Search found 27 matches

by hiasakite
Fri Oct 03, 2014 1:49 pm
Forum: Outworld
Topic: Re: Elite: Dangerous - and the return
Replies: 2085
Views: 801532

Re: David Braben's Elite: Dangerous

There's been a lot of bugs with Beta 2 but I've luckilly been unaffected and managed to get back to a Hauler after the big wipe. :mrgreen: Anyone else been lucky like me and been unaffected by all the bugs? Yup - been too busy at work... come back, and find everythings wiped and, err... FAoFF etc g...
by hiasakite
Thu May 01, 2014 5:08 pm
Forum: Expansion Pack
Topic: [RELEASED] - Storm class multirole craft
Replies: 8
Views: 4594

Re: WIP - Storm class multirole craft

Looks good :-)
by hiasakite
Tue Mar 25, 2014 12:52 pm
Forum: Expansion Pack
Topic: D-class ships of the Outlanders v0.2
Replies: 13
Views: 10022

Re: D-class ships of the Outlanders v0.2

Ok folks, v0 2 out. Corrected a few cosmetics (such as a exhaust detail), plus added in: - a range of 'badder' ship versions (you'll soon work out why) - heavier class of turret equipped ships that sit in the heavy cruiser / battlecruiser category. - placeholder ships for future ideas, once I work o...
by hiasakite
Sat Mar 15, 2014 7:36 pm
Forum: Expansion Pack
Topic: D-class ships of the Outlanders v0.2
Replies: 13
Views: 10022

Re: D-class ships of the Outlanders

Fair point - maybe I should reconsider the colour scheme.. A taster of what's coming.. These are Wings3d images, so Emissions effects are not shown... bear this in mind if they seem a little 'dark' In black: http://i255.photobucket.com/albums/hh149/hiaskite/Oolite/D5bBlk_zps53157704.jpg http://i255....
by hiasakite
Mon Mar 10, 2014 4:11 pm
Forum: Expansion Pack
Topic: [RELEASE]FrizbeeV1.0
Replies: 7
Views: 5486

Re: [RELEASE]FrizbeeV1.0

Hey, quite funky, like it :-)
by hiasakite
Sun Mar 09, 2014 11:02 am
Forum: Expansion Pack
Topic: D-class ships of the Outlanders v0.2
Replies: 13
Views: 10022

Re: D-class ships of the Outlanders

Ok- updated ship sizes and some of the classes.

Will repost new pictures and link shortly
by hiasakite
Sun Mar 09, 2014 9:41 am
Forum: Expansion Pack
Topic: D-class ships of the Outlanders v0.2
Replies: 13
Views: 10022

Re: D-class ships of the Outlanders

Folks, really appreciate the comments and constructive feedback, really helpful (and quite/very flattering, especially given the quality of some of your work which I have downloaded!). Norby, good point re-ship size. Believe it or not I have manually docked all the ships (though care is needed!) in ...
by hiasakite
Sat Mar 08, 2014 6:51 pm
Forum: Expansion Pack
Topic: D-class ships of the Outlanders v0.2
Replies: 13
Views: 10022

Re: D-class ships of the Outlanders

Wow - download already!

I'd inadvertently posted my 'test version' - which turns every other pirate ship out there into one of thes (which is geat for testing, but doesn't really suit the 'rare' back story!')

I've just amended the download with the 'rarer' frequencies in the shipdata file..
by hiasakite
Sat Mar 08, 2014 6:32 pm
Forum: Expansion Pack
Topic: D-class ships of the Outlanders v0.2
Replies: 13
Views: 10022

D-class ships of the Outlanders v0.2

Hi all, my first foray into OXP making. Not completely satisfied with this, but is a start (textures could be better, plus whole load of stuff I need to learn about on subentities etc). Hopefully once I have more time I can improve this. Anyway, thought I'd share this with you. More to come. Ships o...
by hiasakite
Wed Feb 19, 2014 10:29 pm
Forum: Discussion
Topic: iguana - two forward weapon mounts?
Replies: 8
Views: 5644

Re: iguana - two forward weapon mounts?

I met a couple of rattle-cutters whilst playing military fiasco on v1.79 a few weeks... a spectaculary quick way to die!!! (Even in an iron-ass caddy)
by hiasakite
Mon Jan 27, 2014 9:11 pm
Forum: Expansion Pack
Topic: [SOLVED]Problem with Atlas?
Replies: 5
Views: 2927

Re: Problem with Atlas?

See one thus far without pods... none with though...
by hiasakite
Sun Jan 19, 2014 1:28 pm
Forum: Discussion
Topic: crazy idea: artificial planet ring
Replies: 169
Views: 64801

Re: crazy idea: artificial planet ring

Guys, - sadly I can't help with creating this, lacking the coding skills etc, however as words of encouragement just wanted to say that this looks really awesome as a 'one system in the universe artifact'- and really looking forward to seeing this develop further :-) Can't help you in coding etc, bu...
by hiasakite
Thu Dec 26, 2013 3:44 pm
Forum: Testing and Bug reports
Topic: Trunk nightly
Replies: 1013
Views: 429683

Re: Trunk nightly

One observation- assigning a button to the cloak key (via joystick menu) no longer seems to work - it is accessible as primeable equipment, but assigning a direct button doesn't seem to work. Not sure if this due it still being WP, my missing something, or weird behavior from my joystick (X52) Soun...
by hiasakite
Tue Dec 24, 2013 10:53 pm
Forum: Testing and Bug reports
Topic: Trunk nightly
Replies: 1013
Views: 429683

Re: Trunk nightly

Thats great, will be a few days before I get to test it
by hiasakite
Tue Dec 24, 2013 10:33 am
Forum: Testing and Bug reports
Topic: Trunk nightly
Replies: 1013
Views: 429683

Re: Trunk nightly

Ok, I've been playing the 1.79 trunk for a few days now (version available 23rd Dec)- Few observations - big groups of adversaries are far more dangerous than before- even in an 'iron ass' Caddy, a group of 6 or 7 can be quote devastating (made the mistake of pitching into one of the multi-gov war's...