I am still not entirely happy with the excessive saturation AgX Punchy generates. It is evident in the images posted and much more so during gameplay. The parameters of the tone mapper are exactly as its spec states, but the result seems "just too much color, bro". I think (which is often...
and YouTube has still to work out that it is an Oolite film! Well, given that *neither* of my Oolite videos appears in that collection, I suspect the problem is with me and specifically, what tags are added to the videos. I'll do a bit of research and see what I can find. If you will insist on bein...
Hello, 1) The other source is my own imagination (especially for the 'uber' and 'smug' lasers), albeit often spoofing other sci-fi shows/films *. Sometimes the manual named a laser but didn't give it an alphanumerical code and so I just tried to come up with one that wouldn't be out of place or had ...
More of an aside but there are five systems inhabited by fat felines in galaxy one and four of them are very close to Lave. Random is as random does. Why is this relevenat? Well, because if you're trying to create near unique descriptions for each systems inhabitants then having four very similar on...
Anyway, before that link was posted I was in the process of doing work for each and every iteration of body type and inhabitant group. Now I know that only half of them occur in game anyway that work has been halved.
However, at least since oolite 1.65 all defined scanner ranges are limited to 25.6 km, even for thargoids. Is this because if an NPC is fired upon by a ship not on its scanner then it does nothing? If so then that's unfortunate as some interesting stuff could be done by restricting faster ships in ...
From the link above... This, I didn't know: So if we print an adjective at step 3, then the only options for the species name are from A to A + 3 (because we add a 2-bit number) in step 4. So only certain combinations are possible: Only rodents, frogs, lizards and lobsters can be slimy Only frogs, l...
fierce is in set 1 and harmless in set 2. (Everything else in set 2 is a colour so I kind of suspect it was put there by mistake.) Hmm, it would appear to suggest that. If harmless were a colour... beige? :P Also anything that's not related to size, behaviour or colour is in set 3, so unlike numero...
I think you might be conflating the animal part of inhabitant type with species. I'm not conflating anything - I meant the cases where the inhabitants of a specific planet are given both the "fierce" and "harmless" adjectives. See for example the inhabitants of Soinuste in Chart...
Another thought. Elite's algorithm allows the same species to be both fierce and harmless; how would that work out in practice? Can you think of an example of a species in some franchise that could be described as "fierce harmless <something>s"? I think you might be conflating the animal ...