Search found 229 matches
- Sun Jan 30, 2022 12:43 am
- Forum: Discussion
- Topic: is there a way
- Replies: 14
- Views: 4273
Re: is there a way
Will do
- Sat Jan 29, 2022 5:45 pm
- Forum: Discussion
- Topic: is there a way
- Replies: 14
- Views: 4273
Re: is there a way
the populator scripts are exactly what i've been looking for!
- Sat Jan 29, 2022 10:38 am
- Forum: Discussion
- Topic: is there a way
- Replies: 14
- Views: 4273
Re: is there a way
the thing about paddling pool, is that rather than reduce traffic by telling the populator to reduce traffic, it makes the surrounding planets safer and therefore less likely to spawn nasties in Leesti and Diso. Or thats how it says it works I mean thats a problem for using it as a template for maki...
- Fri Jan 28, 2022 7:32 pm
- Forum: Discussion
- Topic: is there a way
- Replies: 14
- Views: 4273
Re: is there a way
thanks for that, these are intriguing options, and offer an insight into how the game populates the systems. I like the idea of the Masslock Compenasator, but am also wondering if configurable populator might help If you can offer any insights into either (once you've had a chance to familiarise yo...
- Fri Jan 28, 2022 3:41 pm
- Forum: Discussion
- Topic: is there a way
- Replies: 14
- Views: 4273
Re: is there a way
thanks for that, these are intriguing options, and offer an insight into how the game populates the systems.
I like the idea of the Masslock Compenasator, but am also wondering if configurable populator might help
I like the idea of the Masslock Compenasator, but am also wondering if configurable populator might help
- Thu Jan 27, 2022 6:20 pm
- Forum: Discussion
- Topic: is there a way
- Replies: 14
- Views: 4273
- Thu Jan 27, 2022 4:44 pm
- Forum: Discussion
- Topic: is there a way
- Replies: 14
- Views: 4273
is there a way
to reduce the number of spawned ships in the ooniverse. I dont necessarily mean the number of encounters, but the numbers of ships when the encounter takes place. I know that other players love this crowded ooniverse, but i miss my old c64 version of elite, where i'd hyperspace into Isinor meet mayb...
- Wed Jan 26, 2022 8:48 pm
- Forum: Discussion
- Topic: I feel like a fool
- Replies: 9
- Views: 3335
Re: I feel like a fool
thanks to everyone, i've been getting the hang of this prime thing, it seems logical once you know what it does
- Mon Jan 24, 2022 12:12 am
- Forum: Discussion
- Topic: I feel like a fool
- Replies: 9
- Views: 3335
Re: I feel like a fool
Thanks, that makes things a little clearer. So a primeable piece of equipment can both work with the n and shift N way, and also the fast way? Tho the latter I have to specify first in the 4 menu? That’s what the two prime slots are for?
- Sun Jan 23, 2022 10:11 pm
- Forum: Discussion
- Topic: I feel like a fool
- Replies: 9
- Views: 3335
I feel like a fool
what does primeable mean in terms of equipment? Does it mean it isn’t plug and play in some way? I thought missiles and cargo shepherds etc that went in the torpedo tubes were primeable, but it turns out that other things are as well. And it seems I can only use these things one at a time Is that wh...
- Sat Jan 22, 2022 11:34 pm
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1388
- Views: 770382
Re: Introduce Yourself.
In a game called cities skylines!
- Sat Jan 22, 2022 9:46 pm
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1388
- Views: 770382
Re: Introduce Yourself.
Welcome back! 7 cadaver hearses? And still on a mighty mac? Yep, when the citizens die - always at home- a communal hearse picks them up seven at a time. You know like during the Black Death. And yes, a few macs now, and a pc too. This new Oolite interest is because meself and my godson have been b...
- Sat Jan 22, 2022 6:48 pm
- Forum: Discussion
- Topic: Introduce Yourself.
- Replies: 1388
- Views: 770382
Re: Introduce Yourself.
I used to be here, then I wasn’t, then I was, and then I wasn’t. Well I’m back to play Oolite again, because I didnt take my Commodore 64 to university (no telly) and by the time I got a computer again it was for all the other things , and anyway it was a macintosh and there was no elite so no way t...
- Sat May 11, 2019 11:09 am
- Forum: Oolite-Mac
- Topic: More Mac Newbie problems - OXPs not working
- Replies: 4
- Views: 9254
Re: More Mac Newbie problems - OXPs not working
Probably obvious and you probably did this, but, did you press shift as you started oolite?
- Thu Apr 11, 2019 5:37 pm
- Forum: Oolite-Mac
- Topic: Audio fails
- Replies: 25
- Views: 39090
Re: Audio fails
thats ok, I'm just reporting what I'f finding rather than demanding solutions. In my office rather than my mac here, I have a machine running parallels- I'll see if the windows version runs without fault through the macs hardware. Then at least we'll know if it is a code thing or a code plus hardwar...