which creates a pocket dimension inside the ship. This dimension allows you to hold extra stu...
- Mon Nov 23, 2009 6:13 am
- Forum: Discussion
- Topic: Problems with the fuzz
- Replies: 5
- Views: 1821
Hi, First hit the F5 key and see what your status is. If it's Offender or Fugitive, then that's the reason. If it's Clean, then that's a weird bug. If it's Offender or Fugitive, then this is what I know about the legal system in Oolite. It's a pretty liberal universe out there, but there are some th...
- Sat Nov 21, 2009 8:34 am
- Forum: Suggestion Box
- Topic: Crew for big ships?
- Replies: 46
- Views: 17215
What benefit would you get in return for the cost of a crew? A really big ship? There is an OXP that allows you to have escort. Maybe they could man small fighters docked in your big ship and provide backup in fights. Perhaps you can have them fire side or rear lasers using code similar to the plasm...
- Sat Nov 21, 2009 3:57 am
- Forum: Discussion
- Topic: Docking computer malfunction
- Replies: 10
- Views: 1873
So I take it that from comments, that the Docking computer uses the in-game rules to try and dock. That by itself is pretty amazing. They could have taken the easy way out and just made Shift-D the only option. That's probably much easier to code. But they took the time to create a routine that actu...
- Fri Nov 20, 2009 8:42 am
- Forum: Discussion
- Topic: Docking computer malfunction
- Replies: 10
- Views: 1873
Docking computer malfunction
Is there such a thing? I am docking with a constore using Shift-C. I switch screen to check out Facebook, I hear a boom, as if there's a collision, I think it's the ship hitting the side of the bay, unusual but I have seen it before. I switch back and the ship is not in the dock, it's still outside ...
- Fri Nov 20, 2009 8:00 am
- Forum: Expansion Pack
- Topic: Tianve OXP - the missing bit...
- Replies: 32
- Views: 6309
- Thu Nov 19, 2009 5:01 pm
- Forum: Discussion
- Topic: Changing Compass letter for non techs
- Replies: 2
- Views: 1044
Changing Compass letter for non techs
I have both the Casino and Constores OXP loaded and found that they both use the same letter ("C") for Constores and Casinos. This was a bit confusing. So I decided to see how hard it was to change the letter used. Turns out it's pretty easy. Say I want Casinos to be H instead of C (H for ...
- Mon Nov 16, 2009 6:13 pm
- Forum: Outworld
- Topic: Google Wave
- Replies: 19
- Views: 4513
The famous edible poet duo, Silbert and Gullivan wrote a wonderful homage, The Space Pirates of Zaonce. or a Slave to Bounty. Fredric, an apprentice to a band of Space Pirates, finds himself released from his indenture upon his 21st birthday and given his own Cobra. After finding that Ruth , the onl...
- Sun Nov 15, 2009 5:20 pm
- Forum: Discussion
- Topic: Reversing in space
- Replies: 6
- Views: 1716
- Sun Nov 15, 2009 4:11 am
- Forum: Expansion Pack
- Topic: Some of the most useful things are simple
- Replies: 0
- Views: 1842
Some of the most useful things are simple
Newbies will be happy to know that you don't need to know how to code in order to contribute to Oolite. Recently someone (I sadly forgot who) posted a new sound for laser hits. It consists of just a sound file (ogg format) that gives a more scratchy sound to laser fire that hits something vs misses....
- Sat Nov 14, 2009 8:19 am
- Forum: Discussion
- Topic: Cool Oolite moment this morning...
- Replies: 2
- Views: 860
- Sat Nov 14, 2009 7:27 am
- Forum: Expansion Pack
- Topic: Gates OXP
- Replies: 26
- Views: 10262
- Sat Nov 14, 2009 2:24 am
- Forum: Expansion Pack
- Topic: Gates OXP
- Replies: 26
- Views: 10262
- Wed Nov 11, 2009 4:35 pm
- Forum: Discussion
- Topic: Leaving
- Replies: 70
- Views: 23550