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by aceshigh
Sun Mar 08, 2009 6:40 pm
Forum: Suggestion Box
Topic: A better, more modern, user interface...
Replies: 36
Views: 10491

Re: A better, more modern, user interface...

Aceshigh, you're perfectly within your right in making this suggestion! :) Still, If you wan't to play another game with fancy graphics or offer your UI as an OXP, go right ahead. gosh, if you want to play the exact same game, without better graphics and stuff, just play the original at an emulator...
by aceshigh
Sun Mar 08, 2009 5:39 pm
Forum: Discussion
Topic: Screenshots
Replies: 6853
Views: 2050875

thats a great looking station. Although I think these black/red stations/ships look evil :)

goody stations should have whiteish/bluish themes ;)
by aceshigh
Sun Mar 08, 2009 4:59 pm
Forum: Suggestion Box
Topic: A better, more modern, user interface...
Replies: 36
Views: 10491

Re: A better, more modern, user interface...

what do you guys think about it? If you wan't to play another game with fancy graphics or offer your UI as an OXP, go right ahead. gosh, if you want to play the exact same game, without better graphics and stuff, just play the original at an emulator or DOSBOX. the objective of a REMAKE is to make ...
by aceshigh
Sat Mar 07, 2009 7:22 pm
Forum: Suggestion Box
Topic: A better, more modern, user interface...
Replies: 36
Views: 10491

A better, more modern, user interface...

Oolite has better and better 3D graphics each time. I wonder why only the 3D graphics are being improved, but not the UI. I think the next version could have a better, more beautiful GUI (graphical user interface). If the Oolite developers have higher priorities than spending time to make a more gra...
by aceshigh
Fri Mar 06, 2009 1:28 pm
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 264132

yep...well. the Anaconda model is built and I have all my maps now (including the new normal one). So I've just got to put it all together. In fact, sod work, I might just try and get it done today. well, that already looks good enough. Is it a rendered ship model or is it the ship running on the 1...
by aceshigh
Fri Mar 06, 2009 2:47 am
Forum: Outworld
Topic: Elite and similar games
Replies: 89
Views: 66218

I don't think that the market for an Elite like game with real scale universe and newtonian physics is soo big. ;) Really? Just look at how successful Eve is. Granted its an online game but its basically the same thing. The X Reunion games did pretty well as did Freelancer for its time so theres mo...
by aceshigh
Fri Mar 06, 2009 2:43 am
Forum: Outworld
Topic: Infinity: The Quest for Earth
Replies: 34
Views: 10070

Grrr.. while i know this does not represent the final game, its slingshot combat... real physics... down the drain with that... i played on my own server, i created on the same machine as i launched the client from... run pretty decent... was mostly goofing around while the battleships fought it ou...
by aceshigh
Fri Mar 06, 2009 2:22 am
Forum: Discussion
Topic: Any plans on making a oolite: frontier version?
Replies: 32
Views: 6734

Selezen wrote:
F
However...

Newtonian flight: baaad
not BAD. BADLY IMPLEMENTED.

Check the videos I posted above, or even better, get yourself a copy of Independence War 2 Edge of Chaos.

Or better yet, get TWO copies and send one to Braben. :)
by aceshigh
Fri Mar 06, 2009 1:52 am
Forum: Suggestion Box
Topic: A step towards solving the f*&%§d-up distances conundrum
Replies: 41
Views: 11642

Re: A step towards solving the f*&%§d-up distances conun

The distances in Oolite are horrible. The planet is 50km across, the distance from planet to witchpoint is 300km, etc. Aegidian once tried out an up-to-scale model with every distance in the game (except ships & stations, obviously) by enlarging everything by a factor of 100, including the ship...
by aceshigh
Fri Mar 06, 2009 1:49 am
Forum: Discussion
Topic: Any plans on making a oolite: frontier version?
Replies: 32
Views: 6734

Well there is a direct 3d frontier now. it;s revese engineered and downloadble at the russian elite sit. I think it's called eliteclub..ru http://www.youtube.com/watch?v=u3srzdBAsdQ I have it and it's pretty but Oolite simply offers better gameplay. If they remove the Newtonian model then it's mayb...
by aceshigh
Thu Mar 05, 2009 10:10 pm
Forum: Oolite-PC
Topic: Changing Key mapping
Replies: 31
Views: 25781

how do I assign keys to the numpad? I want the roll to be 7 (home) and 9 (page up)
by aceshigh
Thu Mar 05, 2009 8:26 pm
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 264132

I mean, this coverart clearly shows the ships are supposed to be SEXY AND CURVY... and that obviously, the pointy low poly designs was because of cpu limitation. This is probably a better picture of the old DWCobra I did: http://www.bluelocust.com/Images/sml-dwcobra.jpg But you're right it doesn't ...
by aceshigh
Thu Mar 05, 2009 8:21 pm
Forum: Oolite-PC
Topic: PC Joystick (Sorry)
Replies: 50
Views: 42605

am I the only one trying to run Oolite with a XBOX 360 gamepad? Ya know, these are great for lots of games, including racing games.

Too bad it also suffers from the noncentering problem at Oolite.

Hopes version 1.73 fixes it.
by aceshigh
Thu Mar 05, 2009 7:05 pm
Forum: Discussion
Topic: RFC: Fancy classics
Replies: 1209
Views: 264132

do anyone knows where I can find the texture of the station hangar? I am using the Gritty Coriolis Station. It has a bluish weird looking hangar. I opened the texture pack to try to change it, but the texture pack of the Gritty Coriolis station apparently did not have any hangar textures, only the e...
by aceshigh
Thu Mar 05, 2009 7:02 pm
Forum: Discussion
Topic: Screenshots
Replies: 6853
Views: 2050875

where can I read about 1.73 features, as well as future implementations you guys wish to make?

do you guys intend to work on the engine until it looks like... X3, or maybe Infinity: Quest For Earth?