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More details in this thread.
More details in this thread.
Search found 84 matches
- Tue May 26, 2009 3:25 pm
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
Finding him is not a problem, neither is the Navy fleet with him. Its getting him out that i can't manage. Without spoiling for others I'll pm you later my escapades to date.... Still trying to 'capture' the onfgneq Tiv I can't find th onfgneq otherwise I could test an idea I have. Poss solution fo...
- Sat May 23, 2009 3:25 pm
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
- Wed May 20, 2009 9:08 am
- Forum: Oolite-PC
- Topic: Naval energy unit
- Replies: 34
- Views: 15396
- Sun May 17, 2009 11:32 pm
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
- Sun May 17, 2009 6:33 pm
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
- Sun May 17, 2009 1:26 pm
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
- Sat May 16, 2009 11:44 pm
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
Tivva, Lbh'er nobhg jurer V nz. Unir obgu npprcgrq naq qrpyvarq uvf bssre. Gur ynggre yrsg zl fgnghf pyrna naq gurl rira nyybjrq zr gb ershry. Hasbeghangryl V qbpxrq (gb trg n fnir) naq ybfg gurz. V nz pheeragyl nffhzvat gung vs lbh nggnpx tragyl ur jvyy gel gb rfpncr va n ivcre. Fubbg gung tragyl g...
- Sat May 16, 2009 7:19 am
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
matt634, Thanks for the reply. This mission is also referenced on another thread, outworld->missing?, I think. The problem is the difficulty in finding Kurtz, perhaps more messages would help, to reassure commanders that he is still there for the taking? One poster was also confused by the other mis...
- Tue May 12, 2009 11:47 am
- Forum: Discussion
- Topic: How to reskin a Neolite Ship.
- Replies: 52
- Views: 31703
- Mon May 11, 2009 11:51 am
- Forum: Discussion
- Topic: How to reskin a Neolite Ship.
- Replies: 52
- Views: 31703
Re: More complicated....
Your converted model will have lots of extraneous lines - so your first and most tedious task is to remove lots of them. When you are happy - enter the UV Map window. How to use Wings is not part of this tutorial. What are your criteria for extraneous lines? Lines that mark a triangle but not an ed...
- Thu May 07, 2009 8:51 pm
- Forum: Expansion Pack
- Topic: New model utilities
- Replies: 124
- Views: 91601
- Wed May 06, 2009 9:55 am
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
Thanks Hoggy. The search for Kurtz. Fperrg cbffvoyl cbfgrq gur ceboyrz (?) svefg. Gur qvssvphygl va svaqvat Xhegm. V,ir orra frnepuvat ybat naq uneq naq svanyyl raqrq hc qhzcvat ragvgvrf. Nygubhtu Aryyvr nccrnef va gur ybt nsgre yrnivat gur znva fgngvba nsgre n juvyr vg nccrnef gb unir qvfnccrnerq. ...
- Wed May 06, 2009 8:37 am
- Forum: Expansion Pack
- Topic: Galactic NavySpec ops...
- Replies: 36
- Views: 12566
- Wed May 06, 2009 1:28 am
- Forum: Expansion Pack
- Topic: New model utilities
- Replies: 124
- Views: 91601
- Tue May 05, 2009 2:20 pm
- Forum: Expansion Pack
- Topic: New model utilities
- Replies: 124
- Views: 91601