Search found 2666 matches

by Redspear
Sun Oct 06, 2024 7:37 pm
Forum: Discussion
Topic: How Long does a Dock-to-Dock Hyperjump Cycle Take?
Replies: 6
Views: 238

Re: How Long does a Dock-to-Dock Hyperjump Cycle Take?

Cholmondely wrote: Sun Oct 06, 2024 5:47 am
Varying the distance from witchpoint to station
...
Changing masslock effects
Guilty, m'lud...
by Redspear
Thu Oct 03, 2024 4:43 am
Forum: Expansion Pack
Topic: Emulating E:D
Replies: 7
Views: 916

Re: Emulating E:D

Wildeblood wrote: Thu Oct 03, 2024 12:16 am
Why else would he be asking on reddit, rather than here?
Quite... but doing some of the work (or at least starting it) has some merit I think.
by Redspear
Wed Oct 02, 2024 6:32 pm
Forum: Expansion Pack
Topic: Emulating E:D
Replies: 7
Views: 916

Re: Emulating E:D

Hasn't phkb made quite a few oxps to that end? Ship configuration ED hud (or was that someone else?) Vinana hud (more bells and whistles) PlanetFall 2.0 The ship 'insurance' oxp (don't recall name) et. al. Installing any one of those would add at least one element recognisable to ED players I think....
by Redspear
Tue Oct 01, 2024 6:38 pm
Forum: Discussion
Topic: More glowy lasers
Replies: 16
Views: 1101

Re: More glowy lasers

another_commander wrote: Mon Sep 30, 2024 11:55 am
Cholmondely wrote: Sun Sep 29, 2024 1:58 pm
Could one craft an oxp which would detect the monitor used and tweak the laser appearance accordingly?
No, the data of the monitor used is not exposed to scripting.
But a player choice could be...
by Redspear
Sun Sep 29, 2024 9:19 pm
Forum: Discussion
Topic: Source code for older versions of Oolite
Replies: 3
Views: 482

Re: Source code for older versions of Oolite

What is your idea of an older version? Have you tested the vanilla game? From above: to tinker with the planet texture generator Potentially integrating it (or aspects thereof) with a more modern incarnation of oolite. And yes, with regards to 'vanilla'. More realistic/graphically impressive planet...
by Redspear
Tue Sep 24, 2024 2:54 pm
Forum: Discussion
Topic: Source code for older versions of Oolite
Replies: 3
Views: 482

Source code for older versions of Oolite

Is there somewhere I can download earlier versions of Oolite with the hope of gaining access to their source files please? So that would perhaps mean a sort of 'retro request' from the likes of GitHub (I did have a look there but it only seemed to go back so far) rather than just a typical version d...
by Redspear
Tue Sep 24, 2024 2:35 pm
Forum: Discussion
Topic: More glowy lasers
Replies: 16
Views: 1101

Re: More glowy lasers

another_commander wrote: Tue Sep 24, 2024 11:38 am
Rule of Cool says that it must look like Star Wars
Right :D

Maybe something a little more in the middle for me but it likely is going to be a matter of personal preference I think.

Anyway, nice work 8)
by Redspear
Tue Sep 10, 2024 8:24 pm
Forum: Expansion Pack
Topic: Galactic Hyperdrive Reimagined OXZ
Replies: 14
Views: 2722

Re: Galactic Hyperdrive Reimagined OXZ

When do you hope (as you suggested above) to combine the recharging with your twiddle from your Star Fuel OXP and have only the fuel of certain stars work? This could create an adventure recharging the hyperdrive in the same way that there was originally an adventure finding where to buy another! D...
by Redspear
Sat Aug 31, 2024 8:39 pm
Forum: Expansion Pack
Topic: DeepSpace Ships OXP - Official Thread
Replies: 155
Views: 72741

Re: DeepSpace Ships OXP - Official Thread

Simba wrote: Fri Aug 30, 2024 8:06 pm
Hello everyone! I wanted to download the latest version of the Deepspace Ships OXP (1.21), but the link in the wiki is no longer working.
Hi Simba and welcome. Have you tried downloading it through the in-game manager? (I think it might be on there...)
by Redspear
Fri Jun 14, 2024 7:47 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1372
Views: 747129

Re: Introduce Yourself.

Cholmondely wrote: Fri Jun 14, 2024 7:25 pm
What the dickens is a Temple of Groove?
Reverential to PA perhaps?
by Redspear
Fri Jun 14, 2024 1:07 pm
Forum: Discussion
Topic: Introduce Yourself.
Replies: 1372
Views: 747129

Re: Introduce Yourself.

Hello fellow space travellers. Hi Dave and welcome. Speccy veteran here but yeah, the original concept and execution were something else. Beutifully flawed in places perhpas but that too was part of the charm. Check out the tinkerer's workshop thread (if you don't already know it) or even the scrip...
by Redspear
Mon Jun 10, 2024 12:21 pm
Forum: Discussion
Topic: Station sizes on the wiki vs the dat files
Replies: 8
Views: 1393

Re: Station sizes on the wiki vs the dat files

The Space Trader's Flight Training Manual (SBG38/B1) p. 16, col. 2, par. 3, says about the Coriolis station: "They can berth 2000 ships, and support a fair-sized colonial life development of humanoids." This seems reasonable, and will be accepted as the basis of my subsequent argument her...
by Redspear
Mon Jun 03, 2024 12:46 pm
Forum: Discussion
Topic: Hull damage
Replies: 25
Views: 2991

Re: Hull damage

OK, I've had a quick look and although there was no check upon launching (nor should there be I think) there is a potential for error. What I can do is have it reset the relevant speed adjustment just prior to saving. That should prevent the speed penalty being applied more than once. Thanks for the...
by Redspear
Mon Jun 03, 2024 11:48 am
Forum: Expansion Pack
Topic: Slower planet rotation?
Replies: 9
Views: 1433

Re: Slower planet rotation?

  • (more) realistic approach?
  • planet surface stabiliser?
  • planet rotation cosmetics?
by Redspear
Mon Jun 03, 2024 9:06 am
Forum: Expansion Pack
Topic: Planetfall 2.0 (apparently)
Replies: 402
Views: 31454

Re: Planetfall 2.0 (apparently)

Agree with the others.

My reason is that it is clearly a '2' in the first image whereas the 'II' of the others is both more stylised and less obviously numerical.