Search found 27 matches
- Fri Oct 03, 2014 1:49 pm
- Forum: Outworld
- Topic: Re: Elite: Dangerous - and the return
- Replies: 2085
- Views: 801532
Re: David Braben's Elite: Dangerous
There's been a lot of bugs with Beta 2 but I've luckilly been unaffected and managed to get back to a Hauler after the big wipe. :mrgreen: Anyone else been lucky like me and been unaffected by all the bugs? Yup - been too busy at work... come back, and find everythings wiped and, err... FAoFF etc g...
- Thu May 01, 2014 5:08 pm
- Forum: Expansion Pack
- Topic: [RELEASED] - Storm class multirole craft
- Replies: 8
- Views: 4594
Re: WIP - Storm class multirole craft
Looks good
- Tue Mar 25, 2014 12:52 pm
- Forum: Expansion Pack
- Topic: D-class ships of the Outlanders v0.2
- Replies: 13
- Views: 10022
Re: D-class ships of the Outlanders v0.2
Ok folks, v0 2 out. Corrected a few cosmetics (such as a exhaust detail), plus added in: - a range of 'badder' ship versions (you'll soon work out why) - heavier class of turret equipped ships that sit in the heavy cruiser / battlecruiser category. - placeholder ships for future ideas, once I work o...
- Sat Mar 15, 2014 7:36 pm
- Forum: Expansion Pack
- Topic: D-class ships of the Outlanders v0.2
- Replies: 13
- Views: 10022
Re: D-class ships of the Outlanders
Fair point - maybe I should reconsider the colour scheme.. A taster of what's coming.. These are Wings3d images, so Emissions effects are not shown... bear this in mind if they seem a little 'dark' In black: http://i255.photobucket.com/albums/hh149/hiaskite/Oolite/D5bBlk_zps53157704.jpg http://i255....
- Mon Mar 10, 2014 4:11 pm
- Forum: Expansion Pack
- Topic: [RELEASE]FrizbeeV1.0
- Replies: 7
- Views: 5486
Re: [RELEASE]FrizbeeV1.0
Hey, quite funky, like it
- Sun Mar 09, 2014 11:02 am
- Forum: Expansion Pack
- Topic: D-class ships of the Outlanders v0.2
- Replies: 13
- Views: 10022
Re: D-class ships of the Outlanders
Ok- updated ship sizes and some of the classes.
Will repost new pictures and link shortly
Will repost new pictures and link shortly
- Sun Mar 09, 2014 9:41 am
- Forum: Expansion Pack
- Topic: D-class ships of the Outlanders v0.2
- Replies: 13
- Views: 10022
Re: D-class ships of the Outlanders
Folks, really appreciate the comments and constructive feedback, really helpful (and quite/very flattering, especially given the quality of some of your work which I have downloaded!). Norby, good point re-ship size. Believe it or not I have manually docked all the ships (though care is needed!) in ...
- Sat Mar 08, 2014 6:51 pm
- Forum: Expansion Pack
- Topic: D-class ships of the Outlanders v0.2
- Replies: 13
- Views: 10022
Re: D-class ships of the Outlanders
Wow - download already!
I'd inadvertently posted my 'test version' - which turns every other pirate ship out there into one of thes (which is geat for testing, but doesn't really suit the 'rare' back story!')
I've just amended the download with the 'rarer' frequencies in the shipdata file..
I'd inadvertently posted my 'test version' - which turns every other pirate ship out there into one of thes (which is geat for testing, but doesn't really suit the 'rare' back story!')
I've just amended the download with the 'rarer' frequencies in the shipdata file..
- Sat Mar 08, 2014 6:32 pm
- Forum: Expansion Pack
- Topic: D-class ships of the Outlanders v0.2
- Replies: 13
- Views: 10022
D-class ships of the Outlanders v0.2
Hi all, my first foray into OXP making. Not completely satisfied with this, but is a start (textures could be better, plus whole load of stuff I need to learn about on subentities etc). Hopefully once I have more time I can improve this. Anyway, thought I'd share this with you. More to come. Ships o...
- Wed Feb 19, 2014 10:29 pm
- Forum: Discussion
- Topic: iguana - two forward weapon mounts?
- Replies: 8
- Views: 5644
Re: iguana - two forward weapon mounts?
I met a couple of rattle-cutters whilst playing military fiasco on v1.79 a few weeks... a spectaculary quick way to die!!! (Even in an iron-ass caddy)
- Mon Jan 27, 2014 9:11 pm
- Forum: Expansion Pack
- Topic: [SOLVED]Problem with Atlas?
- Replies: 5
- Views: 2927
Re: Problem with Atlas?
See one thus far without pods... none with though...
- Sun Jan 19, 2014 1:28 pm
- Forum: Discussion
- Topic: crazy idea: artificial planet ring
- Replies: 169
- Views: 64801
Re: crazy idea: artificial planet ring
Guys, - sadly I can't help with creating this, lacking the coding skills etc, however as words of encouragement just wanted to say that this looks really awesome as a 'one system in the universe artifact'- and really looking forward to seeing this develop further :-) Can't help you in coding etc, bu...
- Thu Dec 26, 2013 3:44 pm
- Forum: Testing and Bug reports
- Topic: Trunk nightly
- Replies: 1013
- Views: 429683
Re: Trunk nightly
One observation- assigning a button to the cloak key (via joystick menu) no longer seems to work - it is accessible as primeable equipment, but assigning a direct button doesn't seem to work. Not sure if this due it still being WP, my missing something, or weird behavior from my joystick (X52) Soun...
- Tue Dec 24, 2013 10:53 pm
- Forum: Testing and Bug reports
- Topic: Trunk nightly
- Replies: 1013
- Views: 429683
Re: Trunk nightly
Thats great, will be a few days before I get to test it
- Tue Dec 24, 2013 10:33 am
- Forum: Testing and Bug reports
- Topic: Trunk nightly
- Replies: 1013
- Views: 429683
Re: Trunk nightly
Ok, I've been playing the 1.79 trunk for a few days now (version available 23rd Dec)- Few observations - big groups of adversaries are far more dangerous than before- even in an 'iron ass' Caddy, a group of 6 or 7 can be quote devastating (made the mistake of pitching into one of the multi-gov war's...