Search found 14 matches

by Katharsis
Thu Jun 04, 2009 1:25 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

it also occurs to me that it might be simpler to start such a project from scratch, rather than trying to graft or transplant the decidedly sp/fps-centric code into an mmo. I think you´re right. It makes more sense to me to rewrite oolite, then trying to realize a MMO-Mod (i read the code .. and .....
by Katharsis
Thu Jun 04, 2009 1:20 pm
Forum: Suggestion Box
Topic: collaboration diagram ?
Replies: 4
Views: 2492

collaboration diagram ?

Hi there,

Is there anywhere something like a collaboration diagram (or: class-diagram) for oolite ?

I want to rewrite (parts of) oolite, and it would be good to know where to start ... :(

Greetings,
Katharsis
by Katharsis
Tue Jun 02, 2009 8:26 am
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

Hi Selezen,

OhMyDog - Now Thats a good Idea !

I will keep that in mind !!!


Greets
Katharsis
by Katharsis
Thu May 28, 2009 3:04 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

If that´s the last word of the community it would be a poor one ...
by Katharsis
Thu May 28, 2009 2:51 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

I don´t got it ClymAngus ... can you specify ? ATM i want to check if, and what, the community can do for me/us (the mmog-allwaysBigger-allwaysSmarter-allwaysFaster-people). If it comes out that the community of Oolite ist not interested in that kind of Idea i have realy no problem with it... Since ...
by Katharsis
Thu May 28, 2009 2:01 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

Right ... back to earth ...

I will download the code today an will sleep over some things.

Greets and Thanks !
Katharsis
by Katharsis
Thu May 28, 2009 1:20 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

I laughed while reading Davidtq (not :twisted: more :D ), because i have absolutly the same history :) I admin a ManGos-Server (WoW) and started to code an flash-galactical-MMOG not long time ago :) its funny that most mmorpg game clients are just a pretty front end for editing a database... I think...
by Katharsis
Thu May 28, 2009 1:12 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

Just my Thought DaddyHoogy !

That was what i meant with "P2P goes Oolite".

Another thing could be to make just three (big?) Systems for pvp, trade, both, available online - this would reduce the server-load to a minimum amount.

Greetings
Katharsis
by Katharsis
Thu May 28, 2009 1:06 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

... You´re quite a pessimist James - aren´t you ? :) No .. in honest: ATM 3000 ppl downloadet Lestradae´s Mod .. 1500 ppl are registred here ... So we can assume, let´s say, 4000ppl playing Oolite online - That isn´t so much ! If you have a well programmed server, i think it would be possible to let...
by Katharsis
Thu May 28, 2009 12:12 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

Hi Commander, University(s) for example have the infastructure (our ManGos-Server is running at Technical University of Vienna). Another thing i thought about, would be something like a cluster-network, where every dude can make his/her own System for him or herself and/or share it with others (P2P ...
by Katharsis
Thu May 28, 2009 12:02 pm
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

Just to be clear, oolite isnt C++. And I dont think you want to use synchronized (at least not in the Java synchronized sense) access to the server as you would essentially be single threading the whole thing. I thought about buying stuff, shooting same target, etc. - not about the whole thing (tha...
by Katharsis
Thu May 28, 2009 11:04 am
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

You can get it from berlios easily enough, and both the wiki and this forum contain no end of discussion on building from source, so if you want to see the code, its pretty easy to get it and have a play. gotcha ! :) Then there is the universe. Currently there is one system at a time, generated at ...
by Katharsis
Thu May 28, 2009 10:23 am
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

BB = BuildBranch or BulletinBoard ?

Anywho ... both are ideas i will keep in mind - Thanks !

Best Regards
Katharsis

EDIT: First i will go to make a function for submitting your scores, shiptype, etc. (Cheaters and stuff : ... well ... live´s nasty and then you die ...)
by Katharsis
Thu May 28, 2009 10:01 am
Forum: Discussion
Topic: Space MMORPG (more or less Oolite style) in the planning
Replies: 97
Views: 19430

Hi Folks ! I had the same idea as ritschratsch, but now to tech-talk: I think that a rewrite from scratch (thou i have not seen the code yet :( ) will not be necessary if it´s possible to somehow .. see the mmo-stuff as an expansion. If this is possible we can make a wraper or stuff which would be j...