
Search found 2841 matches
- Fri Jul 11, 2025 9:17 am
- Forum: Outworld
- Topic: Scifi aliens described in Elite/Oolite terms
- Replies: 24
- Views: 361
Re: Scifi aliens described in Elite/Oolite terms
It's only illegal in some systems 

- Fri Jul 11, 2025 7:17 am
- Forum: Outworld
- Topic: Scifi aliens described in Elite/Oolite terms
- Replies: 24
- Views: 361
Re: Scifi aliens described in Elite/Oolite terms
Anyway, before that link was posted I was in the process of doing work for each and every iteration of body type and inhabitant group. Now I know that only half of them occur in game anyway that work has been halved.
Thanks
Thanks

- Fri Jul 11, 2025 7:13 am
- Forum: Discussion
- Topic: "NPC detection" range
- Replies: 2
- Views: 40
Re: "NPC detection" range
However, at least since oolite 1.65 all defined scanner ranges are limited to 25.6 km, even for thargoids. Is this because if an NPC is fired upon by a ship not on its scanner then it does nothing? If so then that's unfortunate as some interesting stuff could be done by restricting faster ships in ...
- Wed Jul 09, 2025 6:32 pm
- Forum: Outworld
- Topic: Scifi aliens described in Elite/Oolite terms
- Replies: 24
- Views: 361
Re: Scifi aliens described in Elite/Oolite terms
From the link above... This, I didn't know: So if we print an adjective at step 3, then the only options for the species name are from A to A + 3 (because we add a 2-bit number) in step 4. So only certain combinations are possible: Only rodents, frogs, lizards and lobsters can be slimy Only frogs, l...
- Wed Jul 09, 2025 11:20 am
- Forum: Outworld
- Topic: Scifi aliens described in Elite/Oolite terms
- Replies: 24
- Views: 361
Re: Scifi aliens described in Elite/Oolite terms
fierce is in set 1 and harmless in set 2. (Everything else in set 2 is a colour so I kind of suspect it was put there by mistake.) Hmm, it would appear to suggest that. If harmless were a colour... beige? :P Also anything that's not related to size, behaviour or colour is in set 3, so unlike numero...
- Wed Jul 09, 2025 9:16 am
- Forum: Outworld
- Topic: Scifi aliens described in Elite/Oolite terms
- Replies: 24
- Views: 361
Re: Scifi aliens described in Elite/Oolite terms
I think you might be conflating the animal part of inhabitant type with species. I'm not conflating anything - I meant the cases where the inhabitants of a specific planet are given both the "fierce" and "harmless" adjectives. See for example the inhabitants of Soinuste in Chart...
- Wed Jul 09, 2025 2:41 am
- Forum: Outworld
- Topic: Scifi aliens described in Elite/Oolite terms
- Replies: 24
- Views: 361
Re: Scifi aliens described in Elite/Oolite terms
Another thought. Elite's algorithm allows the same species to be both fierce and harmless; how would that work out in practice? Can you think of an example of a species in some franchise that could be described as "fierce harmless <something>s"? I think you might be conflating the animal ...
- Tue Jul 08, 2025 10:37 pm
- Forum: Outworld
- Topic: Scifi aliens described in Elite/Oolite terms
- Replies: 24
- Views: 361
Re: Scifi aliens described in Elite/Oolite terms
I personally lean towards the former because it fits better with all ships and whatnot coming in standard sizes. Yeah me too and for that same reason. Although it's also because that was the best fit for my c.1984 undestanding of sc-fi 'races', largely based on the cantina scene from star wars :lol:
- Mon Jul 07, 2025 10:57 pm
- Forum: Expansion Pack
- Topic: Pilot Licence OXZ
- Replies: 4
- Views: 794
Re: Pilot Licence OXZ
- v 1.3 up https://wiki.alioth.net/img_auth.php/5/ ... icense.oxz
- progression tweaked to distance mkIII and FdL more proportionately

- Sun Jul 06, 2025 10:44 pm
- Forum: Expansion Pack
- Topic: Alien Systems OXZ
- Replies: 68
- Views: 33574
- Fri Jul 04, 2025 10:53 pm
- Forum: Discussion
- Topic: "This is Oolite" Youtube video
- Replies: 13
- Views: 286
Re: "This is Oolite" Youtube video
Point taken on the rotations. I’ll try to split up the Cobra one, maybe have a different angle cross the nose so you get a shot of the station behind. With the FdL, I was also trying to match the change of dynamics in the music. I might try adding some camera drone shots, with the goal being the re...
- Fri Jul 04, 2025 10:58 am
- Forum: Discussion
- Topic: "This is Oolite" Youtube video
- Replies: 13
- Views: 286
Re: "This is Oolite" Youtube video
Firstly, good job, you've chosen many of the elements well and for the most part it's nicely framed and the length is probably about right but... I'm a nit-picker so make what you will of the following. Rotations usually work best when they stay shy of 180 degrees - the first on the cobra is maybe a...
- Thu Jul 03, 2025 9:55 pm
- Forum: Expansion Pack
- Topic: Alien Systems OXZ
- Replies: 68
- Views: 33574
Re: Alien Systems OXZ
Next version is ready bar the testing. Key difference is a gradient of entry requirements with there being more ways to enter some systems than others. Some alien types (mammals) no longer require special entry conditions. There are two main reasons for these changes: one method won't necessarily wo...
- Thu Jul 03, 2025 9:30 pm
- Forum: Discussion
- Topic: Duplicated System Names
- Replies: 5
- Views: 1566
Re: Duplicated System Names
Colonial (Insect in this case) systems established at the same time but as a consequence of a civil war. The war eventually resulted in the habitable destruction of their native planet and the two factions left for different destinations, both choosing the name of their former home for their respect...
- Wed Jul 02, 2025 12:03 am
- Forum: Expansion Pack
- Topic: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp
- Replies: 75
- Views: 137044
Re: Things I Wish I Knew BEFORE Starting this *@*#~&ing .oxp
I want a thick pea-souper. And the atmosphere seems rather thin for the size of the planet (or is it just me?) Clouds in oolite are... on the subtle side. I too would like much thicker clouds (in some cases at least). I 'baked in' clouds layers for additional planets based on Earth's clouds. Much m...